Snappyturtle said: Savra+Saproling/Slimefoot tokens have been the only way to make her 1st useful consistently. From a bit of testing. But any deck with those will heavily go against her second.Just glad I got her when I had an excess of crystalsEdit: Just use Vicious Offering from a -/- effect.
It is not a Tier 1 (what non-blue deck is), but I have found this Vraska 2 deck enjoyable:
Hatchery Spider
Underrealm Lich
Muldrotha
Growing Rites
Journey to Eternity
Gather the Pack
Assassin's Trophy
Connive
Reclaim
Thunderherd Migration
JtE, Hatchery Spider, Reclaim can be pretty explosive. Muldrotha gives you access to one heck of a toolbox once you start filling your graveyard.
Vraska's abilities aren't great. The only one I really use is her A2.
BigSwifty said: Some minor tweaks to her abilities would go a long way to making her more fun to play. If they changed the "lose a reinforcement," to "discard a creature" and removed the wonky "creature on the board and damage" requirement for the ultimate it would be a good start. I also think the ultimate damage should correlate to the amount creatures in the graveyard. 1/2 or so.