Survey Quality of Life problems with MPQ
Tintaiwan
Posts: 172 Tile Toppler
We all like MPQ, or we would not be on this forum.
But there are things that frustrate me. I am starting this maybe D3 will see what is most frustrating and try to fix it...
add your suggestions (i don't know if others can add on the poll here) if not I will consolidate them for aa final poll.
But there are things that frustrate me. I am starting this maybe D3 will see what is most frustrating and try to fix it...
add your suggestions (i don't know if others can add on the poll here) if not I will consolidate them for aa final poll.
Survey Quality of Life problems with MPQ 68 votes
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Comments
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I admit that upgrading my rooster can be a frustrating experience, he just doesn't seem able to increase his early morning crowing power but I am satisfied with him otherwise.I think I would go for having to accept rewards thinking about it - the game wants me to have 1* Venom and I guess I should be grateful but actually, game stop it now.11
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Opening tokens (at least three clicks to open a token...)Opening tokens one by one is so annoying, on pvp season end, i got 30+ tokens in my inbox and opening everysingle one is a pain in the backside.
if you got ten equal tokens together, they should become a 10 pack instead of 10 single tokens. Perhaps even implant a open all button if possible4 -
Finding characters need is painfulI chose finding characters mostly by default. I don't have a huge problem with it as is, but I would like something to make it easier. Everything else on this list I think is fine as is
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That's the weirdest list of "problems" I have seen in a long time.
Absylutely nothing of that is really bothersome, except maybe the autoskip story thing.2 -
Character sorting options for large rosters would be awesome. I only have 1 of everybody, so I can only imagine y'all with 300+ characters trying to figure out who is or isn't on the Champions affiliation for the 12 days
I'd add:
· Spellcheck in team chat
· Messages pushing reliably in team chat (these can be consolidated under "improved team chat," but i think making them granular tasks is good since they're individuall helpful)
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None of the above. The main QOL issue is the game is too time consuming and while auto win would improve that I don’t think this game is set up for it.
Just make the max progression caps lower. 3-4 PvE clears. 800-900 / 40-50 wins PvP.
Im getting real close to the end of my rope of how much time this game takes up each day. I’ve already completely abandoned PvP. If change doesn’t come soon it might be time for me to move on.
Ive also stopped my VIP streak for the first time since VIP came out and this is the first Christmas I didn’t spend any Christmas money on the game.11 -
how did i forget better in game chat. It is awful. @ThaRoadWarrior0
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Finding characters need is painfulThis thread is going to become another, "what I want fixed with MPQ" discussion. I don't think these discussions are pointless, but they also don't seem to be passed on to Demiurge either. Since we all have multiple things we want improved, I think it's best to prioritize these requests. Here's my list, if you want it:1. Move placement rewards in PVE to progression rewards or node rewards. My "quality of life" would be much better if I could play when I have free time, not when the game demands it.2. Create the ability to save your favorite teams and easily choose one before every battle. This would fix the problem of scrolling through roster slots to pick them 1 by 1.3. Create the ability to auto-skip the story screens in PVE. Also create the ability to auto-accept bonus rewards. Anything to reduce my PVE grind time would be a QoL improvement.4. Create the ability to open multiple single tokens with 1 tap (similar to opening 10x and 40x packs).5. Create the ability in the rewards page to apply all covers for champ levels for all characters with 1 tap. You could then have those champ reward animations play back to back, with an optional skip button.6. Increase support distribution (both quantity and breadth), especially for obtaining high level supports. Supports are a good feature that very few people can fully use. It's a simple problem that supports are being released faster than people can obtain them. In the past 7 months, I've gotten 3 x 4* supports, and I consider myself lucky.7. Stop releasing characters every 2 weeks! This is why dilution is so bad now. I would be happy with a 3 week cycle instead. Right now, by the time I get a few covers for a new character, another one is released.8. Fix Dilution for older 4* and 5* characters. Bonus Heroes and New Release Stores aren't good enough. I suggest having smaller token pools for players to spend their CP on. This is also a QoL improvement.9. Continue making new PVE events, variety is good. Places of Power had great rewards and Sinister 600 had bad rewards, but at least they were new and had no placement rewards.10. Increase DDQ Crash of the Titans from 5 days to 3 days. We all would like more opportunities to get LTs, plus we have a million 4* characters anyway. Perhaps you could reward Classic Legend tokens instead?11. When characters reach maximum champ level, give them the option to max all power levels to 5. It would be a small change, but well received and reward players for getting max champs.13
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@bbigler
Thanks for the response. i did not want this just to be a B- session. But to get a poll with the more common items and maybe have D3 see the issues that drive people nuts... Once we have a list of the top three people could give suggestions. (so much easier to suggest than to program)
Let's focus here on mechanics of the game (chat/skips/open all) vs meta (character dilution/kinds of events). Just to narrow our focus.
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How about auto filtering for required characters? This need was never more evident than during the 12 days of Marvel event. I need a character affiliated with champions. Which of my 175 characters are affiliated with champions? Wolverine is the required character? Show me all of the wolverines that I can use to meet that requirement (filter out the rest for that slot).0
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Finding characters need is painfulI would love the pve nodes to be a different color if the node can be completed for max points vs less than max points. In other words, until you have 4 clears the node is one color, and after the 4th it turns another. If it's a 2day sub and the points are back at full, then the color changes back until you complete it again.6
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Finding characters need is painfulI rostered another 3* dupe this morning so my roster is now at 203 characters & counting.
It is ridiculous that we can sort our roster by star ranking while viewing our roster, but there is absolutely no way to sort/search our roster when selecting a team for a match.
The 12 days of Marvel illustrated just badly the team selection process needs to be fixed, when nodes requires characters of a specific faction but there is no way of sorting our roster, while tapping the "faction required" node does...nothing.
What tapping a "required character" spot on the team selection screen SHOULD do is highlight any character who is eligible for that spot, i.e., all members of the Spider-Verse, all members of the Avengers, all Villains, etc., while simultaneously blacking out every character who is NOT eligible for that spot, i.e., anyone NOT a member of the Spider-Verse, NOT an Avenger, NOT a Villain, and so on.
What it currently does is NOTHING.
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Searching for the 4 characters with the Champions affiliation was a real nightmare - if you don't know, you have to open every character and page to the very last page to see if they have that affiliation0
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ThaRoadWarrior said:Searching for the 4 characters with the Champions affiliation was a real nightmare - if you don't know, you have to open every character and page to the very last page to see if they have that affiliation0
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Finding characters need is painfulcrackninja said:I would love the pve nodes to be a different color if the node can be completed for max points vs less than max points. In other words, until you have 4 clears the node is one color, and after the 4th it turns another. If it's a 2day sub and the points are back at full, then the color changes back until you complete it again.
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no auto skip storyPerhaps when viewing supports, it would be possible to see which characters they are attached to2
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Finding characters need is painfulTPF Alexis said:crackninja said:I would love the pve nodes to be a different color if the node can be completed for max points vs less than max points. In other words, until you have 4 clears the node is one color, and after the 4th it turns another. If it's a 2day sub and the points are back at full, then the color changes back until you complete it again.0
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Finding characters need is painfulbroll said:None of the above. The main QOL issue is the game is too time consumingthis.3
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having to accept rewardsFor me, it's I have 10 roster slots currently open for potential 5 stars. Yet I still get tinykitty 1-stars, and the ISO is worth more to me than gaming my SCL ranking, so every day, I sell all my one-stars aside from my maxed out Juggernaut, and the next time I play the game, it automatically rosters a 1-star in an empty slot that I get for a reward. How about unless it's a new character to me, you don't just blindly roster a 1-star Storm that I don't need?
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spidyjedi84 said:For me, it's I have 10 roster slots currently open for potential 5 stars. Yet I still get tinykitty 1-stars, and the ISO is worth more to me than gaming my SCL ranking, so every day, I sell all my one-stars aside from my maxed out Juggernaut, and the next time I play the game, it automatically rosters a 1-star in an empty slot that I get for a reward. How about unless it's a new character to me, you don't just blindly roster a 1-star Storm that I don't need?
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