Are there ever going to be character re-balances again?
Comments
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wymtime said:NeonBlue said:When you have damn near 200 characters, buffing across the board is unfeasible. It's the same argument I have with my League of Legends friends. They always ask for Riot to "buff instead of nerf" so that every character is "balanced" but then they have to buff 200 characters when they can just nerf like 5. In both ways, balance is achieved but one path takes a lot more effort than the other.
In this case, I'm okay with them just nerfing whoever is overused every few months. If you're worried about your investments getting nerfed, then don't invest in the absolute strongest teams. That should be the tradeoff, so that people can balance strength with the risk of nerfs. I wonder if as many people would still invest in Thorkoye if D3 followed this trend.
I think there are two things that make a character fundamentally "good" or "bad" in terms of design:
1. Do they excel at what they are intended to do?: A well-designed character has a kit that accentuates a particular role, goal, or purpose. Poor design here can mean either they do not fit onto any team in any meaningful way (ie. no real role), or they are too good at doing too many things.
2. Do they offer something that is not offered by its competitors?: The quality of a character's design is relative its alternatives (ie. other characters in that tier). Even if a character has a "good" design by the previous point's standards, if another character does the exact same thing but better, then you have a poorly designed character by comparison. No two characters should fulfill the same role without bringing something unique to the team that makes them a viable option.
I think a lot of characters in the game suffer from either point or both. To allow more niche characters to excel, the powerhouses that can do everything or do a few things significantly better than all of its alternatives need to be brought down a bit.1 -
However, most of the complaints I've seen are that within a tier, some characters just reign far above others in terms of design.
You should look around more because I can guarantee you that most of the complaints are about characters that are garbage. Because nobody likes to pull a character and feel like the cover is a waste because that character is **** (where people don't mind pulling one that's a little too powerful, because being a little strong is still FUN).
Outside of Gambit and OML, all of the rebalances they've done have been to fix sub-par characters. And those are the rebalances people want to see again.
I understand the logic behind choosing to nerf 5 characters instead of buffing 200, but that's the opposite of the problem MPQ has. Nerfing the few outlier stronger characters doesn't fix the garbage characters. Nerfing Thor/Okoye is not going to make people use Wasp or Banner or Doc Ock. It'll make them use the other 20 5*s that aren't Wasp/Banner/Ock.
And it isn't exclusive to the 5* Tier. There are many 3*s people would like to see buffed. It's not as bad with the 4's, but that's because they've fixed so many of them already.0 -
Rebalances were one of the best parts of the game. In fact, I was more excited for the rebalances each season than most of the new characters. There's nothing more disappointing than having a character you love be borderline unplayable or just too weak to compete, but then having that character improved and made either solidly playable or great? It's like a new lease on life for that character, and our excitement in the game.
Sure, there were some misses (Kingpin), some negligible changes (Elektra, Miles, Drax, Mr. Fantastic, Venom), some good (4* Star-Lord, Mordo), but then there were the amazing updates too (4* Wasp, 3* Iron Man, Riri) that took characters out of the trash and put them in the top tier, changing gameplay dynamics in notable ways.6 -
JHawkInc said:However, most of the complaints I've seen are that within a tier, some characters just reign far above others in terms of design.
You should look around more because I can guarantee you that most of the complaints are about characters that are garbage.0 -
barrok said:guzktgui said:Speaking about money, they keep asking why you would not recommend MPQ to a friend, one reason is that there are more than 200 characters but you only use 10...
Watch pros play Dota. Watch pros play Magic the Gathering. We as humans are good at min-maxing, so inevitably we lean towards the strongest characters. It would be darn near impossible to create 170 characters that are equally balanced (on both individual power level and "combo" potential).
edit: also, with "essentials" they kind of do force you to play other characters.0 -
Rockwell75 said:barrok said:How much money do you think they make by re-balancing characters?0
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Asmodaeus said:Rockwell75 said:barrok said:How much money do you think they make by re-balancing characters?1
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Do rebalances make/lose money? I dunno, probably neither. Its extra work, so I guess it costs more. So then let them make money. Put out a "system reboot deal", 3 covers of each 4* plus whatever else for $20 or whatever. If a 5* gets reworked then have it be 6 covers of their feeder.I thought they stopped reworks because they actually addressed most of the worst characters, and its not good to just keep raising the floor constantly. But they stopped a while ago, and there are plenty of characters that should be looked at now. Even if its not seen as a balance or competition issue, its been long enough they should think about it as a customer satisfaction issue.0
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we don't know
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