

If you and one other person get max progression (1.2 million) the alliance gets a cover, if I’m reading this correctly. That doesn’t seem like a huge bar to climb even for a more casual alliance. Kudos though for the loyalty to the alliance you’re in.tiomono said:Well not everyone has a high end alliance. It is very rare my alliance hits any 4* award in these events. I hate when new characters land on these types of events.
Not quite. They need 3 to get personal max presuming you are just counting their scores as if the rest don’t score at all. Each alliance award total is from zero per round, so just over 3.2 million points will get the first award. 11.04 million will get all 3 covers so they just need half the alliance to max. If their alliance isn’t doing that, then they have to consider whether their alliance is also playing for them as realistically if the whole alliance just make 600k each, it would be the sameMoonKnight said:If you and one other person get max progression (1.2 million) the alliance gets a cover, if I’m reading this correctly. That doesn’t seem like a huge bar to climb even for a more casual alliance. Kudos though for the loyalty to the alliance you’re in.tiomono said:Well not everyone has a high end alliance. It is very rare my alliance hits any 4* award in these events. I hate when new characters land on these types of events.
I enjoy the fact that almost all boss events IM40, AKA battery man, is boosted. It’s almost like the developers are trying to help everyone accelerate combos against bosses.
Does anyone know if Deadpool’s “Countdown for What?” Tiles deal damage if they fall on the bottom row and Ultron destroys them?
Wake me up when we finally get the CP from a 3 day event folded into personal prog rewards.
I appreciate the LT for zero work, but why do we have to miss out on the CP we get in any other PVE event?
Not sure what your scl gives you in cp, mine in scl7 gives me 8+22 cp throughout the whole progression.Bowgentle said:Wake me up when we finally get the CP from a 3 day event folded into personal prog rewards.
I appreciate the LT for zero work, but why do we have to miss out on the CP we get in any other PVE event?
Ed_Dragonrider said:Not sure what your scl gives you in cp, mine in scl7 gives me 8+22 cp throughout the whole progression.Bowgentle said:Wake me up when we finally get the CP from a 3 day event folded into personal prog rewards.
I appreciate the LT for zero work, but why do we have to miss out on the CP we get in any other PVE event?
Lt = 25 cp, so for that "zero work" im really not sure what you are complaining about really... You're not missing out, just getting it in a different form.
They do indeed!MoonKnight said:
Does anyone know if Deadpool’s “Countdown for What?” Tiles deal damage if they fall on the bottom row and Ultron destroys them?
The scaling goes out of control for weaker rosters the longer the event goes. They could still beat the boss but the side missions are too tough to clear. So they cannot make max progression.MoonKnight said:If you and one other person get max progression (1.2 million) the alliance gets a cover, if I’m reading this correctly. That doesn’t seem like a huge bar to climb even for a more casual alliance. Kudos though for the loyalty to the alliance you’re in.tiomono said:Well not everyone has a high end alliance. It is very rare my alliance hits any 4* award in these events. I hate when new characters land on these types of events.
I enjoy the fact that almost all boss events IM40, AKA battery man, is boosted. It’s almost like the developers are trying to help everyone accelerate combos against bosses.
Does anyone know if Deadpool’s “Countdown for What?” Tiles deal damage if they fall on the bottom row and Ultron destroys them?
It’s a fair point and complaint, but T10=about 200 players based on the bracket spreadsheet. That’s just CL 9....figure about 20,000 players or so there, so ballpark 60K through SCL7.Bowgentle said:Ed_Dragonrider said:Not sure what your scl gives you in cp, mine in scl7 gives me 8+22 cp throughout the whole progression.Bowgentle said:Wake me up when we finally get the CP from a 3 day event folded into personal prog rewards.
I appreciate the LT for zero work, but why do we have to miss out on the CP we get in any other PVE event?
Lt = 25 cp, so for that "zero work" im really not sure what you are complaining about really... You're not missing out, just getting it in a different form.
CL9 T5/10 players are definitely missing out on CP.
As someone mentioned above, you only need around 3 million to get the first cover. That’s only 150k per alliance member, which shouldn’t be a large hill to climb with the amount of boosted characters on the list I would think. I’ve only been playing around 6 months (granted a pretty involved 6 months of an hour or so a day) and I have hit max progression the last 2 boss events with dedicated play.The scaling goes out of control for weaker rosters the longer the event goes. They could still beat the boss but the side missions are too tough to clear. So they cannot make max progression.
DAZ0273 said:They do indeed!MoonKnight said:
Does anyone know if Deadpool’s “Countdown for What?” Tiles deal damage if they fall on the bottom row and Ultron destroys them?
Just don't make the same mistake I did once and play De4dpool and 5* Hawkeye against Ultron.
Deadpool makes Countdown for What...
Hawkeye fortifies the countdowns... so far so good...
Ultron removes bottom row, removing fortifications from countdowns there but not triggering the damage and leaving the countdown in Place.
Hawkeye fortifies the countdown again, and the cycle continues...
It did work to some extent since the fortified countdowns at least stopped bombs in that column from reaching the bottom. However, when the countdown expired the tile would vanish and the bombs would drop...
Ha! That must have driven you mad. And uh-oh, 5* Hawkeye is boosted...Quebbster said:DAZ0273 said:They do indeed!MoonKnight said:
Does anyone know if Deadpool’s “Countdown for What?” Tiles deal damage if they fall on the bottom row and Ultron destroys them?
Just don't make the same mistake I did once and play De4dpool and 5* Hawkeye against Ultron.Deadpool makes Countdown for What...
Hawkeye fortifies the countdowns... so far so good...
Ultron removes bottom row, removing fortifications from countdowns there but not triggering the damage and leaving the countdown in Place.
Hawkeye fortifies the countdown again, and the cycle continues...
It did work to some extent since the fortified countdowns at least stopped bombs in that column from reaching the bottom. However, when the countdown expired the tile would vanish and the bombs would drop...
DAZ0273 said:Ha! That must have driven you mad. And uh-oh, 5* Hawkeye is boosted...Quebbster said:DAZ0273 said:They do indeed!MoonKnight said:
Does anyone know if Deadpool’s “Countdown for What?” Tiles deal damage if they fall on the bottom row and Ultron destroys them?
Just don't make the same mistake I did once and play De4dpool and 5* Hawkeye against Ultron.Deadpool makes Countdown for What...
Hawkeye fortifies the countdowns... so far so good...
Ultron removes bottom row, removing fortifications from countdowns there but not triggering the damage and leaving the countdown in Place.
Hawkeye fortifies the countdown again, and the cycle continues...
It did work to some extent since the fortified countdowns at least stopped bombs in that column from reaching the bottom. However, when the countdown expired the tile would vanish and the bombs would drop...
Quebbster said:
Just don't make the same mistake I did once and play De4dpool and 5* Hawkeye against Ultron.Deadpool makes Countdown for What...
Hawkeye fortifies the countdowns... so far so good...
Ultron removes bottom row, removing fortifications from countdowns there but not triggering the damage and leaving the countdown in Place.
Hawkeye fortifies the countdown again, and the cycle continues...
It did work to some extent since the fortified countdowns at least stopped bombs in that column from reaching the bottom. However, when the countdown expired the tile would vanish and the bombs would drop...
tiomono said:Well not everyone has a high end alliance. It is very rare my alliance hits any 4* award in these events. I hate when new characters land on these types of events.
I am also not the kind of player that will ditch my alliance just so I can hit personal rewards. I just find it very annoying that my shot at getting a single 4 star cover in a boss event is close to zero when I can easily earn one on my own in any new character release event that's not a boss battle alliance event.
MoonKnight said:If you and one other person get max progression (1.2 million) the alliance gets a cover, if I’m reading this correctly. That doesn’t seem like a huge bar to climb even for a more casual alliance.tiomono said:Well not everyone has a high end alliance. It is very rare my alliance hits any 4* award in these events. I hate when new characters land on these types of events.
Also to note that getting max prog. individually can be prohibitively difficult without alliance progression. You need multiple people hitting the boss to progress the boss to the higher levels to get the points to hit max prog individually.
It's a problem/blessing depending on your alliance. Got a strong alliance, makes hitting the individual prog that much easier. Weak alliance, you're stuck missing out on personal and alliance prog.