Crash Cycle

2»

Comments

  • spidyjedi84
    spidyjedi84 Posts: 514 Critical Contributor
    I think the happy medium is one LT per crash as a reward. You get it on your first completed attempt, then locks it out for subsequent prizes against that particular character during he 5 day stay. The next attempt the next day you get a small amount of CP, similar to the required 2-star, 3-star, 4-star node. It rewards people who have the character and are able to beat the Titan, and allows additional plays of each crash over the course of 5 days. I know there are some 4-stars I have that aren't fully covered that have seen the Clash as a challenge, and others where you know going in that only a **** board is going to clean your clock.
  • Steel_Colt
    Steel_Colt Posts: 277 Mover and Shaker
    I think the happy medium is one LT per crash as a reward. You get it on your first completed attempt, then locks it out for subsequent prizes against that particular character during he 5 day stay. The next attempt the next day you get a small amount of CP, similar to the required 2-star, 3-star, 4-star node. It rewards people who have the character and are able to beat the Titan, and allows additional plays of each crash over the course of 5 days. I know there are some 4-stars I have that aren't fully covered that have seen the Clash as a challenge, and others where you know going in that only a tinykitty board is going to clean your clock.
    I like this idea. I wouldn't even be opposed to adding 10 or even 20 more levels to the opponent each day, but only if you beat it the previous day. So a "day 5" opponent would be level 370 instead of level 270. 
    Add more of a challenge for those who have 4*s at a higher level. 
  • Steel_Colt
    Steel_Colt Posts: 277 Mover and Shaker
    edited October 2018
    I think the happy medium is one LT per crash as a reward. You get it on your first completed attempt, then locks it out for subsequent prizes against that particular character during he 5 day stay. The next attempt the next day you get a small amount of CP, similar to the required 2-star, 3-star, 4-star node. It rewards people who have the character and are able to beat the Titan, and allows additional plays of each crash over the course of 5 days. I know there are some 4-stars I have that aren't fully covered that have seen the Clash as a challenge, and others where you know going in that only a tinykitty board is going to clean your clock.
    I like this idea. I wouldn't even be opposed to adding 10 or even 20 more levels to the opponent each day, but only if you beat it the previous day. So a "day 5" opponent would be level 370 instead of level 270. 
    Add more of a challenge for those who have 4*s at a higher level. 
    They could also raise the level of the opponent with 20 levels each day, for a higher reward, but make it so that you can only choose to beat it once. 
    Wait it out for higher reward, with the risk of not being able to beat it, or settle for a lower Reward and knock it out the first day.

    This isn't really on topic I guess, please don't hurt me
    @Brigby.
  • captainheath
    captainheath Posts: 260 Mover and Shaker
    I think the happy medium is one LT per crash as a reward. You get it on your first completed attempt, then locks it out for subsequent prizes against that particular character during he 5 day stay. The next attempt the next day you get a small amount of CP, similar to the required 2-star, 3-star, 4-star node. It rewards people who have the character and are able to beat the Titan, and allows additional plays of each crash over the course of 5 days. I know there are some 4-stars I have that aren't fully covered that have seen the Clash as a challenge, and others where you know going in that only a tinykitty board is going to clean your clock.
    I like this idea. I wouldn't even be opposed to adding 10 or even 20 more levels to the opponent each day, but only if you beat it the previous day. So a "day 5" opponent would be level 370 instead of level 270. 
    Add more of a challenge for those who have 4*s at a higher level. 
    I think that's an awesome idea.  I love crashes.  They were a lot more fun when I had under-leveled 4's.  With the additional levels each day they could be fun again.  

    How about first time beat in 5 days:  LT
    2nd:  2 cp
    3rd: 3cp
    4th: 4 cp
    5th: 5 cp

    With additional levels each time beat.  

    Make MPQ fun again.  It is starting to be a chore.
  • Drlex
    Drlex Posts: 114 Tile Toppler
    I would like them to do more crashes, using more characters. I suggest a crash every 3 days. Replaying them at higher levels for CP would be a bonus.