the 3* dupe farm blues
When making the dupe I started thinking about now the good rewards are again far away. The next 69 covers I get for 3* Colossus, the rewards will suck. I will pay the Iso fee to rechamp and I get one Legendary token, 1 4* cover and 12 cp. The Iso, HP and Heroic tokens are not exciting anymore. When a 3* champ finally makes it to 223 the final 44 rewards are much better with 4 Legendarys, 2 4* covers and 38 cp.
So now I realize that for as long as I continue to play MPQ about 2/3 of my 3* champs will be giving the bad rewards. This is giving me the blues.
Comments
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The best way to beat these blues, for me, is to bonus the closest 3 to 227, get them there, and move to the next. You’ll soon have a lot of people getting the better rewards and the cycle will roll along. And before you know it, you’ll be sending your dupe 266’s to the chipper.5
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Think about it this way.. you are moving up in the game... the 3* are now a farm like your 2*... and your interest is moving up to 5s... it’s a good thing! As you do that, you will get more covers, so that period of getting junk will be shorter...
Also... save covers.... don’t spend the iso on one unless you have xx (50?) covers....
the., when you do champ #2... you get a pile of stuff (a lot, but not great) and are only a short distance away from your great stuff.3 -
In my opinion, the real problem with the 3* farm is the number of roster slots it requires to cultivate it.Hilk said:...
Also... save covers.... don’t spend the iso on one unless you have xx (50?) covers....
the., when you do champ #2... you get a pile of stuff (a lot, but not great) and are only a short distance away from your great stuff.1 -
My current 3-star Bonus hero is Doc Ock. He's my bonus hero because I'm trying to get his dupe to 13 covers. Once he hits that, I just go ahead and sell the 266 one, since I'm not that big into PvP anyway. If you mostly do PvE, selling off the 266 LVL 3 stars isn't a bad thing.3
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sambrookjm said:My current 3-star Bonus hero is Doc Ock. He's my bonus hero because I'm trying to get his dupe to 13 covers. Once he hits that, I just go ahead and sell the 266 one, since I'm not that big into PvP anyway. If you mostly do PvE, selling off the 266 LVL 3 stars isn't a bad thing.
Looks like Ock will be essential in Deadpool vs MPQ next week, so you may want to hang on to the maxchamped version at least Another week.I have started appreciating my dupes a bit more lately. I run a lot of Thanos in PvE, and being able to switch in a dupe for the last clear(s) instead of healing the maxchamped version is nice. When someone with a high-level dupe is featured in PvP I can use that to reduce Health pack usage too.
But I do agree with the OPs Point that the threestar champion rewards are not very exciting at first. It's a bit of a drag when you have many farmed threestars at low level.
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I've just started the 3* Dupe process and have decided that unless it is a 3* dupe I really want I am not going to roster everyone AGAIN unless I have more than one cover on the vine.At this point in time when I still have 4* to feed iso to it is too much of a commitment to fully start a 3* farm (and a bit scary).Of course if the reality of this being the only place saved covers isn't a godsend hits home I might well change tact...0
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I dupe only the 3* that are fed by 2* characters. It's a steady supply of covers. Any other 3* cover I pull for max champed character are ruthlessly sold.1
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SirHuggyBear said:I dupe only the 3* that are fed by 2* characters. It's a steady supply of covers. Any other 3* cover I pull for max champed character are ruthlessly sold.
All covers are steadily supplied through the various event rewards even if you do not care for the random nature of tokens/vaults. The ones with feeders just have a steadier supply. Ruthless Selling means a lot of wasted champion rewards, but I infer that you are OK with that.I totally get not wanting to invest in dupes for all threestar characters (I did that and it did drain my Resources for quite a while), but you could consider Selling the maxchamped version and roster a replacement with the new covers. As long as you aren't relying on those characters in Daily play the difference should be neglible.
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Quebbster said:
The ones with feeders just have a steadier supply. Ruthless Selling means a lot of wasted champion rewards, but I infer that you are OK with that.
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I'm playing the long game. I've played this game for 1,531 days, I'm used to the long game. I will eventually have all of them max champed and all with a dupe champ. That part is just time and Iso. All my 4*s are champed except four newer ones and they are soft capped. I could champ the 5*s OML, Phoenix and Silver Surfer and I will eventually but I won't use them unless essential so why do it now when I need one more Okoye cover to champ her.
I'm champing the 3*s when I get the 14th cover usually, I need the Legendary token more than the Iso. With the 2*s it's easy enough to save 50 covers and maxchamp all in one go. It would take over a year to save all 100 for a 3*, I don't have that kind of patience. Plus I still need the exp. from applying covers. I still have Iso needs and like going up shield levels (139 now).
When champing was new and I was first champing 3*s all rewards seemed nice and helped greatly with my 4* transition. My 4* transition is over and now that I know the ravenous need of Legendary tokens and cp to make and noticeable gains in the 5* transition the 3* rewards seem lacking.
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I'm hungry for better 3* champ rewards as well, mine are all between 179 and 204. By the time they reach 223, I would have already champed 3 x 5*s. I would also have 20+ champed 4*s, so I see these high level 3* champ rewards as a way to help me continue building my 5*s, not my 4*s. Perhaps, this is by design.
Once they all max out at 266, there will be a drought of 3* champ rewards, but 4* champ rewards may make up for that, given that they should all be champed. Perhaps, this is by design as well.
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On my 2*s, I sell the max champs as soon as I get another cover for them, so I have no dupes.
On my 3*s, I keep the max champ until I can champ the dupe. I only favorite the one dupe with the most covers. I only uses 3*s when they are essentials. This way I never have to use an under covered 3*, but I also don't have to invest in tons of roster slots. This means every 3* cover I get does something. They can't all be LTs, so I take satisfaction from the steady stream of small steps.0 -
bbigler said:I'm hungry for better 3* champ rewards as well, mine are all between 179 and 204. By the time they reach 223, I would have already champed 3 x 5*s. I would also have 20+ champed 4*s, so I see these high level 3* champ rewards as a way to help me continue building my 5*s, not my 4*s. Perhaps, this is by design.
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As you say -- perhaps by design.0 -
Quebbster said:sambrookjm said:My current 3-star Bonus hero is Doc Ock. He's my bonus hero because I'm trying to get his dupe to 13 covers. Once he hits that, I just go ahead and sell the 266 one, since I'm not that big into PvP anyway. If you mostly do PvE, selling off the 266 LVL 3 stars isn't a bad thing.
Looks like Ock will be essential in Deadpool vs MPQ next week, so you may want to hang on to the maxchamped version at least Another week.I have started appreciating my dupes a bit more lately. I run a lot of Thanos in PvE, and being able to switch in a dupe for the last clear(s) instead of healing the maxchamped version is nice. When someone with a high-level dupe is featured in PvP I can use that to reduce Health pack usage too.
But I do agree with the OPs Point that the threestar champion rewards are not very exciting at first. It's a bit of a drag when you have many farmed threestars at low level.
If Thanos and Strange weren't two of the 5-stars I had champed, they're probably the two 3-stars that I'd keep around as LVL 266 until the next ones were ready. They're both so darned useful!0 -
Thanks to cover saving, I now run my 3* farm the same way as my 2* farm.
The first (Main) I champ and max out. The second (Alt) I don't champ and just save covers until full. Then I level, champ (it maxes out), sell, and start over. This makes for a very nice windfall of rewards at once, even if less frequent. I currently have all 2*s and 44 of the 47 *3s with a dupe, but being post HP that's fine with me. Character slots never go out of style.
This may seem redundant, I'm not missing out on any rewards, and I always have my best possible character when required. Also, by no longer champing my dupes, I have much more flexability with my iso and have been able to champ all new characters easier.0 -
I sell maxchamped 3*s when I get a further cover for them, with the two exceptions to this being Doctor Strange and possibly Thanos. Doctor Strange is the best 3* by quite some distance. Such a useful character I have the 3* Thanos maxchamped but I don't really use him. I only use my underpowered 5* Thanos to make DDQ go quicker. Not sure if I will miss the maxchamped 3* Thanos if I sell and rebuild. Is there a PvP for Thanos on the horizon?0
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I'm "post HP" so roster slots aren't a big issue, and so I've been rostering 3-star dupes steadily once they're maxed. Only 4 so far but it'll grow. I see it as the next step in the 4-star to 5-star transition.
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Hilk said:Also... save covers.... don’t spend the iso on one unless you have xx (50?) covers....
the., when you do champ #2... you get a pile of stuff (a lot, but not great) and are only a short distance away from your great stuff.
Right now my highest amount of saved covers for a 3* dup is 18 on The Hood. Across 9 3* dups that have saved covers I have 111 covers averaging 12 per character)0 -
I am post-ISO so I don't really see a need to wait to champ the replacements.
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