Point of No Return
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starfall said:Brigby said:
The hardware someone uses is certainly a factor we consider. If hardware degradation wasn't an issue, then we'd never get new phones, right?
With the largest unique high quality art assets of anything.
It doesn't need the processing power of 3D games but it actually needs MORE memory.
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starfall said:Kinesia said:starfall said:Brigby said:
The hardware someone uses is certainly a factor we consider. If hardware degradation wasn't an issue, then we'd never get new phones, right?
With the largest unique high quality art assets of anything.
It doesn't need the processing power of 3D games but it actually needs MORE memory.
The only reason this game needs so much memory is because it has memory leaks they haven't bothered to track down.
You are ignoring what I said. It's loading the thousands of card art into memory at once that causes memory issues. Not even in game, just opening the editor on Karn or Bolas in Legacy would crash things on my older phone. EXTREMELY reliably. The problems while playing are actually separate to the main memory use issue which is just the high quality 2d art.3 -
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starfall said:This thread contains 2 pages of problems while playing, and precisely no posts about the 'main memory issue' which concerns you. Perhaps you should start a new thread for those.8
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Oh goody, a fight. Also, we seem to have passed some kind of threshold with the newest release. My older iPad Air has 1 GB of RAM and now crashes consistently. My iPhone 8, with 2 GB of RAM has no issues. I'd say The Dude is on the right track.1
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OP mentions both freezes AND crashes in his original post, although he mainly describes soft locks. Personally, I am mostly suffering from memory related crashes every two matches or less while soft locks are something I run into only rarely and I don’t think that either should be a separate thread or a lower priority for the developers - the point of this thread is asking that they fix issues that prevent us from playing instead of adding more functions that we won’t be able to enjoy.0
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In case it’s not obvious from my post - I consider having to restart the game after every match and refraining entirely from playing certain cards to avoid crashes to be “problems while playing”.1
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I feel like the game environment is deteriorating constantly. Bugs never go away, they only change what causes them. No new coalition events.
Devs priorities seems confusing, bad designed and bad implemented (LPS and player level fiasco)
The core game is still solid and fun but it's harder and harder to forget all this added noise and enjoy it.
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Here we go again... what utter nonsense! Avacyn's Madness, node 5.2. My Etrata attacks, exiles his Spirit token stack and the game freezes. Bye perfect score, hello frustration and anger!
This time I posted it in the bugs section. Hopefully it gets fixed in 3.4:
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Mark_Tedin said:Meanwhile, the forum is flooded with nerf topics. After LPS and bugs, now we need to have our best cards unused.Please oktagon, work on a crash prevention system !
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