What SR is it where it's no longer beneficial to farm 1* covers?
Melovingu1
Posts: 63 Match Maker
Basically each 1* cover is worth either 10 xp to your Shield Rank or 100 ISO. If you see how much ISO your next Shield Rank is and what percentage of your progress towards that rank 10 xp is, you can figure out if it's more valuable to sell it or farm it
(Apparently under SR 165 you should farm)
I might not be smarter than a 5th Grader: This Iz the answer l got N/my alliance, but 2/me and the way I wazz taught. 1* covers R/only worth 100 iso's. There's no need to dupe a 1* > Wazz l taught wrong 👍👎! SR 148 > 1367 days 2/date!
https://mpq.gamependium.com/rosters/MelovingMpq/
I might not be smarter than a 5th Grader: This Iz the answer l got N/my alliance, but 2/me and the way I wazz taught. 1* covers R/only worth 100 iso's. There's no need to dupe a 1* > Wazz l taught wrong 👍👎! SR 148 > 1367 days 2/date!
https://mpq.gamependium.com/rosters/MelovingMpq/
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Comments
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Not following your 2nd half at all, but yes, some people like to do a "1star farm" up to the point where the Iso reward for the next tier divided by 10 XP (the amount you get for training a 1star) is less than 10.
Example from my alt: at rank 11 I'll get 3000 Iso, which takes 150 XP to achieve.
3000/150 = 20, aka I get 20 Iso per 1 XP.
By comparison, selling each cover (and foregoing that 10 xp) directly returns 100 Iso, or 10 Iso returned per XP foregone.
So, the point at which it stops being Iso positive is whenever the reward from the next tier divided by the XP required to get there falls below 10. This is going to be a very high SHIELD rank (I'm not there yet at rank 125 on my main).
That all being said, the reality is that you are not actually increasing your Iso by speeding up your SHIELD rank-ups, you are just getting to those milestones slightly faster than you otherwise would anyway, so assuming you do ever get to the SHIELD rank at which you would dip below 10 Iso per experience anyway, you will reach a point where your 1star farming hasn't really gotten you anywhere.Additionally, ranking up faster than you otherwise would means that you will accelerate the pace at which you become "locked out" of lower PvP SCLs, which can make it hard to get the best placement awards at those low levels.Since the 4star tier and up is where Iso really becomes a problem (before going away entirely at post-Iso) I decided a while ago that there's not a lot of value for the time and roster slots required to manage a one-star farm. YMMV.
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Shield rank 168 is the level where you gain 87500 iso for 8750 xp. This is the break even level and farming 1* no longer earn more iso. Which level you stop before this depends if you still want to earn a few more percentages by farming, or stop and free up the roster slots.3
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Thanks for the analysis on this. I had stopped farming 1* a while ago, and I'm at SCL 95. Somehow I had a gut feeling it wasn't worth the effort, but if the math says it is marginally better to keep farming, I might as well do it till I need the slots, I guess.0
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Hmm... I hate it when math proves something right, and I'm not following suit. I'm around shield rank 140, and have never farmed 1*s.
I'll think about it. I'm not sure i wanna buy more slots just for this. I have a few extra, but they are for making 2* and 3* farms easy (and to be auto-ready for new characters).0 -
Well I never farmed 1* and am at SR 167 and only have 6.6 million iso. Overall you don’t really need to farm 1*. 2* you farm for the champ rewards squeezing some XP out of 1* is just a lot of work.1
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Funny I was just thinking about this the other day as I had a 1* Juggernaut as a placeholder for a slot that was waiting for 5* Cap Marvel and thought about farming it. That slot has gone now and this thread has convinced me that it isn't worth doing.
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If you are farming (at any star tier) to gain ISO, you're doing it wrong. You are losing ISO in the long term by not gaining the sell-back ISO value of the cover and instead trading it for XP... which you'd eventually get anyway. In essence, every time you use a 1-star cover to farm XP you're throwing away 100 ISO.
Farming makes sense to increase your gains of HP, CP, LT, and covers at the 2-star tier and above. We do so at an ISO cost.6 -
Dormammu said:If you are farming (at any star tier) to gain ISO, you're doing it wrong. You are losing ISO in the long term by not gaining the sell-back ISO value of the cover and instead trading it for XP... which you'd eventually get anyway. In essence, every time you use a 1-star cover to farm XP you're throwing away 100 ISO.3
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Pongie said:It's only considered throwing away ISO when you view shield rank as a finite level.
It's a price paid for obtaining the level reward a bit sooner, finite or not. It's like taking out a loan. You can get a lump sum sooner, but it's a sum you'd earn eventually anyway (by the fact that you eventually pay it back with your earnings). In this case, the interest is the ISO value of those covers you're selling.0 -
I recommend farming 1* covers after you hit Shield Rank 65 because SCL 6 PvP is the easiest way to get top 5 with just 800-900 scores.
Once you hit PvP SCL 7 and above, 800-900 will net you a top 50 at best.0 -
If you need to reach a higher shield level to qualify for better rewards then farming 1*s makes sense.
If you are doing it for the iso then you are better off selling 1*s rather than using them to farm exp.
Shield level is capped at 200. Assuming this will be raised is playing the game as you hope it to be, not how it is.
By not farming 1*s you will eventually reach 200 and have gotten millions of iso by selling off your 1*s.
By farming 1*s you get there sooner, but at the cost off all the iso you missed out on.0 -
Kahmon said:If you need to reach a higher shield level to qualify for better rewards then farming 1*s makes sense.
If you are doing it for the iso then you are better off selling 1*s rather than using them to farm exp.
Shield level is capped at 200. Assuming this will be raised is playing the game as you hope it to be, not how it is.
By not farming 1*s you will eventually reach 200 and have gotten millions of iso by selling off your 1*s.
By farming 1*s you get there sooner, but at the cost off all the iso you missed out on.1 -
Kahmon said:If you need to reach a higher shield level to qualify for better rewards then farming 1*s makes sense.
If you are doing it for the iso then you are better off selling 1*s rather than using them to farm exp.
Shield level is capped at 200. Assuming this will be raised is playing the game as you hope it to be, not how it is.
By not farming 1*s you will eventually reach 200 and have gotten millions of iso by selling off your 1*s.
By farming 1*s you get there sooner, but at the cost off all the iso you missed out on.Every time a non-negligible amount of players have hit the level cap, it has been extended. And in previous cases, it turned out the game was keeping track of experience past the level cap and let people collect their rewards immediately. So it is just a case of delayed rewards (as is selling 1* covers with the aim of reducing experience gain).It is also worth noting that 10,000 iso today is more valuable than 10,000 iso in a year. It could mean the difference between having a useful character available now rather than later. That time with the character provides value in and of itself.0 -
It also depends when the time taken to apply those covers is no longer worth the diminishing returns when you get to the stage that you are getting a couple of iso extra per cover, you are probably better off playing an extra couple of lightning round matches as of well take less time....0
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CT1888 said:It also depends when the time taken to apply those covers is no longer worth the diminishing returns when you get to the stage that you are getting a couple of iso extra per cover, you are probably better off playing an extra couple of lightning round matches as of well take less time....1
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Warbringa said:CT1888 said:It also depends when the time taken to apply those covers is no longer worth the diminishing returns when you get to the stage that you are getting a couple of iso extra per cover, you are probably better off playing an extra couple of lightning round matches as of well take less time....0
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Melovingu1 said:(Apparently under SR 165 you should farm)
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I know there's a lot of different ideas out there about who-when-how,long. Alot of great minds gave me wat they thought wazz best. An l appreciate you'll takin time out to debate the issue.
I currently live N/Scl8 pve azz a T10 player mostly & Scl7 pvp @ 900 4*cover target! My SR iz 149 & Sacrificed 1371 days. A T50 Alliance. Sometimes it nice to get some fresh minds on a subject. Thxs 2/All & 2/all Thxs.
https://mpq.gamependium.com/rosters/MelovingMpq/0 -
The farm is a bit worse than anyone has realized, there is no XP award after the first time you rouster a character. So one of the 10 or 13 covers farmed earnes nothing. Time for more math.0
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Mark70 said:The farm is a bit worse than anyone has realized, there is no XP award after the first time you rouster a character. So one of the 10 or 13 covers farmed earnes nothing. Time for more math.You'll get 100 iso for selling a level 1 character. So while you might not receive any XP for rostering that cover, you can gain back the iso you would have received for selling the cover in the future.And for 1* characters with three powers, you can continuously gain XP without selling the character by using covers to retrain.0
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