***** Kingpin (Spider-Verse) *****
Brigby
ADMINISTRATORS Posts: 7,757 Site Admin
Hi Everyone,
"Wilson Fisk is New York City's king of crime, known for his incredible strength and brilliant tactical mind. With an army of Maggia at his command, Kingpin is no idle threat. His influence as a crime boss is boundless--his power, massive.
Can Spider-Man defeat this goliath?"
Check out the brand new 5-Star Kingpin, and find out how you can recruit him onto your roster!
5-Star Rarity (Epic)
Villains
(Abilities listed at level 450, Power Level 5)
57,701 Health
713 | 634 | 555 | 353 | 91 | 84 | 77 | 4.3x
Forced Hand - 7 AP
Kingpin makes the enemy an offer they can't refuse. Choose a friendly Strike, Attack, or Protect tile to give to the enemy team. In return, take up to 5 AP in your strongest color from the enemy. If the enemy has less than 5 AP in that color, take all of it and deal 13868 damage.
The Harder They Fall - 11 AP
Kingpin undercuts an upstart opponent. Destroys up to 8 AP of the opponent's largest AP pool and creates a Fortified 6-turn Countdown tile. While on the board, this tile reduces all enemy match damage by 50% plus an additional 5% for each AP destroyed by this power. This power cannot be fired while a friendly The Harder They Fall tile is already on the board.
Break Their Will - 9 AP
Kingpin loses his composure and launches into a relentless wave of pummels. Creates a Fortified 2-turn Repeater tile that deals 8316 damage. If you have more AP than the enemy in your strongest color, this power also creates 3 strength 127 Attack tiles.
"Wilson Fisk is New York City's king of crime, known for his incredible strength and brilliant tactical mind. With an army of Maggia at his command, Kingpin is no idle threat. His influence as a crime boss is boundless--his power, massive.
Can Spider-Man defeat this goliath?"
Check out the brand new 5-Star Kingpin, and find out how you can recruit him onto your roster!
5-Star Rarity (Epic)
Villains
(Abilities listed at level 450, Power Level 5)
57,701 Health
713 | 634 | 555 | 353 | 91 | 84 | 77 | 4.3x
Forced Hand - 7 AP
Kingpin makes the enemy an offer they can't refuse. Choose a friendly Strike, Attack, or Protect tile to give to the enemy team. In return, take up to 5 AP in your strongest color from the enemy. If the enemy has less than 5 AP in that color, take all of it and deal 13868 damage.
The Harder They Fall - 11 AP
Kingpin undercuts an upstart opponent. Destroys up to 8 AP of the opponent's largest AP pool and creates a Fortified 6-turn Countdown tile. While on the board, this tile reduces all enemy match damage by 50% plus an additional 5% for each AP destroyed by this power. This power cannot be fired while a friendly The Harder They Fall tile is already on the board.
Break Their Will - 9 AP
Kingpin loses his composure and launches into a relentless wave of pummels. Creates a Fortified 2-turn Repeater tile that deals 8316 damage. If you have more AP than the enemy in your strongest color, this power also creates 3 strength 127 Attack tiles.
Recruit Kingpin!
Big Bads - Special Legendary Store- Starts: 12/13/18, 12:00pm EST
- Ends: 12/18/18, 12:00pm EST
- 15% chance to get Kingpin (Spider-Verse), Thanos (The Mad Titan), or Doctor Octopus (Classic)
- Additional tokens can be purchased for 25 Command Points
- Starts: 12/13/18, 12:00pm EST
- Ends: 12/18/18, 12:00pm EST
- 40 Items:
- 1x Big Bads Legendary Token
- 1x Kingpin (Wilson Fisk) Cover
- 3x Random 3-Star Covers
- 6x Heroic Tokens
- 4x 2,500 Iso-8
- 6x 1,00 Iso-8
- 5x 500 Iso-8
- 14x 2-Star Covers
Event Schedule
Sinister 600 - Alliance Event- Starts: 12/13/18, 12:00pm EST
- Ends: 12/17/18, 12:00pm EST
- Rewards tokens to the Big Bads Legendary cover store
***** Kingpin (Spider-Verse) ***** 36 votes
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Comments
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Sinister 600?! They have been recruiting!3
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5/5/3Looks decent0
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For the Blue power, what happens if there is not Strike, Attack or Protect tiles? Can this power still be used?4
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Lots of AP destruction, the possibility to just nerf all of the enemy match damage, looks like fun stuff.
I like the fortified 2-turn repeater for the green, after Thor it felt like they were giving us lots of greens (Ghost Rider, Loki, Cable) that just couldn't compete, but Kingpin's looks interesting the way other greens haven't.
That store would be exciting if they'd get around to fixing Ock. At least Thanos is excellent.
REALLY interested in what a Sinister 600 event to tie into Into the Spider-Verse is going to look like. Strange sights multiverse hopping shenanigans, maybe? (we could totally use another PVE event, and one that takes advantage of Spidey villains would be rad)0 -
The rockett said:For the Blue power, what happens if there is not Strike, Attack or Protect tiles? Can this power still be used?6
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JHawkInc said:
That store would be exciting if they'd get around to fixing Ock. At least Thanos is excellent.3 -
5/5/3I'm sorry, he does not look good to me...
- Having Forced Hand be in his strongest color is an awful design when he's buffed - spends 7 blue and gives away a tile to... steal up to 5 blue back.
- The Harder They Fall seems like it should be a weaker, cheaper power - or a passive even; having to get to 11 AP to start mitigating match damage is surely to late for the kind of attack/strike damage that people want to counter? E.g. 25% passive reduction at 5 covers + an activated Protect tile power.
- Break Their Will is solid.
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Kingpin seems pretty groovy.0
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Brigby said:The rockett said:For the Blue power, what happens if there is not Strike, Attack or Protect tiles? Can this power still be used?0
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JHawkInc said:That store would be exciting if they'd get around to fixing Ock. At least Thanos is excellent.
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I do like how this thread has the best build poll incorporated. Thats actually a useful change for once0
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Initial thoughts on Kingpin:Blue: Below Average? This skill is tough judge and its the one that could best trip up my initial impressions on the character as a whole. The requirement component means that you'll either have to find a good syngery partner to use with Kingpin or you'll have to gather 9 green, 7 blue, and ensure you have the most 'strongest color' AP prior to firing...that's a BIG ask. Especially when you consider that you could just use OML (a character whose largely obsolete and needs a buff) and build up similar mass AP demands then transform him and basically win the match shortly after. With all that said, this skill does a lot at a reasonably low cost and could be pretty sweet with a reliable partner.Black: Poor. A really interesting and rather powerful skill stuck behind an AP cost that's just far too high in my opinion. This is a tough skill to balance because if made too low cost it would be downright frustrating to play against especially defensively. As is the cost is so high that I really don't think you can make strong use of the skill outside of survival nodes since the CD tile will carry over from wave to wave.Green: Average. The game has a lot of strong green options at 5* tier and so it takes a lot to stand out. This skill has a low cost but is somewhat slow. Its attack tile kicker should trigger easy enough I'm thinking given kingpin's design but we're still comparing this to the likes of Thor and Cable who can deal more damage as an AoE for just 3 more AP. I'm glad to see the synergy between this and his blue as well.Build: 5/3/5 seems like the only competitive build if there's a duo or trio team that can really exploit what Kingpin does.Overall: Low tier. Kingpin is a rather complex character in what he's asking of the player and the fact that his primary offensive color is green in a 5* tier that's filled with too many green spenders really hurts him. If that skill were purple or yellow it could have really opened up some build options. As it stands a GOOD blue+black skill 5* is something the game really needs right now and unfortunately that answer isn't going to be Kingpin. His colors do go reasonably well with the likes of OML, Phx, DD and even Thor as a characters who can help fuel Kingpin's blue but its hard to picture any of that being 'competitive' in any form of play. Kingpin is probably on par with Doc Oct and AA...while being leagues ahead of Wasp.11
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Booo
I can share what my thoughts are.
1) another kingpin? Really...
Give us the last sinister 6!
2) he aint looking great visually.
3) his powers are not good/fun enough to be a contender for the meta.
I was hoping for Rhino... Or any new character... Not another reskin.
And not of Kingpin when we are hoping for a proper Jugg... Charles, Mag... Just to say a few.
Dissapointed1 -
Just echoing above comments:
- A 5* with a wildly conditional power - will benefit from supports on PvE at least
- A match damage reduction power that costs 11 AP - so much potential here if this was a passive, could have been greatly defensively. Surely it shouldn't be worse than Rogue's abilities. Perhaps it could be better the more black AP you have, like a reverse America Chavez.
- A green power that needs to create more respectable attack tiles and damage - it's outclassed by Thor by 3:1
I miss back when 5*s changed the game in fundamental ways. While that's hard to pull off every time, surely it shouldn't take that much effort to do minor adjustments to damage to make characters more viable?
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5/3/5I like the sound of putting him with Goblin and Kitty. Give enemy a tile, then let Kitty get rid of it. Let Goblin Glider use your black AP. Kitty makes Protect tiles on the cheap, and maybe attack tiles with the red power. Honestly, her red is the only particular weak point besides having to actually make matches to get your AP going. Kingpin’s Repeater can stick around potentially forever with Goblin refortifying it, and by its wording, you can make more of them too. No, he won’t dethrone the various meta characters, but by no means sounds bad.1
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It would be cool if Fisk was a reverse-Rogue. Rather than tanking, he should have other people on the front lines tanking for him. It'd be cool if he could choose another character to tank everything and he gave that person a damage reduction. It's more comic accurate to boot.I think people are sleeping on blue. I think it's his best power. 13k seems like a lot for 7 AP. But I don't know how that compares to other 5* powers. I like that you choose the special to give because you can pick one that is easily matchable and never experience the drawback. It's cheap so you can keep spamming it to keep the enemy suppressed while doing big damage, and stealing some AP along the way. Problem is the other two powers do not seem too great to me.3
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