How to deal with Sphinx’s Decree?!?

NickBKK
NickBKK Posts: 97 Match Maker
edited October 2018 in MtGPQ General Discussion
One of my team members just lost an HoD match to a freeze because the opponent included Sphinx’s Decree in the deck.
 
My teammate took a screenshot of the final battle log and we found it’s very helpful as a warning in case we are matched against that players’ deck. There are some useful discard spells that we can try to add to our decks in case we know we are going against a deck with this damned card.

Is there a way we can all help compile and share such information to help warn other people here? Are we allowed to mention their names? Share screenshots of battle log with their names on?

if not, can we find a common place to share the info somewhere else?
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Comments

  • Azerack
    Azerack Posts: 501 Critical Contributor
    Unfortunately I don't believe we CAN name names, but obviously the real resolution would be for Oktagon to fix the tinykitty card or at the very leadt, just disable it if someone DOES have it in their hand and the ai uses it... 
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    edited October 2018
    [MOD MIC ON] “Naming names”, even by screenshot is a violation of forum rule 7. [//MOD MIC]

    If you come across the Sphinx’s Decree bug you should take a screenshot, report it and post in the existing forum thread (without using names of course). 

    https://forums.d3go.com/discussion/75331/sphinxs-decree-causes-game-to-soft-lock-investigating
  • Froggy
    Froggy Posts: 511 Critical Contributor
    So.... as we know the card does not work, can this be considered cheating by using and exploit to burn others? It’s not that the person/people using these decks are unaware of their own games freezing due to it.
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Froggy said:
    So.... as we know the card does not work, can this be considered cheating by using and exploit to burn others? It’s not that the person/people using these decks are unaware of their own games freezing due to it.
    Based on the conversations I've seen around this for a while:  NO

    Since there are no in game rules that expressly prohibit using cards that do not function properly it isn't cheating to do it.  (note this is just what the consensus seems to be to me based on the conversation here: https://forums.d3go.com/discussion/75331/sphinxs-decree-causes-game-to-soft-lock-investigating#latest)

  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    Froggy said:
    So.... as we know the card does not work, can this be considered cheating by using and exploit to burn others? It’s not that the person/people using these decks are unaware of their own games freezing due to it.
    Is it considered cheating no?

    However the bug occurs 100% of the time so if someone has it in their deck, it’s there to troll others, and that’s poor form and bad sportsmanship. 
  • Sarahschmara
    Sarahschmara Posts: 554 Critical Contributor
    Eh. MtG has always been just as much about forcing the other player to lose as it has been about winning.

    There’s a long and rich history of “troll decks” in both paper and PQ.

    Is it nice? No. It is not. But unsportsmanlike? I wouldn’t go that far. 

    In fact, since a card like Solemnity exists, one could make a very good argument that the devs intended trolling to exist in the meta. Solemnity did me absolutely no good in my deck but I usually included when cycling was a thing. 

    Am I playing with Sphinx’s Decree? No. I think it’s too risky to use. But it’s not a players fault if they want the opposition to lose... and it’s not their fault that the card is broken. Blame the devs it you’re feeling salty. 
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    There’s a pretty big difference in using a card designed to interrupt a dominant meta and a card that’s broken and forces people to lose matches due to bad coding.

    The latter I would say is teetering on cheating. If you’re running it explicitly to force other people’s games to freeze and lose points, then I would say that’s a method of cheating not entirely unlike exploiting the code to include illegal cards. You’re creating an advantage for yourself by using faulty code. 
  • Sarahschmara
    Sarahschmara Posts: 554 Critical Contributor
    edited October 2018
    My biggest worry with labeling it “cheating” is that, without an in-game announcement about the bug, many players may actually be unaware of the problem. 

    I’m almost certain that it’s still in a couple of my white starfield decks simply because I haven’t used those walkers lately and haven’t changed them yet. 

    While matchmaking is meant to be restricted to decks entered into the specific event, who knows if that bit of code has been broken too? Goodness knows that plenty of other bits of code are wonky. 
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    My biggest worry with labeling it “cheating” is that, without an in-game announcement about the bug, many players may actually be unaware of the problem. 

    I’m almost certain that it’s still in a couple of my white starfield decks simply because I haven’t used those walkers lately and haven’t changed them yet. 

    While matchmaking is meant to be restricted to decks entered into the specific event, who knows if that bit of code has been broken too? Goodness knows that plenty of other bits of code are wonky. 
    You won’t be facing random unused decks, though. In order to face it out in the wild, your opponent had to register and play with the deck.

    Its possible you played the deck, and didn’t pull the card to cast it. But that’s the difference the devs can track like they did with people intentionally using the legacy card exploit, and people who stumbled across it accidentally. 
  • IM_CARLOS
    IM_CARLOS Posts: 640 Critical Contributor
    Eh. MtG has always been just as much about forcing the other player to lose as it has been about winning.

    There’s a long and rich history of “troll decks” in both paper and PQ.

    Is it nice? No. It is not. But unsportsmanlike? I wouldn’t go that far. 

    In fact, since a card like Solemnity exists, one could make a very good argument that the devs intended trolling to exist in the meta. Solemnity did me absolutely no good in my deck but I usually included when cycling was a thing. 

    Am I playing with Sphinx’s Decree? No. I think it’s too risky to use. But it’s not a players fault if they want the opposition to lose... and it’s not their fault that the card is broken. Blame the devs it you’re feeling salty. 
    In paper magic there is nothing like game crash. So, troll decks are just anti-<enter deck to beat name>-decks.

    In Mtgpq there are crashes for such cards. So fix it or put on ban list until fix it. 
  • Volrak
    Volrak Posts: 732 Critical Contributor
    What would the game be like if everyone used the card?  It's worth thinking about that for yourself, but my guess is it'd turn away new players and demoralise old players. It'd shrink the game's customer base and bring a bad experience to everyone.  Each and every person using the card is nudging the game experience slider another notch towards terrible.

    So if you know about the bug and use the card anyway, you are bringing everyone down, at small advantage to yourself, in a way not intended to be possible within the competitive scope of the game.  I don't see how any action having those characteristics could possibly be considered sportsmanlike.
  • Sarahschmara
    Sarahschmara Posts: 554 Critical Contributor
    Who benefits from this debate over what is and isn’t sporting? The players? No. The devs.

    Every time we start blaming each other, it removes focus from the devs putting out a bad product. It’s unfair to shift the burden of responsibility for each other’s enjoyment to the players when we have no control over the game itself. 

    Until there is a bug list accessible in game detailing these unintended negative interactions, it is a waste of time to feel bad about this stuff. 
  • Volrak
    Volrak Posts: 732 Critical Contributor
    Every time we start blaming each other
    Just to clarify - my comment above had nothing to do with blame.  As far as that goes, the bug is clearly the responsibility of the devs to address.

    My comment just explains my own thoughts on how to decide what to do, given the existence of the bug.  Each of us faces that decision currently, and it's a decision with consequences and impacts on the game we all enjoy.  So, while I cannot recommend feeling bad about it, I respectfully believe it's an absolutely valuable discussion to have.
  • Gunmix25
    Gunmix25 Posts: 1,442 Chairperson of the Boards
    Who benefits from this debate over what is and isn’t sporting? The players? No. The devs.

    Every time we start blaming each other, it removes focus from the devs putting out a bad product. It’s unfair to shift the burden of responsibility for each other’s enjoyment to the players when we have no control over the game itself. 

    Until there is a bug list accessible in game detailing these unintended negative interactions, it is a waste of time to feel bad about this stuff. 
    I completely disagree with you here.  While there is a glitch.  In every single case in which a glitch is abused or intentionally triggered through steps by a player... that is not on the Devs. That is solely the action of that player.  By even suggesting this insults the purpose, sportsmanship and sense of community that coalitions work hard to maintain and abide by. You know very well that the mega coalitions have done what they can to crack down on cheaters or those that abuse the game glitches in such a way that it creates an unsportsmanlike match, and in many cases the event.  

    I agree that the devs have a responsibility to fix these errors,  but by god,  we as honest players also share a responsibility to the gaming community to be fair and sportsmanlike in our conduct with each other during matches.  


  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    edited October 2018
    Who benefits from this debate over what is and isn’t sporting? The players? No. The devs.

    Every time we start blaming each other, it removes focus from the devs putting out a bad product. It’s unfair to shift the burden of responsibility for each other’s enjoyment to the players when we have no control over the game itself. 

    Until there is a bug list accessible in game detailing these unintended negative interactions, it is a waste of time to feel bad about this stuff. 
    Are we blaming each other or are we coming to a consensus as a community about what we view as sportsmanlike conduct? 

    Of course the devs are to blame for it not being fixed, but it doesn’t take away the personal responsibility we have as players to not intentionally damage our opponents by using bugged cards. 

    However, I think this is a much needed conversation and I’m personally proud to be part of a game and community where almost all of you hold yourself to a high standard and don’t condone intentionally using bugged cards to troll other players. 
  • Gunmix25
    Gunmix25 Posts: 1,442 Chairperson of the Boards
    Volrak said:
    What would the game be like if everyone used the card? 
    This! Well said @Volrak
  • Szamsziel
    Szamsziel Posts: 463 Mover and Shaker
    Hmm. Actually if everyone use this card I have no doubt that soon everyone plays some discard strategy or hiper aggro to counter this meta. (dispossess I'm looking at you). Or as far as I remember decree only freeze if have spell on hand, so creatures/support only deck should be safe. Vryn Wingmare should also see play.
  • Gunmix25
    Gunmix25 Posts: 1,442 Chairperson of the Boards
    Szamsziel said:
    Hmm. Actually if everyone use this card I have no doubt that soon everyone plays some discard strategy or hiper aggro to counter this meta. (dispossess I'm looking at you). Or as far as I remember decree only freeze if have spell on hand, so creatures/support only deck should be safe. Vryn Wingmare should also see play.
    Problem with that is it still means a spell in hand... regardless of what that spell does. 
  • Laeuftbeidir
    Laeuftbeidir Posts: 1,841 Chairperson of the Boards
    -> tl;dr:

    Don't run spells against a white or colorless walker. If you do run spells, win before Greg can cast too many cards.