X-Men Vs. Apocalypse - Event Details (11/7/18)
Comments
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HoundofShadow said:Alliance boss events are all about all for one and one for all, so allowing SCL seems to be contradictory because it doesn't adhere to this. If one member chooses, SCL 5, other SCL 6 and others SCL 9, there are no sense of alliance. It's just another PvE with no need to speed run the events.
Places of Power is different because the objectives and the designs are clear. There's no boss as well.
I think it's pretty relaxing and easy to achieve rewards for boss events. There are fewer total nodes to clear to get the rewards too.
1. SCL is set for the entire alliance, probably restricted to a commander.
2. Individuals get to pick their own SCLs. Boss and side nodes scale to that and they get the rewards equivalent. Points for boss kills should be %s so regardless of the SCL someone else is in everyone gets the same benefit (preferred).1 -
HoundofShadow said:Alliance boss events are all about all for one and one for all, so allowing SCL seems to be contradictory because it doesn't adhere to this. If one member chooses, SCL 5, other SCL 6 and others SCL 9, there are no sense of alliance. It's just another PvE with no need to speed run the events.
Places of Power is different because the objectives and the designs are clear. There's no boss as well.
I think it's pretty relaxing and easy to achieve rewards for boss events. There are fewer total nodes to clear to get the rewards too.0 -
This is the worst event they run.2
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HoundofShadow said:Alliance boss events are all about all for one and one for all, so allowing uiSCL seems to be contradictory because it doesn't adhere to this. If one member chooses, SCL 5, other SCL 6 and others SCL 9, there are no sense of alliance. It's just another PvE with no need to speed run the events.
Places of Power is different because the objectives and the designs are clear. There's no boss as well.
I think it's pretty relaxing and easy to achieve rewards for boss events. There are fewer total nodes to clear to get the rewards too.
I meant it not having a SCL entrance point... but rewards based on your individual Shield Level. For example, I'm at lvl 126. So, take 126 multiplied by whatever the figure is for that progression reward.
I apologize to everyone for that level of confusion
I do like SCLs... but the Shield Level can still be an easy multiplier for rewards across all events. Just the base number would change between SCLs.
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they gotta do something about boss events.. it's just way too eazzzzzy for scl9 folks0
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Barbarizenow said:This is the worst event they run.0
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I really like how they split the rewards screens into two, for player/alliance progression. Much better this way! Thank you @Brigby!1
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Barbarizenow said:This is the worst event they run.2
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broll said:Barbarizenow said:This is the worst event they run.2
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Ed_Dragonrider said:You do know you are allowed to use any character on your roster, right?
Isn't that silly?4 -
wymtime said:mega ghost said:I like this boss event, but these are not enticing rewards.0
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A 1 cover Kitty Pryde's circuit breaker wasn't very effective against even level 100 'Poccy which is a shamebluewolf said:DAZ0273 said:I figure this boss is also perfect to chuck my fledgling 2 cover Kitty Pryde at boss Apocalypse for some lower rounds as her Circuit Breaker power should mess with Pestilence special tile malarky straight off the bat (I'll bring along boostedTeen Jean for insurance and Cyclops for the big boom/AP creation).
To the devs: It would have been nice to update the boosted list to include her, even though the boost isn’t that large. And what about Gambit? Archangel? Emma? Dazzler? Jubilee? Maybe there’s a limit to the boosted list....but there are a lot of recent Xmen not on the list.My 1 cover Kitty circuit breaker didn't work out too well! Lol!Agreed on the boosted list, I would have liked to have seen Nightcrawler as well. Archangel seems particularly relevant to an Apocalypse battle and would also mean Angel for the 3* level too. You have a Wolverine at levels 2-5 and then they use X-23 as well which seems like an overkill of clawiness.1 -
Since I've only heard one team suggestion so far I'll, maybe, get the ball rolling with my own. Champed Mr. F (5,5,3 or 5,3,5) C4rol (5,3,5) and C&D(5,3,5). Keep in mind this is a very slow team but very self sustaining and very reliable.
1) Your first goal is to try to get blue as fast as you can and get protect tiles to keep the damage low to nothing on your team.
2) Next just keep trying to get yellow so C&D can take away his attack tiles.
3) C&D will keep giving you black, which Apocalypse will match and give you more blue through C4rol's energy absorption. Any time a black death tile comes up just use Mr. F's blue to swap tiles to match it away or sometimes C&D will help you out by providing black as well.
4) If you happen to have C4rol at higher health than C&D "the strong will survive" will hit C&D and you can just use your purple to get them on their self-healing cycle.
5) The last thing you'll have to deal with is just doing enough damage to Apocalypse to get the last horseman out. I usually send out C4rol's black once to get things going a little faster.
6) The remainder of the match just try to deny red and and keep sending out C4rol's black until he finally runs out of health.
Again very slow and methodical but very effective and health pack saving too.
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3Clops, SWitch, and Teen Jean have been doing great for me. You've got a battery for both possible strongest colours, Jean clears out the Attack Tiles and Death countdowns, SWitch can also help clear out problematic tiles with her green, and Scott can blast away like no one's business.
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TPF Alexis said:3Clops, SWitch, and Teen Jean have been doing great for me. You've got a battery for both possible strongest colours, Jean clears out the Attack Tiles and Death countdowns, SWitch can also help clear out problematic tiles with her green, and Scott can blast away like no one's business.2
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I used my newly champed Mr F with Cardusa. Insanely slow and the first few turns of a match suck a bit with the attack tiles but then the burst health kicks in and you're good to go. Used them all the way through round 8 to snag a Medusa and a saved cover for Miles.0
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I've been using 5* Daredevil, 4* Ghost Rider, and a rotating third character - lower level than GR but stronger in black. GR just sits back and lets the other two deal enough damage to down the upper right hand corner Horseman and get 10 black AP so Ghostie can Penance Stare him.
The rotating guest star will eventually get KOd, but that's why there's a rotation. While Mystique (+Hydra Henchmen), Hulkbuster, Elektra, CM4, Wolvie4, C&D, and Kate Bishop are on the bench healing, G4mora's collecting black and taking the Strong Will Survive damage. I'm on round 8 and haven't used a single health pack.0 -
I've been using my newly champed XPool along with Carol/C&D (Carol and XPool at 5/3/5).Match Red whenever possible and let Apoc match Black with gives more Red (thanks Carol) to get rid of the AP drain. The extra Black from C&D means you get rid of his count downs easily too.I usually finish him off with an XPool Red (15K) + Carol Black (13K) though round 7 with extra damage from C&D Purple/Yellow or XPools Purple as required (depends on how many strikes you have out from Carols Blacks).What's nice is XPool heals from his Reds so he essentially heals all match damage with 1 Red cast so often I've taken next to no damage.1 Health Pack through round 7 when once I couldn't get one of Apocs black count downs before it expired.KGB0
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IM40, Switch, Teen Jean. I equipped a support to Jean to make her strongest color blue instead of purple, so the 1 AP drain from Apoc didn't matter. Once I managed to finish off the 25% damage reduction horseman tile it was a matter of Jean Green->Purple->IM40 red all in one turn, which worked a treat through round seven.
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I've been trying with IM40, JJ and Yondu. Do I get any yellow? No. I have not seen this many awful boards I think. And to add insult to injury so to speak, the sub nodes are all required. Awful event.0
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