A New Age of Hoarding Starts Tommorrow
Comments
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Tensuun said:However, I don't really see the point maintaining two max-champed 2*s at all times.Thanos & The Two Star EssentialsIn case the distinction is lost, the game will auto-pick the highest level version of an essential character. When you have more than one at the same level, it will auto-pick the healthier version. So, since the essentials don't sort to the front of the list like they do in PvP, you don't have to waste time scrolling through hundreds of characters if you want to save a health pack finding another copy.2
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I don't understand why you'd have two 2* Max champs and a 3rd to get up to 63 covers. Surely the benefit is a 1:1 sale of max champ and have the farm dupe ready for an instant net win without losing the availability of your max champ or having to save the ISO. But you do need the HP spare which is harder to acquire than the ISO.0
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Previously when my 2* dupes hit 135 I would toss my maxed and start a rebuild. This let me eliminate cover waste and still always have a decent leveled one for required nodes. Most of the time I would have 75k iso tied up in each dupe.
Now I intend to always keep 1 at 144 and wait for the dupes to reach 50 covers saved. Then champ them, sell them, and start over. This frees up the redundant iso to level other characters.
I currently have about a dozen 3*s with both a 266 and a 2nd one champed. The dupe champs will still get their levels as covers arrive, but now any new dupes will just be cover banks until I choose to do more with them.
While still a long way off from maxing any 4*s, I no longer have a reason to start a rebuild early (plan was at 360). I can just push them to max then start a dupe. If I start with 10 straight covers of 1 color there will no longer be any waste to fret over.0 -
I think what people are missing from the OP, and I could be wrong, is the difference between going into a 3* pvp with a max champed toon vs a just champed one (or god forbid a non champed) is night and day. I know I was excited to hear I didn't have to sell my max champed 3* for iso (even though I have since the update went live on Wednesday, twice)0
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Once you are in 4* and 5* land, there is never a phase of mpq where you NEED a 2* at level 144. It doesn’t speed up pve in the 2* essential nodes, and you should be able to beat DDQ with any level of 2*. There is no point at all in hoarding covers unless you don’t have 13 covers yet or the ISO to champ them, once you do.1
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beyonderbub said:Once you are in 4* and 5* land, there is never a phase of mpq where you NEED a 2* at level 144. It doesn’t speed up pve in the 2* essential nodes, and you should be able to beat DDQ with any level of 2*. There is no point at all in hoarding covers unless you don’t have 13 covers yet or the ISO to champ them, once you do.0
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Pantera236 said:I think what people are missing from the OP, and I could be wrong, is the difference between going into a 3* pvp with a max champed toon vs a just champed one (or god forbid a non champed) is night and day. I know I was excited to hear I didn't have to sell my max champed 3* for iso (even though I have since the update went live on Wednesday, twice)0
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broll said:beyonderbub said:Once you are in 4* and 5* land, there is never a phase of mpq where you NEED a 2* at level 144. It doesn’t speed up pve in the 2* essential nodes, and you should be able to beat DDQ with any level of 2*. There is no point at all in hoarding covers unless you don’t have 13 covers yet or the ISO to champ them, once you do.
I pointed out to him that there is actually an iso bank at the top of the screen also. If he sold them the iso would still be there when he woke up in the morning and he would need fewer roster slots.2 -
I've never understood the point of rostering 2* dupes...I sell mine as soon as I have a single cover over 144 . 2s are useless in PvP and basically do nothing in their essential nodes once you're well established in 3/4 land.
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Rockwell75 said:I've never understood the point of rostering 2* dupes...I sell mine as soon as I have a single cover over 144 . 2s are useless in PvP and basically do nothing in their essential nodes once you're well established in 3/4 land.
Beyond those, they are also emergency roster slots and an iso bank. That may no longer be an issue, but it sure saved my behind a few months ago when I needed to champ 4 4*s in 2 weeks.0 -
Rockwell75 said:I've never understood the point of rostering 2* dupes...I sell mine as soon as I have a single cover over 144 . 2s are useless in PvP and basically do nothing in their essential nodes once you're well established in 3/4 land.1
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ZeroKarma said:broll said:beyonderbub said:Once you are in 4* and 5* land, there is never a phase of mpq where you NEED a 2* at level 144. It doesn’t speed up pve in the 2* essential nodes, and you should be able to beat DDQ with any level of 2*. There is no point at all in hoarding covers unless you don’t have 13 covers yet or the ISO to champ them, once you do.
I pointed out to him that there is actually an iso bank at the top of the screen also. If he sold them the iso would still be there when he woke up in the morning and he would need fewer roster slots.0 -
@The rockett
Out of curiosity, why use 2*s for Thanos fodder?
I always use my under-covered non-essential 5*s for Thanos fodder.
a) If I pick the right guys I can get exactly 8 immediate wins out of mine (albeit it depends on what level your Thanos is at).
b) Less time changing chars.
c) I still never use health packs to clear.
d) PLUS I can pick 5*s that complete a rainbow (Red/Blue/Yellow) to help ensure a quick victory even if Black/Pink/Green are starved for a match out of the gate.
My go-to is DocOck/OML
Am I missing something why 2*s would be better?1 -
skittledaddy said:@The rockett
Out of curiosity, why use 2*s for Thanos fodder?
I always use my under-covered non-essential 5*s for Thanos fodder.
a) If I pick the right guys I can get exactly 8 immediate wins out of mine (albeit it depends on what level your Thanos is at).
b) Less time changing chars.
c) I still never use health packs to clear.
d) PLUS I can pick 5*s that complete a rainbow (Red/Blue/Yellow) to help ensure a quick victory even if Black/Pink/Green are starved for a match out of the gate.
My go-to is DocOck/OML
Am I missing something why 2*s would be better?1 -
Just to throw my three cents in, I always carry a max-champed Ares. I just can't let go of him. He slaughters the 2-star DDQ nodes pretty much by himself. All the other twos I recycle as soon as I have one cover over 144, but I always carry that max-champed Ares...0
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OJSP said:skittledaddy said:@The rockett
Out of curiosity, why use 2*s for Thanos fodder?
I always use my under-covered non-essential 5*s for Thanos fodder.
a) If I pick the right guys I can get exactly 8 immediate wins out of mine (albeit it depends on what level your Thanos is at).
b) Less time changing chars.
c) I still never use health packs to clear.
d) PLUS I can pick 5*s that complete a rainbow (Red/Blue/Yellow) to help ensure a quick victory even if Black/Pink/Green are starved for a match out of the gate.
My go-to is DocOck/OML
Am I missing something why 2*s would be better?The rockett said:
2* essentials. That’s why.
I thought you meant the Easy Nodes, not the 2*Essential Nodes.
My bad.0
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