Something in the Pipeline??

2

Comments

  • captainheath
    captainheath Posts: 260 Mover and Shaker
    I dropped from a major alliance after five years of playing back in January due to all the same issues that are being mentioned.  Went from a 1.5+ hrs a day to one or two nodes of Deadpool a day.  

    I still check the forums every day to see if something new will bring life to this game.  There is so much potential, but it seems to be dying on the vine.
  • St1nkf1st
    St1nkf1st Posts: 128 Tile Toppler
    Something like MSF did with Alliance Wars could be interresting. Alliance vs. Alliance, set up defense teams you can't use for attack and attack is possible with each character only once. For that matter dublicates should count as one character.
  • Therealsmkspy
    Therealsmkspy Posts: 254 Mover and Shaker
    edited May 2019
    My thought on the the whole "they're busy building a new game" thought. If so, given saved covers and feeders for fives, when should we pull the trigger on converting those covers.

    I've got several that I can trade to Champ with a one or two covers for champ levels, but feeders keep us from doing that.

     If they announce the game is ending in a month, not having champed them for so long and being able to appreciate those champed fives is like having a store credit that becomes worthless when they go out of business.

    Not that it'll really matter in the end, but sitting on covers while waiting for that is one of the aspect of feeders.

     Moreover, the five star game in general. If it's time to shut up shop, I'd like to have said I progressed thru all the tiers and made significant progress in them with the massive amount of time I've invested in the game. 
  • Yepyep
    Yepyep Posts: 955 Critical Contributor
    edited May 2019
    A bolt of realisation came for me when I put a message up saying my alliance was looking for more members and instead of the usual handful of replies and PMs I got no reply at all.

    My alliance is down to 16 members. Sometimes 14 when people don't check in for a few days.

    I'm finding it difficult to stay focussed on the game now, too. There's no sense of progress for me any more outside of my 2* and 3* farms. I want to get somewhere with my 5*s, but spending a ton of 20CPs on classics is a waste when I could be chasing the current ones. And right now I'm waiting for Doom to leave and Rescue to show up so I can start opening them again. And in the mean time, I sometimes play PvE and I do PvP out of a sense of obligation. But the rewards aren't exciting. I have 1.6 million ISO in the bank and nothing to spend it on. Literally nothing. All of my characters, including my 5*s, are as high a level as I can get them.

    Been with this game since pretty much the first month or two of release and the last time I remember something coming along to really revitalise this game was champion levels.

    At the very, very least I'd like to see Classic Legendary tokens becoming a thing. I want to be able to earn a few of those a week somehow instead of my only choice being to spend 20CP. I'd like some new ways to play and new things to do.
    That third paragraph is powerful, devastating -- especially the last four sentences. It and they lay bare structural failures in the game that should have been patched long, long ago.

    I am nowhere nearly as advanced as you and I, too, get the most consistent pleasure from the game in ... FARMING.  🙄 Pretty unfun, unsexy, for a Marvel superheroes game. Mystifying. Why? Because I know I don't want to be in the 5* game (even from the outside, I can see that it's broken), certainly not before I absolutely have to, and there's no point in champing new 4*s until they're necessary for some event; each new champ is pretty much just a tchochke on the shelf 99% of the time, gathering electronic dust. Why strive for that?

    There is more I could say, but your comments speak so well for themselves... (EDITED to say the rest of the post is great, too, not just the one paragraph.)
  • Therealsmkspy
    Therealsmkspy Posts: 254 Mover and Shaker
    I'm on my 2nd rotation with my 3* farm. There is literally nothing fun about it. 

    Meanwhile, as a five star player, the only goal is to champ fives. This is only champing. The few champ levels I may get are purely a bonus, but realistically, I don't see any of my fives ever reaching 500.
  • Dragon_Nexus
    Dragon_Nexus Posts: 3,701 Chairperson of the Boards
    When I made the jump to 5* land, you couldn't save covers. The main reason I made the jump was I suddenly had a 14th Thanos cover and he seemed like a good place to start. Then I soon got a 14th Daredevil and it carried on from there.

    These days, I don't know if I'd recommend going to 5* land because of the save cover system. 5* covers are rare, but you can save them to a character forever now. So you can go into 5* land at your own pace, rather than like how a lot of us did and "Well it feels like a waste to sell it when I could champ them."

    I miss the feeling of getting my daily ISO from playing and deciding which character to spend it on. Or focussing a single character and watching their level grow until I reach that point where I need 10-20k ISO to champ them and start making them better with covers. Even my farm now when a character gets a cover, I instantly whack them up to their max level and wait it out until they get another cover. They get champed, I sell the original 2*, or duplicate 3*, and have a spare roster slot probably for the next 2* or 3* dupe.

    4*s for me...well that's my one area of focus. I'm trying to get the last two America Chavez covers I need so I can finally champ Jessica Jones. After that Talos and Thanos are my bonus heroes and I work to champ them...which I could do easily with the ISO I've hoarded. And then until Ronin enters the tokens, I'm sat gathering covers for 4*s hoping to get a useful 5* cover.
  • fnedude
    fnedude Posts: 392 Mover and Shaker
    quote "

    1- Bishop  -(I won't even bother with the details)

    2- Kitty (or, gritty, grocket and kitty) -"

    I just went to 2000 in Shield Sim. I literally passed 100 Bishop+4R&G+Kitty teams in a row around 1900pts, and then only got to 2000 by hitting back at people that hit me (i.e. for ~30pts or so).  I don't have BSSM to fight them, so I'm SOL.

    Bishop needs a rework.

  • jredd
    jredd Posts: 1,387 Chairperson of the Boards
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
  • bluewolf
    bluewolf Posts: 5,942 Chairperson of the Boards
    jredd said:
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
    I don't know if you think you have some information about a Classic Token being a thing, but I really hope there isn't some plan to replace a CP reward somewhere with a Classic Token.  I like the flexibility of the CP; so unless there is some additional reward coming or the stores are being reworked, I have no interest in a Classic Token.

    Honestly, the idea of a Classic Token has no appeal to me in general, especially since they are constantly opening short term Legendary stores that only use CP (in general).  I much prefer the CP, personally.
  • jredd
    jredd Posts: 1,387 Chairperson of the Boards
    bluewolf said:
    jredd said:
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
    I don't know if you think you have some information about a Classic Token being a thing, but I really hope there isn't some plan to replace a CP reward somewhere with a Classic Token.  I like the flexibility of the CP; so unless there is some additional reward coming or the stores are being reworked, I have no interest in a Classic Token.

    Honestly, the idea of a Classic Token has no appeal to me in general, especially since they are constantly opening short term Legendary stores that only use CP (in general).  I much prefer the CP, personally.
    that's the rub, right. how rarely they give something without taking something back. if it does happen, hopefully it just slides into rewards here and there without removing or replacing something else.
  • tiomono
    tiomono Posts: 1,654 Chairperson of the Boards
    bluewolf said:
    jredd said:
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
    I don't know if you think you have some information about a Classic Token being a thing, but I really hope there isn't some plan to replace a CP reward somewhere with a Classic Token.  I like the flexibility of the CP; so unless there is some additional reward coming or the stores are being reworked, I have no interest in a Classic Token.

    Honestly, the idea of a Classic Token has no appeal to me in general, especially since they are constantly opening short term Legendary stores that only use CP (in general).  I much prefer the CP, personally.
    I would honestly prefer anywhere I was awarded a latest token it would just give 25 cp instead. That gives you choices and choices are great.
  • Yepyep
    Yepyep Posts: 955 Critical Contributor
    tiomono said:
    bluewolf said:
    jredd said:
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
    I don't know if you think you have some information about a Classic Token being a thing, but I really hope there isn't some plan to replace a CP reward somewhere with a Classic Token.  I like the flexibility of the CP; so unless there is some additional reward coming or the stores are being reworked, I have no interest in a Classic Token.

    Honestly, the idea of a Classic Token has no appeal to me in general, especially since they are constantly opening short term Legendary stores that only use CP (in general).  I much prefer the CP, personally.
    I would honestly prefer anywhere I was awarded a latest token it would just give 25 cp instead. That gives you choices and choices are great.
    For sure, but frankly that's the difference between giving money and giving food stamps... Giving money to people who need it would afford them agency and our Overlords cannot possibly permit that.
  • JHawkInc
    JHawkInc Posts: 2,605 Chairperson of the Boards
    tiomono said:
    bluewolf said:
    jredd said:
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
    I don't know if you think you have some information about a Classic Token being a thing, but I really hope there isn't some plan to replace a CP reward somewhere with a Classic Token.  I like the flexibility of the CP; so unless there is some additional reward coming or the stores are being reworked, I have no interest in a Classic Token.

    Honestly, the idea of a Classic Token has no appeal to me in general, especially since they are constantly opening short term Legendary stores that only use CP (in general).  I much prefer the CP, personally.
    I would honestly prefer anywhere I was awarded a latest token it would just give 25 cp instead. That gives you choices and choices are great.
    I would assume that the freedom of choice is precisely the reason they don't just give 25CP instead. And why Classic tokens (as a reward in champ rewards or vaults or whatever the way we receive LTs now) don't exist in the first place. It's a deliberate funneling method to keep the "Latest character release" treadmill running.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Based on past history, Latest token was given instead of CP. The players asked for CP to be given instead... And their wish was granted. As seen here:

    https://forums.d3go.com/discussion/39282/legendary-packs-rewards-change-to-offer-flexibility

    Now if you want the devs to add in extra 20CP equivalent as rewards, or like many players in here said, 7 cp cost 99.USD and 20CP cost approximately 300USD. Sure, they might add them into progression, but the number of clears will probably increase to six or seven instead to make you earn that extra 300usd.

    Nothing is always free in this world.  :o
  • jredd
    jredd Posts: 1,387 Chairperson of the Boards
    Tony_Foot said:
    bluewolf said:
    jredd said:
    At the very, very least I'd like to see Classic Legendary tokens becoming a thing.
    stay tuned...
    I don't know if you think you have some information about a Classic Token being a thing...
    I’m sure you have noticed in the last week the amount of threads where people have all of a sudden pushed the classic token back to the fore as being touted. People are banging on about it in other circles and I hope it turns out like the champion prestige system, a troll.

    Im not sure they would add extra, rather adjust to add a classic token and I’m not wanting that at all. I don’t think a classic token would do much for me personally unless it came daily.
    you don't think getting the odd 5* cover for characters no longer in latests would help you much? hmmm...
  • jredd
    jredd Posts: 1,387 Chairperson of the Boards
    Tony_Foot said:
    jredd said:
    you don't think getting the odd 5* cover for characters no longer in latests would help you much? hmmm...
    Only if you think this is an extra, over a reward where they give a classic and take away something else. I don’t have a lot of faith it will be extra after the support rework to put more supports in our hands.

    Lets get real, if this comes along it will be another placement reward and likely the people earning them will be the people who a classic token isn’t aimed at. The people who started late and have trouble getting classic 5* without hideous dilution, they won’t win them.


    we'll just have wait and see i guess.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Bowgentle said:
    PiMacleod said:
    While I understand how old the game is, the layered data, and how hard the task may be....

    Isn't the game also one of the longer lasting mobile games you can find?  It's been around much longer than most ever experience, and it's generates a cash flow still.

    That said, isn't a product that still has interest shown by the players after all this time a good investment of a developers time and resources?

    Imagine if Magic The Gathering just up and quit after a few years because "they had a good run".  Same for Minecraft.  World of Warcraft.  D&D.  ...you get the picture.  I used different games from different mediums/genres in order to exemplify that I don't think the rule has to be different for a mobile experience.

    At this point, I believe it's a matter of the owners and developers to realize what they have and invest the resources wisely.  For example, what if they WERE developing a new app, but really it's just an entirely new version of MPQ...  New GUI, new fixes and QoL fixes to old problems that stemmed from old infrastructure.  They make sure it works with old roster data per player, in order to be able to plug in old player data into the new game to achieve the desired results without cheating anyone out of time/money spent.  Then one day, when they are ready, bring the game servers down for an hour or two, with a default message telling everyone to wait for a new major patch.  The game updates eventually, overwriting the original files entirely, and when the servers go live, boom ... Whole new experience.  Animated characters issue hits per match, much like Super Puzzle Fighter, saved character and team slots, ability to sort characters and other things by different filters, new types of gameplay, etc etc etc...

    I understand everything that was said before.  All the nay-saying.  All the reasons why it wouldn't happen.  But just imagine if they were to treat it like the mobile cash cow it could be, and tend to it like other companies tend to their products that stand the test of time...
    The owners are Marvel.
    They don't care about the game as long as it generates the money they are getting from the contract.
    Devs are trying to generate that revenue plus enough to cover their costs plus revenue for their shareholders.

    The moment Marvel isn't getting its money, the license is gone and the game is dead.
    Simple as that.
    I think this suggests a lot more certainty about the business arrangements that we players actually have.

    Marvel owns the IP.  D3 is the licensee and publisher (they are owned by namco bandai now I think), and demiiurge studios actually make the game.

    While it's certain that everyone is getting their beaks wet on game profits and that d3 administers  most of the game infrastructure, it's not at all clear to me how the money flows. 

    Does d3 pay a flat fee to marvel for the license?  Does marvel get a cut of ongoing revenue?  I would assume the licensing agreement is more favorable to marvel that their deals from the 90s (i.e. why Sony will own Spiderman movies and games more or less forever)?

    And when/how does Demi get money from the game?

    Without knowing those details it's a bit hard to guess at everyone's incentives and predict who will leave based on what event.