Machine said: Thanks @Brigby! I hope you won't run this event simultaneously with another coalition event!
khurram said: Machine said: Thanks @Brigby! I hope you won't run this event simultaneously with another coalition event! What do you mean by "another" coalition event. This is not a coalition event.And what's the harm in running a coalition event with it simultaneously
rafalele said: Brigby thank you all for this new event. The whole idea is fresh and I hope it will get to a good end. Habing the Betas has been a nicw way of getting it inyo the game.Could be possible to have a list of the changes made from the beta to the version that is going to be played this weekend. I mean starting and ending time of each phase, node refreshing timers in the second and third phases, number of charges in each phase, objectives...Thank you in advance.
Brigby said: rafalele said: Brigby thank you all for this new event. The whole idea is fresh and I hope it will get to a good end. Habing the Betas has been a nicw way of getting it inyo the game.Could be possible to have a list of the changes made from the beta to the version that is going to be played this weekend. I mean starting and ending time of each phase, node refreshing timers in the second and third phases, number of charges in each phase, objectives...Thank you in advance. Sure! I'll ping the team and see if I can get an overview of what changes were made from beta to live.
Kinesia said: Time pressure. Time pressure = harm to daily life, explicitly.An event with zero time pressure could be run but not a coalition one, people would want to play new duel decks but be obligated to play old compulsory coalition event.
Gunmix25 said: Kinesia said: Time pressure. Time pressure = harm to daily life, explicitly.An event with zero time pressure could be run but not a coalition one, people would want to play new duel decks but be obligated to play old compulsory coalition event. @Kinesia What you said is especially true if they use the format in Beta #1 for phase 3.
ArielSira said: I think its rather gonna be like Beta2 and that the timer for Beta1 was mistakingly put at 05:00 (5 minutes) instead of 05:00:00 (5 hours).
Brigby said: Hi Everyone. Once I gather all the information I need, I'll be sure to create an Event Detail page for Zendikar vs Eldrazi. In the meantime though, here is a brief overview of some of the battle details that were changed:Phase Start/End TimesChallenge Phase: 22h -> 18hDuel Phase: 8h -> 18hFinal Duel Phase: 24h -> 12hTotal: 54h -> 48hObjectives - Playing As Nissa (PvE)Call to Arms: Create 16 or more Creature Tokens... -> Create 22 or more Creature Tokens...Spell Caster -> Bounty Hunter: Deal 20 or more damage to a Planeswalker during a turn.Objectives - Playing As Nissa (PvP)Geomancer -> Prodigal: Win with only cards that costs 11 or more mana.Ambush -> Pauper: Win with only Common and Uncommon cards.Objectives - Playing as The Eldrazi (PvE)Call to Arms: Create 16 or more Creature Tokens... -> Create 20 or more Creature Tokens...Striker -> Mightstone: Cast 3 or more creatures with power 6 or more.Objectives - Playing As The Eldrazi (PvP)Emrakul's Emergence -> Prodigal: Win with only cards that costs 11 or more mana.Artificer -> Pauper: Win with only Common and Uncommon cards.ChargesInitial Charges: 2 -> 0Maximum Charges: No changeRecharge Time: 10 min -> 5 hrs 30 min
thesmallesthuman said:My coalition is a ghost town right now because there’s already nothing to do in game. At least let us grind!Please please tell me this is a misunderstanding and that this is the old list and there’s a new list of updates for the upcoming event that reflects the desires of your players.