Brigby said: We want to give a big thank you to the 3 designers that took the time to answer all of these questions: Alain Valchera, Matheus Funfas, and Pedro Rauiz!
. So in order to increase its replayability, we changed those to something more challenging.
madwren said: . So in order to increase its replayability, we changed those to something more challenging. Hey guys, it would be great if you could learn the difference between "challenging" and "annoying as all get out". Was hoping that you'd make some changes.22 token creatures. Whee. How fun. Not tedious at all.
bken1234 said: madwren said: . So in order to increase its replayability, we changed those to something more challenging. Hey guys, it would be great if you could learn the difference between "challenging" and "annoying as all get out". Was hoping that you'd make some changes.22 token creatures. Whee. How fun. Not tedious at all. Gonna have to echo this one.Remember when we thought 8 eldrazi was bad???
madwren said: bken1234 said: madwren said: . So in order to increase its replayability, we changed those to something more challenging. Hey guys, it would be great if you could learn the difference between "challenging" and "annoying as all get out". Was hoping that you'd make some changes.22 token creatures. Whee. How fun. Not tedious at all. Gonna have to echo this one.Remember when we thought 8 eldrazi was bad??? Seriously. And that's not even considering the "cast 3 creatures with 6 or more power" objective where you manage to draw all 4 Blight Herders but only one other creature in the first 20 turns.