There should be two training grounds
Comments
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I really don't understand why it is impossible to chose/switch the way the AI is selected.
If players' deck are saved by the server to be used by the AI, there should be a way to tag the deck as Standard when it is submitted as the event deck for a player.
So I guess that when the AI looks for an opponent, it should "randomly" select a deck tagged as "Standard" and that's it !
Selecting Standard/Non Standard should be a toggle switch. Or maybe it is just that there are UI standards in this game and Oktagon has to stick to it... which would be very sad
Why not just select the AI Deck based on the Standard or Non-Standard nature of player's event deck. If you submitted a Legacy then you are matched to a Legacy, if it is Standard, then you are matched to a Standard. If a player is matched against something he/she didn't want, well that is the player's fault.1 -
Absolutely. One of the funnest parts of magic is building decks and right now there's no way to test them other than story mode.
I don't even care about more rewards, I just want to minimize the amount I have to play in the legacy dumpster fire.1 -
hawkyh1 said:I'm thinking 2 nodes tg with a combined score used for
the reward which would stay as it is. thus those who
want to test standard deck can do so and those who
want to play legacy tg will have no change to what they
have now. the reward structure is calculated and it
would be more suitable to have that as a separate
discussion.
HHChocostove said:Just do both and give out 10 crystals instead of 15. Alternating just sounds silly. Missing out on 10 crystals? Whatever, no big deal. Making new decks every other day? No thanks. I don't have the spare deck slots. They cost too much.Rasalghul said:
Selecting Standard/Non Standard should be a toggle switch. Or maybe it is just that there are UI standards in this game and Oktagon has to stick to it... which would be very sad
Why not just select the AI Deck based on the Standard or Non-Standard nature of player's event deck. If you submitted a Legacy then you are matched to a Legacy, if it is Standard, then you are matched to a Standard. If a player is matched against something he/she didn't want, well that is the player's fault.
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While it's good to have standard TG, alternating is actually a regression in player's experience, specially when deck slots are tricky to unlock.1
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Echoing the above thoughts:
Both training grounds every day. 300 runes as rewards for winning each match. With 6 new PWs, we’ve got a LOT of runes to farm.
I’ve got a half dozen of my newest PWs at lower levels because I can’t afford to level them.0 -
While typing this, I came up with a near-perfect solution. Keep the schedule exactly as they have planned, but extend Training Grounds to two days long. It doesn't change rewards at all, but both will always be available.
It would be even better to have both run every day, and have one with the crystal reward, the other with it swapped out for 1500+ runes. The one giving crystals could switch each day, or just be the standard one.
Also, wins should give more runes, at least after you've gotten progression. 300 would be reasonable, 10x opponent Planeswalker's level would be my favorite.
6 -
I reality runes were always insufficient even when QB was around. Our thirst for runes since QB was removes makes us settle for less. AT least 500+ runes a win is appropriate and still grindy for people that like to grind.
this new Tg from my understanding is not available daily which does not help our runes problems
2 -
jimpark said:hawkyh1 said:I'm thinking 2 nodes tg with a combined score used for
the reward which would stay as it is. thus those who
want to test standard deck can do so and those who
want to play legacy tg will have no change to what they
have now. the reward structure is calculated and it
would be more suitable to have that as a separate
discussion.
HHChocostove said:Just do both and give out 10 crystals instead of 15. Alternating just sounds silly. Missing out on 10 crystals? Whatever, no big deal. Making new decks every other day? No thanks. I don't have the spare deck slots. They cost too much.Rasalghul said:
Selecting Standard/Non Standard should be a toggle switch. Or maybe it is just that there are UI standards in this game and Oktagon has to stick to it... which would be very sad
Why not just select the AI Deck based on the Standard or Non-Standard nature of player's event deck. If you submitted a Legacy then you are matched to a Legacy, if it is Standard, then you are matched to a Standard. If a player is matched against something he/she didn't want, well that is the player's fault.Just to be clear, my idea only adds 150 crystals, not 600Current:15 crystalsMy IdeaStandard:10Legacy :10Total:202 -
Chocostove said:jimpark said:hawkyh1 said:I'm thinking 2 nodes tg with a combined score used for
the reward which would stay as it is. thus those who
want to test standard deck can do so and those who
want to play legacy tg will have no change to what they
have now. the reward structure is calculated and it
would be more suitable to have that as a separate
discussion.
HHChocostove said:Just do both and give out 10 crystals instead of 15. Alternating just sounds silly. Missing out on 10 crystals? Whatever, no big deal. Making new decks every other day? No thanks. I don't have the spare deck slots. They cost too much.Rasalghul said:
Selecting Standard/Non Standard should be a toggle switch. Or maybe it is just that there are UI standards in this game and Oktagon has to stick to it... which would be very sad
Why not just select the AI Deck based on the Standard or Non-Standard nature of player's event deck. If you submitted a Legacy then you are matched to a Legacy, if it is Standard, then you are matched to a Standard. If a player is matched against something he/she didn't want, well that is the player's fault.Just to be clear, my idea only adds 150 crystals, not 600Current:15 crystalsMy IdeaStandard:10Legacy :10Total:20
2 events x 10 crystals x 30 days = 600
As opposed to the total subtracted from the current TG rewards:
600 - (1 event x 15 crystals x 30 days) = 150
And the latter equation definitely is more valuable to see; not to mention reasonable and enticing.0 -
jimpark said:Chocostove said:jimpark said:hawkyh1 said:I'm thinking 2 nodes tg with a combined score used for
the reward which would stay as it is. thus those who
want to test standard deck can do so and those who
want to play legacy tg will have no change to what they
have now. the reward structure is calculated and it
would be more suitable to have that as a separate
discussion.
HHChocostove said:Just do both and give out 10 crystals instead of 15. Alternating just sounds silly. Missing out on 10 crystals? Whatever, no big deal. Making new decks every other day? No thanks. I don't have the spare deck slots. They cost too much.Rasalghul said:
Selecting Standard/Non Standard should be a toggle switch. Or maybe it is just that there are UI standards in this game and Oktagon has to stick to it... which would be very sad
Why not just select the AI Deck based on the Standard or Non-Standard nature of player's event deck. If you submitted a Legacy then you are matched to a Legacy, if it is Standard, then you are matched to a Standard. If a player is matched against something he/she didn't want, well that is the player's fault.Just to be clear, my idea only adds 150 crystals, not 600Current:15 crystalsMy IdeaStandard:10Legacy :10Total:20
2 events x 10 crystals x 30 days = 600
As opposed to the total subtracted from the current TG rewards:
600 - (1 event x 15 crystals x 30 days) = 150
And the latter equation definitely is more valuable to see; not to mention reasonable and enticing.Oh no worries. I just didn't want anyone to think I was trying to get greedy. :-)Alternately, Maybe do standard with 15 crystals and Legacy with a straight 300 runes per win. Anything but alternating daliy.1 -
Maybe reading too much this thread makes me paranoid but the release note only says about winning Runes while playing the standard TG. I hope there still are some crystals at the end of it or the runes rewards are higher.0
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I'd suggest one more thing by the way. Id suggest to remove runes reward from tg or limit them only to winning one. (100 per match).
There should be leveling incentive though - so i'd like to get 1/20-1/5 of next level added directly to used planeswalker. So you could get 1 level Just by playing tg for a week. Of course amount is to be discussed.1 -
Removing runes and having Planeswalkers level by use is probably a good idea (I don't like it, since I like finding sweet spots for my Planeswalkers below 60). However, doing it just in Training Grounds would be super confusing, especially if it only works a limited number of times per day.
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It really is a ridiculous design... "Oh the new Dragons event is starting today... I need to do some standard deck testing... oh wait, it's Friday...."
That honestly should never be a thing.5 -
Came to add my voice to the chorus of complaints about the nonsense of alternating Training Grounds.
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let them keep the 15 crystals reward and replace it with 5000 runes per win. lack of runes is more madening to me. How are supposed to level up the barrage of incoming PWs while, even as vets we still have underleveled PWs?
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This is an online Magic the Gatheting game, I think there should be a way of playing with standard or legacy cards everyday out of the events way.
To test your decks or just to play.
They already had the legacy Training grounds. Should be the easy way just to make a parallel standard one.
Why making it this strange way? Anyone at D3 or Oktagon thought that players prefer this way?0 -
gogol666 said:It seems that everybody is in favor of being able to play both standard and legacy TG at the same time, even without additional rewards.
I particularly like @DBJones proposal that makes everybody happy.
Please d3/oktagon, continue to listen to your communityDBJones said:While typing this, I came up with a near-perfect solution. Keep the schedule exactly as they have planned, but extend Training Grounds to two days long. It doesn't change rewards at all, but both will always be available.
It would be even better to have both run every day, and have one with the crystal reward, the other with it swapped out for 1500+ runes. The one giving crystals could switch each day, or just be the standard one.
Also, wins should give more runes, at least after you've gotten progression. 300 would be reasonable, 10x opponent Planeswalker's level would be my favorite.hawkyh1 said:I'm thinking 2 nodes tg with a combined score used for
the reward which would stay as it is. thus those who
want to test standard deck can do so and those who
want to play legacy tg will have no change to what they
have now. the reward structure is calculated and it
would be more suitable to have that as a separate
discussion.
HHHaving 1 TG event with 2 nodes - one node is legacy and one node is standard. The rewards structure, i.e. up to 4 wins, would remain the same, regardless of which one you decided to play.This gives people the choice to just play legacy or standard or both while still having both available at all times. The reason I like this is because, I recently played standard TG and it took me forever to finish a game (which is understandable, new set, HOU rotates, etc). But it made me think... man I wish I could just play 4 legacy games with my speed deck so I can quickly get this out of the way and not invest too much time in the game.1 -
The problem with that is, lots of people would probably do the same, and there may not be enough Standard decks for those who want to test their Standard decks to really get a good idea of what they're up against. Now, if they add some way of pulling decks saved for other events into the TG pool, your preferred idea would work great.
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