Day 2000
Comments
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Well I would like to thank @PiMacleod for his service to MPQ.2,000 Days is an astonishing achievement and the information that he has helped contribute has informed players tremendously - is there no way this contribution can be recognised @Brigby ?9
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It is funny that they dont see day 2000 as a big deal. It so obviously is but its not the first time the obvious things have gone straight over these guys heads.0
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Day 1995 here... the lack of recognition of Day 2000 is certainly not helping my MPQ fatigue... how disappointing.
I can list the other recent disappointments... (Supports *cough cough*) but what's the point.
I think the thing sapping my moral the most is that at day 1998, I'm saving HP to re-roster 3*'s to replace my max champs. The only forward progress for me is rostering characters I have A) already champed and B ) literally never use.
Did not renew my VIP for the first time this month... before the Day 2000 'celebration'... because it did literally nothing for me at this point... turns out it was the right move.
Almost time to part I think... been a great run... nearly 2000 days worth.... shrug?2 -
What kind of reward should the dev place for Day 2000? If you don't let them know what's the minimum reward you expect on Day 2000, they will just run by the system. Letting them know that you are not pleased won't help anything to improve the login reward.0
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HoundofShadow said:What kind of reward should the dev place for Day 2000? If you don't let them know what's the minimum reward you expect on Day 2000, they will just run by the system. Letting them know that you are not pleased won't help anything to improve the login reward.I think you seem to be missing the point, which isn't about player expectation but that reaching landmarks are commonly treated as special by businesses all the time. 2000 days = incredible level of loyalty to a mobile game. A company that is savvy would go just that little bit out of its way to have something that shows appreciation for that amount of long time commitment. A company which has a direct link to it's customers might recognise a customers contribution that is above and beyond the "norm" such as in this instance where said customer has helped maintain information about the Dev's product which benefits the whole rest of the customer base.We are not talking about something that is going to impact the Dev's in any meaningful way with regard to revenue or effort. How many players will realistically reach this mark? So it isn't a player expectation thing, it is a missed opportunity thing. At least from my perspective.10
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The fact is, nothing special happened on in-game day 2000. It's already a missed opportunity. You can't turn back the clock. It's a reality.
What's the next move to take? 1) Continue talking about how this is a missed opportunity or 2) Talk about how players who have played 2000 days could be rewarded for their supports.
Who knows? They might implement your suggestions and change things for future day 2000 players and those who have passed Day 2000.0 -
HoundofShadow said:The fact is, nothing special happened on in-game day 2000. It's already a missed opportunity. You can't turn back the clock. It's a reality.
What's the next move to take? 1) Continue talking about how this is a missed opportunity or 2) Talk about how players who have played 2000 days could be rewarded for their supports.
Who knows? They might implement your suggestions and change things for future day 2000 players and those who have passed Day 2000.
To have to suggest a reward for Day 2000 once you've reached it is like your SO forgetting your birthday and then telling you to buy your own gift. The gift becomes meaningless... Like reaching 2000 days played in a mobile match game.1 -
TheBaku said:HoundofShadow said:The fact is, nothing special happened on in-game day 2000. It's already a missed opportunity. You can't turn back the clock. It's a reality.
What's the next move to take? 1) Continue talking about how this is a missed opportunity or 2) Talk about how players who have played 2000 days could be rewarded for their supports.
Who knows? They might implement your suggestions and change things for future day 2000 players and those who have passed Day 2000.
To have to suggest a reward for Day 2000 once you've reached it is like your SO forgetting your birthday and then telling you to buy your own gift. The gift becomes meaningless... Like reaching 2000 days played in a mobile match game.
The concept of human nature and social interactions is an alien concept to him.3
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