wereotter said: Quisiduplicate I feel like is the problem, not Naru Meha. So rather than change her, I would change Quisiduplicate to only being able to target non-legendary creatures. That would solve the looping issue while still letting you get your copy out the same turn.
Laeuftbeidir said: Start with BSZ, please. This will affect the current meta extremly, and would be very healthy for the game. A nerfed bsz would make the other cards more meta relevant again (who needs converters if you usually win the turn you cast bsz anyway), so those suggestions are reasonable as well. I don't like the solution for omni - it seems like that would be good.. But I currently have no better solution. Add prism array - start with it not triggering on the enemys turn and remove one shield
Mooninja said: BSZ is in dire need of adjustment. Long overdue. A card that can fit and should fit into every possible scenario that it is useable it completely 100% broken and needs to be fixed. Oh, and while we are dreaming in terms of Dev responses, how about doing something with the worst Masterpieces in the game? Having pulled my first one, ever, and having it was Lightning Greaves was incredibly underwhelming.
Aeroplane said: Nerfing these cards will slow down the game even more. If these cards make the game too easy don't use them. If Greg is too hard....well.
I agree with @Aeroplan. A nerfrage will make this game too complicated. The dailies are extremely grindy especially with the addition of 2 TGs. Despite all them BSZ, deploy and what have you, many can't keep up with dailies. To make it easier, I have been ignoring TGS altogether. We have our hands full with ToTps and RT alone. If anything most cards Octagon have released recently were mediocre TBH. Many masterpieces are not worth their rarity and paid exclusive are getting bad. The ravnica alliance set for instance can be overlooked; only 4 cards to me are somewhat worth chasing. DOM was the only set in which you won't be desapointed by any pull. .
Theros said: ...The dailies are extremely grindy especially with the addition of 2 TGs. Despite all them BSZ, deploy and what have you, many can't keep up with dailies. To make it easier, I have been ignoring TGS altogether. We have our hands full with ToTps and RT alone. ...
Mburn7 said: Aeroplane said: Nerfing these cards will slow down the game even more. If these cards make the game too easy don't use them. If Greg is too hard....well. I'm not sure I agree with you here. I find a challenging game to be much more fun than an easy one
Tremayne said: Theros said: ...The dailies are extremely grindy especially with the addition of 2 TGs. Despite all them BSZ, deploy and what have you, many can't keep up with dailies. To make it easier, I have been ignoring TGS altogether. We have our hands full with ToTps and RT alone. ... You do know there are other players than you in this game, right? If I was starting out in MTGPQ, I think I would be happy to be able to play two TG’s a day and totally ignore TOTP and possibly RT.
For example, I don't have... any of the cards mentioned in this thread, and I have absolutely no problem knocking out both TGs and RT in a day. Only reason I haven't tried TOTP is I'm trying to get a full selection of planeswalkers and I don't know if I can climb all the way to the top to get my investment out of it.
EDIT: Oh, and should add, I'm having a blast doing it.
octal9 said: Mburn7 said: Aeroplane said: Nerfing these cards will slow down the game even more. If these cards make the game too easy don't use them. If Greg is too hard....well. I'm not sure I agree with you here. I find a challenging game to be much more fun than an easy one Not you, but many players (on several media - these forums, reddit, the various chat applications) have made it quite clear that a more difficult - or even fair - experience with the AI would be "bad"
OmegaLolrus said: Tremayne said: Theros said: ...The dailies are extremely grindy especially with the addition of 2 TGs. Despite all them BSZ, deploy and what have you, many can't keep up with dailies. To make it easier, I have been ignoring TGS altogether. We have our hands full with ToTps and RT alone. ... You do know there are other players than you in this game, right? If I was starting out in MTGPQ, I think I would be happy to be able to play two TG’s a day and totally ignore TOTP and possibly RT. For example, I don't have... any of the cards mentioned in this thread, and I have absolutely no problem knocking out both TGs and RT in a day. Only reason I haven't tried TOTP is I'm trying to get a full selection of planeswalkers and I don't know if I can climb all the way to the top to get my investment out of it.EDIT: Oh, and should add, I'm having a blast doing it.
bobby_2613 said: I, personnaly, don't want any card to be nerfed. I think they already have their hands full with consistancy and various bugs in this game to give any time to this. Also, I'd really want any card to speed my game. I find those fun and chase these actively.Actually, nothing prevents anyone to remove it from their deck selection if they want to be more creative. (Note: I don't have BSZ and I can still win most of my fights.)My humble 2 cents
Mburn7 said: Of course you can win most fights without BSZ. But that doesn't mean that it isn't still stupidly overpowered. And of course nobody is being forced to use it, except maybe in coalition events where winning is vital.I don't get what either of those facts have to do with the fact that the card is way too powerful, and should be nerfed. All of the cards I listed here get complained about constantly by players who are tired of the same 3-5 cards dominating the meta. All of them are orders of magnitude more powerful than almost every other card in the game.And again; if you are only playing a game in order to stop playing it as quickly as possible why are you playing that game? If you are so miserable you want every match to end in 3 turns, why are you playing? I just don't get it.