starfall said: Brigby said:The hardware someone uses is certainly a factor we consider. If hardware degradation wasn't an issue, then we'd never get new phones, right? This is a match 3 game.
Brigby said:The hardware someone uses is certainly a factor we consider. If hardware degradation wasn't an issue, then we'd never get new phones, right?
starfall said: Kinesia said: starfall said: Brigby said:The hardware someone uses is certainly a factor we consider. If hardware degradation wasn't an issue, then we'd never get new phones, right? This is a match 3 game. With the largest unique high quality art assets of anything.It doesn't need the processing power of 3D games but it actually needs MORE memory. Mmm. With assets like the game over ribbon award that run at speed normally, but stutter if you've played any servos, for example.The only reason this game needs so much memory is because it has memory leaks they haven't bothered to track down.
Kinesia said: starfall said: Brigby said:The hardware someone uses is certainly a factor we consider. If hardware degradation wasn't an issue, then we'd never get new phones, right? This is a match 3 game. With the largest unique high quality art assets of anything.It doesn't need the processing power of 3D games but it actually needs MORE memory.
starfall said:This thread contains 2 pages of problems while playing, and precisely no posts about the 'main memory issue' which concerns you. Perhaps you should start a new thread for those.
Here we go again... what utter nonsense! Avacyn's Madness, node 5.2. My Etrata attacks, exiles his Spirit token stack and the game freezes. Bye perfect score, hello frustration and anger!
This time I posted it in the bugs section. Hopefully it gets fixed in 3.4:
https://forums.d3go.com/discussion/78292/etrata-locks-the-game-when-exiling-a-stack-of-tokens/p1?new=1
Mark_Tedin said: Meanwhile, the forum is flooded with nerf topics. After LPS and bugs, now we need to have our best cards unused.Please oktagon, work on a crash prevention system !