How many players have quit your coalition recently?
ZW2007-
Posts: 812 Critical Contributor
Recent updates seem to be taking their tolls on established coalitions. If you are in a mega coalition, please base it on which coalition you generally play in, or at least make it known in the comments that you are referring to a large group of coalitions.
How many players have quit your coalition recently? 28 votes
20. Everyone, including me, has quit.
0%
10-14. We're taking a beating here but trying to scrape by.
0%
0
Comments
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I don't pay attention enough to notice but I've personally stopped playing.0
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6-9. We've lost a lot of players.Hmm, this is a tough one. Personally I've seen a lot more players saying they are going to quit or taking mini-breaks (where they still play but in a lower level coalition) than players just up and leaving.
But interest in the game is definitely declining fast, and its going to turn into another post-Hibernium wasteland sooner rather than later if things keep going like this.0 -
3-5. Feeling the sting.Mburn7 said:Hmm, this is a tough one. Personally I've seen a lot more players saying they are going to quit or taking mini-breaks (where they still play but in a lower level coalition) than players just up and leaving.
But interest in the game is definitely declining fast, and its going to turn into another post-Hibernium wasteland sooner rather than later if things keep going like this.0 -
6-9. We've lost a lot of players.ZW2007- said:Mburn7 said:Hmm, this is a tough one. Personally I've seen a lot more players saying they are going to quit or taking mini-breaks (where they still play but in a lower level coalition) than players just up and leaving.
But interest in the game is definitely declining fast, and its going to turn into another post-Hibernium wasteland sooner rather than later if things keep going like this.0 -
0. People are quitting? We have more than ever!We've had a bunch of new people join up, though this is after kicking a whole bunch of inactive people.0
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I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.1 -
Brigby said:I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.
My coalition has been taking it a bit lighter the past couple months, but that's more to preserve our culture and keep us together.
TP9 is still steadily growing.1 -
6-9. We've lost a lot of players.bken1234 said:Brigby said:I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.
My coalition has been taking it a bit lighter the past couple months, but that's more to preserve our culture and keep us together.
TP9 is still steadily growing.
A bunch of my coalition-mates that are "on a break" are doing so because:
A: The massive increase in loading times makes clearing nodes take significantly longer (I am dropping out of this weekend's Dragon War event for that very reason. I will have a couple hours this weekend to play but that isn't enough when it takes over an hour to clear one refresh)
B: Since the app will randomly crash so often leaderboards are now a reflection more of who got lucky with their issues instead of who has the best decks/strategy. Since a large chunk of cards in the game are not useless and decks that run with no issue will cause a crash literally minutes later in another fight, it isn't worth it to put the time and effort into competing at a high level.
Basically, it appears to me (in a small sample size) that even players leaving for "real life" reasons are still leaving because of the myriad issues the game has. There is much less motivation to "make it work" since the app doesn't really work at all.2 -
Mburn7 said:bken1234 said:Brigby said:I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.
My coalition has been taking it a bit lighter the past couple months, but that's more to preserve our culture and keep us together.
TP9 is still steadily growing.
A bunch of my coalition-mates that are "on a break" are doing so because:
A: The massive increase in loading times makes clearing nodes take significantly longer (I am dropping out of this weekend's Dragon War event for that very reason. I will have a couple hours this weekend to play but that isn't enough when it takes over an hour to clear one refresh)
B: Since the app will randomly crash so often leaderboards are now a reflection more of who got lucky with their issues instead of who has the best decks/strategy. Since a large chunk of cards in the game are not useless and decks that run with no issue will cause a crash literally minutes later in another fight, it isn't worth it to put the time and effort into competing at a high level.
Basically, it appears to me (in a small sample size) that even players leaving for "real life" reasons are still leaving because of the myriad issues the game has. There is much less motivation to "make it work" since the app doesn't really work at all.
If you look back, mid spring is when we always have a large number of players leave.
The good news is like spring, new players are born.
There's a steady influx coming into Discord -- so many that I've turned off that notification -- and I see coalitions who are keeping the game fun and positive growing.
We are what we make the game for each other. It's been much less stable than this and we've stayed.2 -
I'm leading a couple of coalitions, we're down 40 players in the last months, but also got a dozen new players.. so the actual answer is around 50, but if I divide it by coalitions, I come up with my vote.Brigby said:I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.So, 50 players.Half of them left silently. (r24)4 left for non game related reasons (r 20)8 left for the lack of events (r12)4 left because they felt mistreated by you guys in general (so à combination) (r8)Two left because they felt too much pressure (top ten coalition leaders) (r6)One left specific for the player level fiasco (r5)The last 5 named the constant crashes.And even if @bken isn't wrong that this is the usual time of the year to leave the game, for us it's triple the fluctuation we normally have - without having grown that much in size of course.0 -
bken1234 said:Brigby said:I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.
Except that the reasoning behind the question and the relevance of the answers is expressly stated in the original post of the topic. This is in direct relation to recent changes or updates to the game. If players are leaving for real life reasons, they are not counted within the purview of the question.
//Removed Insult -Brigby3 -
3-5. Feeling the sting.The best part is that one of our players was forced to quit. I forget which update caused the problem but almost anything he does causes the game to crash so he has given up.0
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@Mburn7 @Laeuftbeidir Thanks for providing that additional info, as it definitely helps us identify the specific pain points that players are experiencing. Insight like this also helps us prioritize issues, based on which are the most critical and widely impacting ones, and allows for us to improve the game for as many players as we can within a given time-frame.
2 -
Brigby said:@Mburn7 @Laeuftbeidir Thanks for providing that additional info, as it definitely helps us identify the specific pain points that players are experiencing. Insight like this also helps us prioritize issues, based on which are the most critical and widely impacting ones, and allows for us to improve the game for as many players as we can within a given time-frame.can't speak for those who left silently, but I often get feedback on the goodbye messages from the rest - that's where the numbers come from. If you need something - ask for it. We, the players on the forum offered our help often, and we do have a very different access to the community than you. Not to the full playerbase like via a survey, but half a dozen of us here can reach several hundred players on all levels of play with little effort.To get additional input that might offer you some insight, think about including a question like "what kind of improvements do you want to see in the future" with multiple answers (up to 3?)that can be chosen including the option to type in one yourself in your next player survey.0
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6-9. We've lost a lot of players.My coalition have lost 5 players this year. And other is on a break.
We have several other teams on our group and I believe all others have suffered similar impact. At least the ones that closer to our team.
I would say something around 50% of the leaves a related directly to game issues like freezes/player level/lack of new events.
We are very active on recruiting so we didn't suffered much the impact of this leaves, but something I have noticed while recruiting is that it is becoming a lot harder to find new players to fill our gaps. We now have to put a lot more effort and we are often recruiting less experienced players than before.0 -
What's a coalition? (This is your neutral option)Coalition play took too much of my time so I left to play solo0
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This content has been removed.
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1-2. Just enough that it's hard to be competitive.We've had a few people leave due to RL stuff, but more people choosing to play at a lower level because they CAN'T maintain their old scores with the crashes (especially people on iPhone 6s). I personally gave up on 2 coalition events partway through because I couldn't cope. I bought a new phone but that's an expensive and BAD solution.
I have had to reassure a lot of people that I currently don't care about their scores at ALL because otherwise they _would_ get stressed and quit.
The bugs have reduced the _threshold_ for people's patience but they haven't made anyone quit by themselves (from my experience).
Top10... I wouldn't even dream of how stressful that must be in this insanely broken crazy environment. I am Top50 and having to talk people off the ledge at _that_ level.
0 -
6-9. We've lost a lot of players.I’m in the same coalition (usually) as Mburn, so you can count my vote or not. I will echo his sentiments that aside from a couple key players that flat-out instaquit over app stability, for the most part what we’re experiencing is a lot of top-5 players taking “breaks” in our top-100ish coalitions. Top 5 competition is thrilling enough without the minefield of unstoppable, unpredictable crashes, but *with* that minefield? Yeah it’s just plain torture.
When RL is busy or tough, it gets a whole lot harder to dedicate yourself to painstakingly tailoring the perfect winning deck when it’s just as likely to freeze and let down 19 other people counting on your ribbons. Our event channels are mostly just bug reports and crash apologies every weekend.2 -
3-5. Feeling the sting.bken1234 said:Mburn7 said:bken1234 said:Brigby said:I think this thread brings up an interesting nuance though. Did those players that left stop playing or did they decide to go to a different Coalition or play solo?
There's a variety of reasons why players might want to leave a Coalition, so this would be a very insightful poll if players could also include the reason why these players left; provided that the voters are aware of the reasons, of course.
My coalition has been taking it a bit lighter the past couple months, but that's more to preserve our culture and keep us together.
TP9 is still steadily growing.
A bunch of my coalition-mates that are "on a break" are doing so because:
A: The massive increase in loading times makes clearing nodes take significantly longer (I am dropping out of this weekend's Dragon War event for that very reason. I will have a couple hours this weekend to play but that isn't enough when it takes over an hour to clear one refresh)
B: Since the app will randomly crash so often leaderboards are now a reflection more of who got lucky with their issues instead of who has the best decks/strategy. Since a large chunk of cards in the game are not useless and decks that run with no issue will cause a crash literally minutes later in another fight, it isn't worth it to put the time and effort into competing at a high level.
Basically, it appears to me (in a small sample size) that even players leaving for "real life" reasons are still leaving because of the myriad issues the game has. There is much less motivation to "make it work" since the app doesn't really work at all.
If you look back, mid spring is when we always have a large number of players leave.
The good news is like spring, new players are born.
There's a steady influx coming into Discord -- so many that I've turned off that notification -- and I see coalitions who are keeping the game fun and positive growing.
We are what we make the game for each other. It's been much less stable than this and we've stayed.7
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