Alex502 said: I also think that Kingpin blows, his rework did such terrible things to his effectiveness for a player to use. Also, I really wish that Psylocke's powers were just slightly different. First rebalance her damage between powers, then make it so that her red drops in cost based on how many attack tiles are on the board instead, then make her black cost less depending on the strike tiles on the board. That way as she fires one, the next gets cheaper, firing that cheapens the opposite power, etc etc. Her blue is stanky, though.Follow up: I think Quake blows compared to her potential. Super underwhelming. And does ANYONE actually use Hulkbuster?
ThaRoadWarrior said: I wish I could run Hulkbuster with IM40 sometimes lol, but maybe Valkyrie can help with that.
Alex502 said: Follow up: I think Quake blows compared to her potential. Super underwhelming. And does ANYONE actually use Hulkbuster?
Alex502 said: Okay, and Daken? Anybody? I feel like he's just such a waste of space. I would only ever use him if I had to, and fighting against him is just too easy. I completely ignore him, or worse I use his tiles against him with steals or removals.Oh, and Gambit at 3*. Why is it his power is a random two tiles, then make charged ones? As a fast handed card player and cheater to boot, you'd think he'd be able to target those tiles directly, and destroy more of them. His red is just so utterly underwhelming.
Alfje17 said: As mentioned by many others: we need at least one decent Hulk. I actually like Banner and use him often, but he should be an overpowered monster and able to take down any opponent!Maybe his match and/or power damage is increased by the % of damage he's sustained: so when he's lost 90% of his Health, he deals 90% more damage.
Alex502 said: @DFiPL ME Hulk is terrible, admit it. The countdown tiles should be his passive, and he needs a bigger, better power than random tile swap. Why didn't they give him a dual weilding strike with his big weapons? Seems an obvious choice for an active power.
DyingLegend said: Alex502 said: @DFiPL ME Hulk is terrible, admit it. The countdown tiles should be his passive, and he needs a bigger, better power than random tile swap. Why didn't they give him a dual weilding strike with his big weapons? Seems an obvious choice for an active power. MEH isnt terrible. His Gamma bomb with any 5 star is devastating. His yellow isnt that bad and the tiles swaps can cause board shake ups and get you some free AP.
jredd said: DyingLegend said: Alex502 said: @DFiPL ME Hulk is terrible, admit it. The countdown tiles should be his passive, and he needs a bigger, better power than random tile swap. Why didn't they give him a dual weilding strike with his big weapons? Seems an obvious choice for an active power. MEH isnt terrible. His Gamma bomb with any 5 star is devastating. His yellow isnt that bad and the tiles swaps can cause board shake ups and get you some free AP. just came on here to speak to me hulk actually so this is good. this week was my first serious use of him with pvp and pve essential. while he's not terrible overall he does have 2 issues. 1. his green probably beats elektra's purple for worst ability in the game. not only does it waste time, it more often than doing something good, takes what would have been a good match and moves one of the tiles, leaving you (me) dumbfounded and annoyed. 2. his purp, which may be one of the best abilities in the game is set at 14 ap. many times the match is over before you can use it. my solution? kill two birds with one stone:green (passive): creates a 3 turn repeater tile that changes an adjacent tile to purple2 covers - changes 2 adjacent tiles to purple3 - changes 3 adjacent tiles4 - makes it a 2 turn repeater5- 2 turn repeater that changes 4 adjacent tilesboom! now his green feeds purple and doesn't suck. and you probably get to fire that purp more often.
Alex502 said: Overall, he is underwhelming. HULK is UNDERWHELMING.