What if MPQ introduced "DEBUFFS" to the game?
marvel075
Posts: 125 Tile Toppler
What if "Debuffs" were added to spice up the game? I made a list that could add more diversity to the game, tell me what you think!
https://docs.google.com/presentation/d/1uiV8LilAyUWuid0fH1T9CH1-PEbmClRNxR0tD267QZM/edit#slide=id.p /
https://docs.google.com/presentation/d/1uiV8LilAyUWuid0fH1T9CH1-PEbmClRNxR0tD267QZM/edit#slide=id.p /
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Comments
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More abilities are always a good thing, if only to add some more strategy to the game. Depending on your definition of "debuff" we've already got some in the game. Cloak and Dagger already does this with their Black when it's active. You could call protect tiles a passive debuff, since they reduce the damage that the enemy team does for everything.
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I use a debuff all the time in pvp. Her name is Rogue.5
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sambrookjm said:More abilities are always a good thing, if only to add some more strategy to the game. Depending on your definition of "debuff" we've already got some in the game. Cloak and Dagger already does this with their Black when it's active. You could call protect tiles a passive debuff, since they reduce the damage that the enemy team does for everything.0
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Your document is not set to 'public'.0
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They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.0 -
FYI i also made a section where these debuffs apply to "CAPCOM PUZZLE QUEST", another section i did if you want to check it out.
https://docs.google.com/presentation/d/1_Cgon_xai6BpI1VIOUQ_E2lvmdgtWdNABCpYbu_nBM0/edit#slide=id.g3c18b215e1_0_20
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I have not heard of "capcom puzzle quest". Does it have a different name, or does it not exist?0
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tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.0 -
marvel075 said:tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.0 -
marvel075 said:tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.
Are you suggesting these as a support type thing or just special tiles on the board that you destroy to apply the affects.0 -
tiomono said:marvel075 said:tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.
Are you suggesting these as a support type thing or just special tiles on the board that you destroy to apply the affects.0 -
Jaedenkaal said:tiomono said:marvel075 said:tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.
Are you suggesting these as a support type thing or just special tiles on the board that you destroy to apply the affects.0 -
marvel075 said:Jaedenkaal said:tiomono said:marvel075 said:tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.
Are you suggesting these as a support type thing or just special tiles on the board that you destroy to apply the affects.
Creating new status effects like you describe would either only be practically implemented for new characters (similar to how charge tiles aren’t created by any characters older than 4* Thor, assuming 3* Rag’s rework for his third power counts as a “new” character), which potentially exasperates power creep and alienates long-term players, or would require extensive reworks of existing characters, which generates a TON of work for little potential revenue for the design team (as well as extreme balance issues without extensive play-testing). Both are losing propositions, so while you’re idea has a lot of merit, I can’t see large scale additions of status effects going into the game after 5 years unless they are looking to roll out MPQ 2.0. I guess it’s possible they could introduce them as new support effects, but I could also see that being unpopular.
just my $0.020 -
ZootSax said:marvel075 said:Jaedenkaal said:tiomono said:marvel075 said:tiomono said:They basically have these effects in game through the existing mechanics though. I am not sure if you are thinking of adding these in place of teamups or supports or how you propose they should implement it.
It seems like everything you are suggesting already has the ability to be in game through teamups, supports, character abilities, or in an event called fight for wakanda.
Are you suggesting these as a support type thing or just special tiles on the board that you destroy to apply the affects.
Creating new status effects like you describe would either only be practically implemented for new characters (similar to how charge tiles aren’t created by any characters older than 4* Thor, assuming 3* Rag’s rework for his third power counts as a “new” character), which potentially exasperates power creep and alienates long-term players, or would require extensive reworks of existing characters, which generates a TON of work for little potential revenue for the design team (as well as extreme balance issues without extensive play-testing). Both are losing propositions, so while you’re idea has a lot of merit, I can’t see large scale additions of status effects going into the game after 5 years unless they are looking to roll out MPQ 2.0. I guess it’s possible they could introduce them as new support effects, but I could also see that being unpopular.
just my $0.020
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