Are there ever going to be character re-balances again?
Rockwell75
Posts: 268 Mover and Shaker
Or should I just give up hope of 5* Wasp ever being usable?
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The last update did note "character balance changes" to coincide with the anniversary, but I have not seen anything in regards to which characters0
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They are going to balance 1* iron man so he is more usable for beginning players. The devs feel every other tier is fine.1
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ABaker84 said:The last update did note "character balance changes" to coincide with the anniversary, but I have not seen anything in regards to which characters
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It’s been about a year since any changes were made outside of Gambit, Some have had broken mechanics fixed, but there’s been basically nothing else. Many 5s still ages away from being useful. Plenty of trash in the 3/4 tier. It’s pretty clear from their inaction that they don’t care so much about this. If it’s not a new release or a support, it probably doesn’t rate at this point.1
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I bring this up every time they post a survey for us. It is my #1 suggestion to improve this game. I love MPQ, but please stop spending so much time and energy on releasing new characters every other week and instead spend that effort on re-balancing the existing characters. We all see the problem -- dilution is out of control and required character nodes make it necessary for us to roster each character.
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How much money do you think they make by re-balancing characters? My guess is it is a net loss for them. New characters at least generate some revenue.
What would be awesome is if they combined the two. For ever new character they tweak an existing. They could even 'relate' them, by adjusting a 3* to work well with the new 4*.1 -
barrok said:How much money do you think they make by re-balancing characters? My guess is it is a net loss for them. New characters at least generate some revenue.
What would be awesome is if they combined the two. For ever new character they tweak an existing. They could even 'relate' them, by adjusting a 3* to work well with the new 4*.
As a side note, not only are we at the 5 year anniversary we are at the 1 year anniversary as well. Last time a buff was done. Happy times.0 -
They are in full survival mode and can only focus time on things that might earn money. Rebalances will only be done if not doing them threatens the entire balance of the game like with Gambit.1
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Speaking about money, they keep asking why you would not recommend MPQ to a friend, one reason is that there are more than 200 characters but you only use 10...
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guzktgui said:Speaking about money, they keep asking why you would not recommend MPQ to a friend, one reason is that there are more than 200 characters but you only use 10...
Watch pros play Dota. Watch pros play Magic the Gathering. We as humans are good at min-maxing, so inevitably we lean towards the strongest characters. It would be darn near impossible to create 170 characters that are equally balanced (on both individual power level and "combo" potential).
edit: also, with "essentials" they kind of do force you to play other characters.0 -
barrok said:guzktgui said:Speaking about money, they keep asking why you would not recommend MPQ to a friend, one reason is that there are more than 200 characters but you only use 10...
Watch pros play Dota. Watch pros play Magic the Gathering. We as humans are good at min-maxing, so inevitably we lean towards the strongest characters. It would be darn near impossible to create 170 characters that are equally balanced (on both individual power level and "combo" potential).
edit: also, with "essentials" they kind of do force you to play other characters.
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barrok said:How much money do you think they make by re-balancing characters?
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But you are looking at it backwards rockwell, at least compared to what we are talking about.
I am asking how much would they make by re balancing characters... not how much good will they would make by re balancing characters.
You already spent your money. They got that from you. Regardless of what they do with the characters they already have your money. That is the reason why re balancing is a difficult thing to do in development. Even if the character needs it, it is still time/money spent on a character that already exists (and that they already got your money for)
Could they lose future money from you by not rebalancing? Sure... but these games seem to care more about what they got from you, rather than what they could get in the future.
Edit: 100% agree about Wasp though. No 5* should suck so bad. The rarity alone should guarantee that they are all at least good.0 -
barrok said:But you are looking at it backwards rockwell, at least compared to what we are talking about.
I am asking how much would they make by re balancing characters... not how much good will they would make by re balancing characters.
You already spent your money. They got that from you. Regardless of what they do with the characters they already have your money. That is the reason why re balancing is a difficult thing to do in development. Even if the character needs it, it is still time/money spent on a character that already exists (and that they already got your money for)
Could they lose future money from you by not rebalancing? Sure... but these games seem to care more about what they got from you, rather than what they could get in the future.
Edit: 100% agree about Wasp though. No 5* should suck so bad. The rarity alone should guarantee that they are all at least good.
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guzktgui said:Speaking about money, they keep asking why you would not recommend MPQ to a friend, one reason is that there are more than 200 characters but you only use 10...0
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I don't see the argument of not being able to use your other 100+ roster, unless you are purely focusing on speed in PvE. Of course, that got to be some kind of sacrifice. There's always a choice, but you chose speed over variety. Stop blaming the devs.
As for balancing, for every character that you buffed, another character will move down the lower tier. Not every character is meant to be in the top tier in clearing PvE or PvP. Some are just meant to be used differently than just high damage attack and quick ap gaining abilities.
For the call to 5* buffing, it seems like the characters must have similar match damage, which brings buffing older 5* match damage to newer 5*'. Then, characters are compared based on damage/ap. If a certain character damage/ap is lower than other character, then this charcter need a buff.
Why not just ask the devs to turn the characters into such a way that all characters attack are based on the player's level and attributes? The level or attributes are divided into 5 tiers.
You have 5 fixed match damage and damage/ap ranking. if you bring 5* into the match, all your 5* will have the same ap/damage and match damage. In that way, everything is balanced and you can bring any character you want.
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There's always a choice, but you chose speed over variety. Stop blaming the devs.
As for balancing, for every character that you buffed, another character will move down the lower tier. Not every character is meant to be in the top tier in clearing PvE or PvP. Some are just meant to be used differently than just high damage attack and quick ap gaining abilities.To your first statement-- it's not really a choice. The need for speed is part of the game's design, both for obtaining top rewards (in PVP and PVE) but also for dealing with the drudgery of the grind. When I moved to 5s I thought "I can still play with my 4s if I want variety" but once I experienced the sheer speed and efficiency of top 5s there was absolutely no way I could go back to using 4s. There's nobody else to blame but the devs as they are the ones who designed a game that emphatically rewards relying on the top 1% of characters.To your second point nobody is (or at least I'm not) saying that some characters shouldn't be better than others...the point is rather that some characters are so bad that some extra TLC is needed. I would argue this is less true about characters that fell victim to power creep (Phoenix, Surfer) and more about characters who were tinykitty right out of the gate (most recently Wasp). The should be more quality control on the 5* tier-- the players who have struggled and invested long and hard to get there deserve it imho...and are more likely to keep spending.1 -
When you have damn near 200 characters, buffing across the board is unfeasible. It's the same argument I have with my League of Legends friends. They always ask for Riot to "buff instead of nerf" so that every character is "balanced" but then they have to buff 200 characters when they can just nerf like 5. In both ways, balance is achieved but one path takes a lot more effort than the other.
In this case, I'm okay with them just nerfing whoever is overused every few months. If you're worried about your investments getting nerfed, then don't invest in the absolute strongest teams. That should be the tradeoff, so that people can balance strength with the risk of nerfs. I wonder if as many people would still invest in Thorkoye if D3 followed this trend.0 -
NeonBlue said:When you have damn near 200 characters, buffing across the board is unfeasible. It's the same argument I have with my League of Legends friends. They always ask for Riot to "buff instead of nerf" so that every character is "balanced" but then they have to buff 200 characters when they can just nerf like 5. In both ways, balance is achieved but one path takes a lot more effort than the other.
In this case, I'm okay with them just nerfing whoever is overused every few months. If you're worried about your investments getting nerfed, then don't invest in the absolute strongest teams. That should be the tradeoff, so that people can balance strength with the risk of nerfs. I wonder if as many people would still invest in Thorkoye if D3 followed this trend.1 -
The did just rebalance gambit.. for better or worse they did do one recently0
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