AI Config

Monkeynutts
Monkeynutts Posts: 566 Critical Contributor
Is the AI configured to cascade if it's losing in a game?

I've a lot more recently the AI will not pick 4's or even a 5's and get a massive cascade to fill up its cards.
«1

Comments

  • Volrak
    Volrak Posts: 732 Critical Contributor
    AI seems to be programmed to sometimes avoid swaps which are "too good", apparently in response to complaints of the AI getting too many cascades (which is ironic!).  Any swap can lead to random off-screen cascades, and there's no reason why this kind of match wouldn't also, some of the time.  The AI doesn't seem to switch to a "high cascade" mode depending on the game state, and there are many reasons why that would be implausible.  Though, arguably, perhaps any match might be a little more likely to trigger a cascade from random off-screen gems if the board happens to be primed for a high degree of on-screen matching, as might be the case more of the time when such "too good" matches are available.
  • Monkeynutts
    Monkeynutts Posts: 566 Critical Contributor
    That's ****. it is programmed. I've seen whole hands fill by ignoring 5s for a 4 that vertically cascaded 3 to 4 times. it's tiny kitty
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    That's tinykitty. it is programmed. I've seen whole hands fill by ignoring 5s for a 4 that vertically cascaded 3 to 4 times. it's tiny kitty
    Its been proven a few times here over the years that it is not programmed in and the AI really has no idea what will fall down.  It does get really lucky a lot though.
  • Monkeynutts
    Monkeynutts Posts: 566 Critical Contributor
    Proven?
    You code?
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Proven?
    You code?
    Not more than the basics.  I didn't say I proved it.  But others smarter than me have done a whole analysis and posted it here.  Don't remember what thread, though.  
  • Volrak
    Volrak Posts: 732 Critical Contributor
    I've seen whole hands fill by ignoring 5s for a 4 that vertically cascaded 3 to 4 times.
    I and others have seen it too, and I'm sure we'll see it again.  I've also seen similar cascades from off-screen gems occur for myself (more often than for the AI), and I've seen other similar cascades occur when a match 4 or 5 *was* taken.  All of that is consistent with what I explained above.
  • Monkeynutts
    Monkeynutts Posts: 566 Critical Contributor
    just had AI on 4 hp...i was on max...it matched a 4 vertical then it went off 6 timed for 52 mana out comes Etali and Gishnatg in one turn its tiny kitty
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    I appreciate the high level of logic and common sense in some players in these forums (and filter out those that don't match this definition as background noise).

    Those that investigate and gather information and evidence and prove or disprove hypothesis are cherished.


  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    I also appreciate it, and am grateful for the number crunchers and investigators among us.

    I will point out though, that we should acknowledge that a person's emotional reaction to playing the game--i.e., how they feel during and after a match--is an important factor in the game's success. Regardless of how fair a system is, if the perception of it is negative, that ultimately can cost you longevity in terms of player attrition.

    It's a tough balance.
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    madwren said:
    I also appreciate it, and am grateful for the number crunchers and investigators among us.

    I will point out though, that we should acknowledge that a person's emotional reaction to playing the game--i.e., how they feel during and after a match--is an important factor in the game's success. Regardless of how fair a system is, if the perception of it is negative, that ultimately can cost you longevity in terms of player attrition.

    It's a tough balance.

    Yeah, part of the problem here is that people have weird ideas about how much they should win and get really frustrated and annoyed at winning <80% of the time... Whereas in every single action game you expect to die CONSTANTLY and it doesn't bug you as much and even in other mobile strategy games you still expect to lose > 50% of the time.
    In this though... People constantly over estimate how good they are at gem matching especially and think they deserve to win in a way they don't feel about most other games, they blame the losses on bad luck or cheating when it's just that they aren't as good as they think.
    I don't know what the Devs can do to actually address that since it's all in people's heads and isn't part of the game. We try and talk people down in the forums here but they never listen, they are never willing to admit that they deserve to lose sometimes.
  • [Deleted User]
    [Deleted User] Posts: 0 Just Dropped In
    edited November 2018
    That's tinykitty. it is programmed. I've seen whole hands fill by ignoring 5s for a 4 that vertically cascaded 3 to 4 times. it's tiny kitty
    Happens to me too. It sucks. I have rage fits and sometimes have anger issues because of this game - it feels ridiculously absurd... but it passes. 

    Just so you know, you best defense is gem changers numbers 1 but also mana gem denial - getting the best possible match is not always the answer. 
  • [Deleted User]
    [Deleted User] Posts: 0 Just Dropped In
    madwren said:
    I also appreciate it, and am grateful for the number crunchers and investigators among us.

    I will point out though, that we should acknowledge that a person's emotional reaction to playing the game--i.e., how they feel during and after a match--is an important factor in the game's success. Regardless of how fair a system is, if the perception of it is negative, that ultimately can cost you longevity in terms of player attrition.

    It's a tough balance.
    Well said
  • [Deleted User]
    [Deleted User] Posts: 0 Just Dropped In
    Boogeyman said:
    Kinesia said:
    Whereas in every single action game you expect to die CONSTANTLY and it doesn't bug you as much and even in other mobile strategy games you still expect to lose > 50% of the time.
    True, losing a mario life does not set you back at all.  Losing one match in these tournaments (singles rewards) puts you out of contention for the large reward and rewards you peanuts.  You have to spend a significant amount of time playing, then during one of the last matches, you can lose everything.   Very frustrating. Even if you win, most of the time, I just get dupes anyways.. Not very rewarding right now. 
    Dont forget the amount of time invested for those games in addition to how much I have to accommodate my life schedule to this game only to have a ridiculous cascading Madness happen
  • Monkeynutts
    Monkeynutts Posts: 566 Critical Contributor
    I am convinced the AI knows what's coming and will fill its cards up when losing in one turn.
  • Aeroplane
    Aeroplane Posts: 314 Mover and Shaker
    An obvious choice for a poor match that leads to an off the board cascade can be mind boggling, but I believe it is just randomness and some weird coding.. I tend to find that my only match is to match my first support I brought out, but the mind remembers bad luck more than the good or average luck.
  • Monkeynutts
    Monkeynutts Posts: 566 Critical Contributor
    Convinced the AI cascades intentionally when it is losing before it actually loses.