Can we get Heroic's back?
fnedude
Posts: 386 Mover and Shaker
I'm a player that's on day 2000+ and, well, PVE is getting boring with the same teams.
I'm in 5* land, so my go-to team in PVE is either 1/2Thor+5GR vs. villians, or 5Strange+1/2Thor vs minions. Add America in the mix if I have the spot.
I've been using these teams for months, because if I want to be competitive , they are the best for me.
So with that as a background, can we get Heroic's back that EXCLUDE the use of 5*s, but are non-competitive (no T100 wins). Have this scheduled say 1x every "off-season". Make the normal 5* essential node another 4* essential node. My suggestions for this node though would make it a 4* hero that complements the normally scheduled 4* essential. And when I say "complement", I mean between the two 4* essentials, they have all 6 colors covered. If 4* essential is IW (Y+G+U) the other one is 4*Elektra (B+R+P).
Give some extra rewards for those that want to get 95% of the points (say an extra 4* cover after the 25CP reward).
My request is to give a change up to PVE to make it non-competitive for 1 event. Like off-season is for PVP.
I'm in 5* land, so my go-to team in PVE is either 1/2Thor+5GR vs. villians, or 5Strange+1/2Thor vs minions. Add America in the mix if I have the spot.
I've been using these teams for months, because if I want to be competitive , they are the best for me.
So with that as a background, can we get Heroic's back that EXCLUDE the use of 5*s, but are non-competitive (no T100 wins). Have this scheduled say 1x every "off-season". Make the normal 5* essential node another 4* essential node. My suggestions for this node though would make it a 4* hero that complements the normally scheduled 4* essential. And when I say "complement", I mean between the two 4* essentials, they have all 6 colors covered. If 4* essential is IW (Y+G+U) the other one is 4*Elektra (B+R+P).
Give some extra rewards for those that want to get 95% of the points (say an extra 4* cover after the 25CP reward).
My request is to give a change up to PVE to make it non-competitive for 1 event. Like off-season is for PVP.
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Comments
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I should also add, if I have a high enough 5*, that might replace my go-to 5*.
But it's still getting soo repeatative/monatonous.0 -
LOL. This has been asked many times and the answer is simple.
No. We will not see Heroics with limited rosters probably ever again. We will see Gauntlet first (that has been gone for almost 2 years now).1 -
I still have some saved tokens from the last time or two that the heroics were run. At some point I need to accept the reality that they’re not coming back and move on with my life.
That day will not be today!3 -
Heroics served one big purpose when they launched: Encourage you to absolutely roster and champ everyone.
Eventually big rosters loved them for locking out 5's since their scaling was insane and oppressive.
Eventually, eventually, an event where you were limited in who you could use became way too punitive on new rosters where full dilution makes it very likely some or most of those 5 required characters would be a bunch of undercovered worthless characters. Or even require characters you haven't even rostered yet because there are 187 characters....
And of course, SCL's took care of the roster scaling issues.
The idea of side Heroics is appealing. Maybe the MCU battle event could be a model for something like this in the future. I really think making them available on a regular basis serves the purpose of a mini-Gauntlet, would help with dilution a bit, and you can play them with whatever teams you want.
Finally: I know that top players feel they absolutely need to play every event as efficiently and at the top level as possible in order to receive "maximum" rewards, but the fact is that you ALWAYS have the option of playing down an event (or playing more causal) and running your slower teams if you choose. That's one of the main benefits of the SCL being selectable for each event. The fact that it's controlled by the player is/was a major QOL improvement. If you did, say, casually play SCL7 for one event, you'd probably be missing a 4 (or 2 or 3) in placement and maybe an LT or 2 if you are usually placing T5 (T10 ally). Doing that once every 4-6 weeks won't make any significant difference in your overall roster progress. What would you miss, maybe one 5* cover for a mediocre character? Or need to hoard for 3-4 more days?
Just something to think about.0 -
To answer the PM's publicly, this, like the gauntlet thread, are not suggestions, but asks and discussions, no-one is asking for something new or a change to the game, just a talk about old events that players would like to see again. This will remain in General unless the OP wants it in suggestions for the devs.
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They could always put the Heroic events back in without the limited roster feature. I feel fairly sure this is something they could do. At that point it would give us more PVE variety in the rotation.
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While I wouldn't mind seeing Heroics back with full roster available, just for the change of scenery, if it was restricted with no 5*s available, chances are I wouldn't play them - I wouldn't want to take the extra time.
As a non-competitive pve player, I have the opportunity use whatever characters I want, and generally I don't, as it takes longer than Thanos/Gritty/Grocket & 5tarlord or Thorkoye with Chavez.
Id maybe play some, run out of time and abandon mid progression.1 -
I wouldn't mind them if they did it as a non-competitive progression only thing. Make it a play at your leisure type thing, then you can restrict the roster all you want, and we can use it as a playground to test teams or kill time!2
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Malcrof said:I wouldn't mind them if they did it as a non-competitive progression only thing. Make it a play at your leisure type thing, then you can restrict the roster all you want, and we can use it as a playground to test teams or kill time!0
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For all people who want Heroics back. Do you honestly like doing the yellow Join forces node and how does that node feel to you compared to the Hard 3 node?
Simply put, the mandatory team node is EXACTLY how playing Heroics felt. Your stuck using an under capped team that has poor synergy and is a ridiculously slow play.
The only thing thing Heroics events do at this stage of the games development is give free placement prizes to players with wide and deep rosters that can power through the event's inefficiencies.0 -
Phumade said:For all people who want Heroics back. Do you honestly like doing the yellow Join forces node and how does that node feel to you compared to the Hard 3 node?
Simply put, the mandatory team node is EXACTLY how playing Heroics felt. Your stuck using an under capped team that has poor synergy and is a ridiculously slow play.
The only thing thing Heroics events do at this stage of the games development is give free placement prizes to players with wide and deep rosters that can power through the event's inefficiencies.
They always forced me to try new characters and combinations, and be mindful of my health packs. Things that stimulate my brain more than the standard grind.
I will admit that when I was very new to the game my roster just couldn't handle them and they were a major struggle. Over time as my roster developed they went more smoothly for me. I'm sure i wasn't the only one that struggled, they saw the number of players drop when they ran them, and so why would they bring them back?0 -
crackninja said:Phumade said:For all people who want Heroics back. Do you honestly like doing the yellow Join forces node and how does that node feel to you compared to the Hard 3 node?
Simply put, the mandatory team node is EXACTLY how playing Heroics felt. Your stuck using an under capped team that has poor synergy and is a ridiculously slow play.
The only thing thing Heroics events do at this stage of the games development is give free placement prizes to players with wide and deep rosters that can power through the event's inefficiencies.
but the bottom line is why make all players suffer through 45m of boring tedious play, when you could just make a high point score mode and let people play at their own pace?
the match where the guy scored 200 points probably took 5min to play. (Granted their was probably at least 50+ tries).
so big rosters can do their score in 10m and be done. Smaller rosters can play and strategize for better strategy etc. play as long as you want.
even better players can come back at their convienace to try for another pass.
as FYI. A badly synergies join forces node is slower to win than the avg 4e node.
Bottomline im not in favor of modes that are slower to play and complete than existing pve pvp events.0 -
I'm saying I'd like them to be run again to break up the current events and bring something different. I wouldn't want them any more often than the other events in the rotation. I would also like fight for wakanda back. And the gauntlet. And the 7 day events. Just more variety.
I also don't find it boring and tedious to have to come up with new teams and strategies, even if it takes longer to complete the nodes, I find it the opposite actually.
Doing the same 35-45 minute grind every day when I'm feeling up to it is way more boring and tedious for me.
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Phumade said:crackninja said:Phumade said:For all people who want Heroics back. Do you honestly like doing the yellow Join forces node and how does that node feel to you compared to the Hard 3 node?
Simply put, the mandatory team node is EXACTLY how playing Heroics felt. Your stuck using an under capped team that has poor synergy and is a ridiculously slow play.
The only thing thing Heroics events do at this stage of the games development is give free placement prizes to players with wide and deep rosters that can power through the event's inefficiencies.
but the bottom line is why make all players suffer through 45m of boring tedious play, when you could just make a high point score mode and let people play at their own pace?
the match where the guy scored 200 points probably took 5min to play. (Granted their was probably at least 50+ tries).
so big rosters can do their score in 10m and be done. Smaller rosters can play and strategize for better strategy etc. play as long as you want.
even better players can come back at their convienace to try for another pass.
as FYI. A badly synergies join forces node is slower to win than the avg 4e node.
Bottomline im not in favor of modes that are slower to play and complete than existing pve pvp events.
Back when my roster was progressing, I loved measuring it against challenges like the gauntlet and heroics. It was great seeing my ability to get further each time reflecting the hard work I put into this game. Now anything that is remotely challenging is removed. I’d argue that crash is the only thing we have left to measure our roster strength (maybe shield training?). But neither mode involves having to put thought into team composition; just having enough covers. It’s like people complain if they have to put thought into the game, can’t get every prize, have to take a bit longer, or can’t play on autopilot.
I wish the developers catered to both crowds.
Also people who feel the time isn’t worth the rewards can skip. We don’t have to play every event. I imagine the tougher events do draw lower numbers from those that don’t like a challenge. And that’s fine. But I hope the developers recognize that while vets will play the mindless slog events over and over again (we play everything), thus keeping the numbers for those events up; we are also the ones who just up and leave due to mindless repetition driving us to burnout. So if you are wondering why your OVERALL numbers are dropping, you have to look at the bigger picture. Free the gauntlet. Free heroics. Free Wakanda.1 -
Phumade said:For all people who want Heroics back. Do you honestly like doing the yellow Join forces node and how does that node feel to you compared to the Hard 3 node?
Simply put, the mandatory team node is EXACTLY how playing Heroics felt. Your stuck using an under capped team that has poor synergy and is a ridiculously slow play.
The only thing thing Heroics events do at this stage of the games development is give free placement prizes to players with wide and deep rosters that can power through the event's inefficiencies.
And what is wrong with that? It may suck playing a mode where you can't get all the rewards or it simply beats you down. However it is also a great moral booster for when you are able to compete and get those rewards because you've worked hard to improve yourself thru your game play.
Beating Guantlet for the first time for a huge moment for me. Likewise when a heroic rolled around and I actually had developed my roster to be competitive despite the restrictions.
I kinda get Heroics being removed because of dilution. Maybe they could balance it out by having all 3* available and 20ish fours available to use. There is no excuse for gauntlet IMO since you can use your entire roster.0 -
Some of the vets, or should I say most in this forum already have trouble handling newer 4* being required in shield training, missing some nodes due to not hitting 10 covers. Now, recall those emotions expressed by them towards the dev, and take those feelings, multiply it by 80% of the total playerbase. Then you will know why certain events are unlikely to be brought back.
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HoundofShadow said:Some of the vets, or should I say most in this forum already have trouble handling newer 4* being required in shield training, missing some nodes due to not hitting 10 covers. Now, recall those emotions expressed by them towards the dev, and take those feelings, multiply it by 80% of the total playerbase. Then you will know why certain events are unlikely to be brought back.
whatever “cleverness” you see in your play could just as easily be applied to current events vs slower heroics. Move forward with events that incorporate the best ideas not rehash old events in an attempt to relive high school days.hahaha
From a selfish POV. I would welcome heroics and wakanda. Etc. they all play to my rosters strength. But I don’t wish that because I know first hand how tedious those events actually play.
but I’m just a little roster in the big scheme. Maybe the real vets think differently.1 -
Phumade said:HoundofShadow said:Some of the vets, or should I say most in this forum already have trouble handling newer 4* being required in shield training, missing some nodes due to not hitting 10 covers. Now, recall those emotions expressed by them towards the dev, and take those feelings, multiply it by 80% of the total playerbase. Then you will know why certain events are unlikely to be brought back.
whatever “cleverness” you see in your play could just as easily be applied to current events vs slower heroics. Move forward with events that incorporate the best ideas not rehash old events in an attempt to relive high school days.hahaha
From a selfish POV. I would welcome heroics and wakanda. Etc. they all play to my rosters strength. But I don’t wish that because I know first hand how tedious those events actually play.
but I’m just a little roster in the big scheme. Maybe the real vets think differently.1 -
DAZ0273 said:Phumade said:HoundofShadow said:Some of the vets, or should I say most in this forum already have trouble handling newer 4* being required in shield training, missing some nodes due to not hitting 10 covers. Now, recall those emotions expressed by them towards the dev, and take those feelings, multiply it by 80% of the total playerbase. Then you will know why certain events are unlikely to be brought back.
whatever “cleverness” you see in your play could just as easily be applied to current events vs slower heroics. Move forward with events that incorporate the best ideas not rehash old events in an attempt to relive high school days.hahaha
From a selfish POV. I would welcome heroics and wakanda. Etc. they all play to my rosters strength. But I don’t wish that because I know first hand how tedious those events actually play.
but I’m just a little roster in the big scheme. Maybe the real vets think differently.0 -
tiomono said:DAZ0273 said:Phumade said:HoundofShadow said:Some of the vets, or should I say most in this forum already have trouble handling newer 4* being required in shield training, missing some nodes due to not hitting 10 covers. Now, recall those emotions expressed by them towards the dev, and take those feelings, multiply it by 80% of the total playerbase. Then you will know why certain events are unlikely to be brought back.
whatever “cleverness” you see in your play could just as easily be applied to current events vs slower heroics. Move forward with events that incorporate the best ideas not rehash old events in an attempt to relive high school days.hahaha
From a selfish POV. I would welcome heroics and wakanda. Etc. they all play to my rosters strength. But I don’t wish that because I know first hand how tedious those events actually play.
but I’m just a little roster in the big scheme. Maybe the real vets think differently.
I'm happy to be proven wrong though.
Back on topic - it is a tad arrogant to declare what 80% of the player base would or wouldn't do, no? Maybe he has some survey data or something?2
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