broll said: Tony_Foot said: Force animations back on and remove a clear. I’d be happier with that and see the fantastic effort that’s gone into the game, rather than turn everything off for speed for half decent placement. I'm not necessarily for this. While I said I don't like that they added a toggle for animations, on further thought that isn't entirely true. I'm always a fan of choice over being forced to do something and won't advocate for removal of choice. The change that needs to happen is fix the PvE problem of speed is all that matters. Once that is resolved people that like the animations can turn them back on with out paying a penalty. However there may still be people that prefer to have them off for various reasons: they always use the same characters so the get repetitive, even without a time penalty they don't have a lot of time to play the game and would still prefer to play faster, etc.
Tony_Foot said: Force animations back on and remove a clear. I’d be happier with that and see the fantastic effort that’s gone into the game, rather than turn everything off for speed for half decent placement.
PiMacleod said: pheregas said: Twomp_thaDJ said: Who really knows how the devs designed PvE to go. With the way it is now, I don’t know why they would even bother making a story or animations since it’s “40 min to end RUSH TO CLEAR go go go!” I haven’t read a story in 2 years. The sad thing is I’m sure they have writers that take time to write out a great story and artist to make awesome animations and a good majority of us skip all that. But hey I don’t know all the data and how much of the playing base is actually “competitive “ so maybe there are some folks that still have on animations and actually read the story Yup, they're known as Casuals. So sad!I mean... I cannot imagine any creator in any medium (music, movies, art, games, etc) wanting to make something, just for people to gloss over it. Its demeaning to that person's effort. This "race to get better placement" play-style stifles the game to a point where competitive, money-spending players and non-money-spending players alike, skip animations and story just to get a better score.I would be all for a change in that. What that change would be... I dont know right now.
pheregas said: Twomp_thaDJ said: Who really knows how the devs designed PvE to go. With the way it is now, I don’t know why they would even bother making a story or animations since it’s “40 min to end RUSH TO CLEAR go go go!” I haven’t read a story in 2 years. The sad thing is I’m sure they have writers that take time to write out a great story and artist to make awesome animations and a good majority of us skip all that. But hey I don’t know all the data and how much of the playing base is actually “competitive “ so maybe there are some folks that still have on animations and actually read the story Yup, they're known as Casuals.
Twomp_thaDJ said: Who really knows how the devs designed PvE to go. With the way it is now, I don’t know why they would even bother making a story or animations since it’s “40 min to end RUSH TO CLEAR go go go!” I haven’t read a story in 2 years. The sad thing is I’m sure they have writers that take time to write out a great story and artist to make awesome animations and a good majority of us skip all that. But hey I don’t know all the data and how much of the playing base is actually “competitive “ so maybe there are some folks that still have on animations and actually read the story
spidyjedi84 said: We really need SCL 10 and up to start opening soon. It's been almost a year since SCLs were introduced, and it's just getting time we need another placement level in PVE and PVP to start opening up.
Sm0keyJ0e said: The problem with the game in its current state, as many long-time players are suffering from, is that PVE is nothing more than speed-based. Every possible advantage you can get to clear faster is the goal: faster device, disable animations, use the team that clears the fastest, boost the horrible loaner node, skip those damn cut scenes as fast as possible, etc. I truly believe this is a problem and quite frankly I'm losing interest. There are other games out there (Marvel-related, maybe even brand new!) that do not force you to clock-watch everything you do to earn rewards, be competitive and place well. None of the current PVE start times work well for anyone on EST (which is a significant portion of the player-base), but beyond that, I am becoming apathetic to the mindless clear-as-fast-as-you-can mechanic for placement.To take it a step further, some allies are now using spreadsheets and apps to maximize their final clears by predicting point additions. I don't think this is what the devs have intended but what do I know...
Tony_Foot said: Yeah but how was places of power making pve fun. It was the same matches, same easy non challenge grind, you could just do it with no timer.
SymmeTrey said: Give us a replay button immediately after we play each PVE node. Having to click thru rewards, go out to the map, re-click the node, reselect characters and team-ups again, is a whole bunch of wasted clicks on every single clear of a node. To quote a Baldur's Gate EE designer - "Every time I click, I hate. Don't make me hate."
Moved to suggestions.
Pr0spect0r said: Why does it say moved. And closed but still able to reply?