***** Rescue (Pepper Potts) *****
Comments
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"Genius intellect?" If she's so smart, maybe she should go get her PhD, so she can finally be known as...Dr. Pepper?
Thanks everyone, I'll see myself out!
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How is it Team Cap outnumbers Team Iron Man 58-33...and Rescue somehow isn't even added to Team Iron Man? Poor Tony, no love.3
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I went up against a release-boosted champion Rescue + Bishop in pvp, it was formidable. I wonder how that is going to dial back after the boost goes away?0
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Cactus_Jack_87 said:"Genius intellect?" If she's so smart, maybe she should go get her PhD, so she can finally be known as...Dr. Pepper?
Thanks everyone, I'll see myself out!1 -
Has anyone found some good ways to leverage a 3/5/5 pepper?Bishop, as noted by roadwarrior above, is a good start because he can turn her protect tiles into stuns and she can heal him to keep the stuns coming.Wasp/4* iron fist/Thor can all flip her protect tiles back into much more useful strikes, but was and Thor do so with yellow AP, so the synergy isn't great.4* cage can passively generate protect tiles for her (and fortify them), but there is a lot of color overlap.Any other obvious pairings that could leverage her strengths and mitigate her reliance on protect tiles?Also, when does her blue make sense at all? Seems like it could generate a lot of red against some opponents, like 2* bullseye or Carnage, and that might have limited value in pve.Ugh, she really seems like original riri, interesting ideas, but very poorly implemented. Maybe we can hope for a similarly good rework. . .0
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Shuri/P4nther maybe? Panther does bonus damage for matching defend tiles away, Shuri can burn that red and make Rescue's already cheap powers cheaper. Whenever I've run Shuri/P4nther, the basic match damage for fortified defend tiles gets to be so high that it feels like the math is broken even on a 4* team, so with a 5* in the mix it should be decent. You've got color overlap coming out of your ears with this team, but i that doesn't really bother me much.2
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ThaRoadWarrior said:Shuri/P4nther maybe? Panther does bonus damage for matching defend tiles away, Shuri can burn that red and make Rescue's already cheap powers cheaper. Whenever I've run Shuri/P4nther, the basic match damage for fortified defend tiles gets to be so high that it feels like the math is broken even on a 4* team, so with a 5* in the mix it should be decent. You've got color overlap coming out of your ears with this team, but i that doesn't really bother me much.
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P4nther
Rescue
Magik
you wanna flood the field with shields? How about fortified shields? How about 2 shields everytime a power goes off and you fortify any shields/strikes/attack tiles? P4nther does damage each time you match a shield but I’m not sure how high the damage could be.
Also, Magik’s purple repeater puts more red tiles on the field every turn.
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Gold_Dragon said:P4nther
Rescue
Magik
you wanna flood the field with shields? How about fortified shields? How about 2 shields everytime a power goes off and you fortify any shields/strikes/attack tiles? P4nther does damage each time you match a shield but I’m not sure how high the damage could be.
Also, Magik’s purple repeater puts more red tiles on the field every turn.
Or go with Doc Ock, with his cheap green you'll be healing often, and even more once Rescue has protect tiles out.
Among 4*s though, you have Vulture, Moon Knight, and 4Fist - who's black will convert those protect tiles into strikes.0 -
Dazzler or nebula might also be good, since they just want a board flooded with specials of any type.
or carnage I guess for creating enemy tyle spam.0 -
ThaRoadWarrior said:Dazzler or nebula might also be good, since they just want a board flooded with specials of any type.
or carnage I guess for creating enemy tyle spam.0 -
I have 1 blue covers for her and I found that she is useful against Kaecilius. I team her with 3*Wolverine and Vulture, once I have enough blue and green, I fired Wolverine green and then her blue converted all those pink strike tiles and those non red strike tiles placed by Kaecilius to red, making matching the strike tiles easier.
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I’ve got Rescue at 4/4/3 lvl 420 right now. I’ve been chasing her as I find her to go really well with Thorpocalypse as an anti-BRBittyCarnage team.Rescue’s blue power is great and becomes even better once a bunch of A/S/P tiles are on the field. You almost want Kitty to fire her red/BRB to fire his blue.Why?Carnage is already gonna put a bunch of stuff on the field and BRB starts the game out with 4 shields. But Apoc’s red is a big FU to shields. So after Kitty’s red/BRB’s blue is on the field, use APoc’s red and start hammering. The board will fill with enemy A/P tiles.THEN you fire the Rescue’s blue.You steal 2/3 tiles and the rest of the board practically turns red, causing cascades all over and giving you more red to pound the enemy again (and again). You pound them to death and the board is left with a bunch of enemy special tiles on the board.3
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Tiger_Wong said:I’ve got Rescue at 4/4/3 lvl 420 right now. I’ve been chasing her as I find her to go really well with Thorpocalypse as an anti-BRBittyCarnage team.Rescue’s blue power is great and becomes even better once a bunch of A/S/P tiles are on the field. You almost want Kitty to fire her red/BRB to fire his blue.Why?Carnage is already gonna put a bunch of stuff on the field and BRB starts the game out with 4 shields. But Apoc’s red is a big FU to shields. So after Kitty’s red/BRB’s blue is on the field, use APoc’s red and start hammering. The board will fill with enemy A/P tiles.THEN you fire the Rescue’s blue.You steal 2/3 tiles and the rest of the board practically turns red, causing cascades all over and giving you more red to pound the enemy again (and again). You pound them to death and the board is left with a bunch of enemy special tiles on the board.1
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