This forum has outlived its usefulness
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The rockett said:IceIX said:broll said:Daiches said:Oh look wins based pvp is back in the form of the most suggested fix on these forums by both sides of the argument. Perfect timing with this thread, D3. Excellent trolling of Pennies.
That being said, the "real-time" communications mediums tend to have a stronger effect simply because it's easy to get quick replies going. A back and forth that requires 3-4 replies takes hours on the forums whereas on Discord it'd be 5 minutes.
I bet we could find plenty of people to volunteer to help moderate, have two chats, one for the flow of questions, a second for the Dev response, so when the Devs say something, and a dozen people ask "What about X, Y, and Z?" then a moderator could post it into the second chat so there's less clutter (then the second chat could be copied and pasted at the end, to spread to places like the forums and reddit and Discord/Line and so on).
Though of course, we'd be glad to just show up and be patient asking questions, too. I'm a forum junkie that's regularly relaying information to a Discord of 150+ people, and bringing their questions here, so anything to increase the ease of flow of information is good for a lot of people down the line, you know?0 -
JHawkInc said:The rockett said:IceIX said:broll said:Daiches said:Oh look wins based pvp is back in the form of the most suggested fix on these forums by both sides of the argument. Perfect timing with this thread, D3. Excellent trolling of Pennies.
That being said, the "real-time" communications mediums tend to have a stronger effect simply because it's easy to get quick replies going. A back and forth that requires 3-4 replies takes hours on the forums whereas on Discord it'd be 5 minutes.
I bet we could find plenty of people to volunteer to help moderate, have two chats, one for the flow of questions, a second for the Dev response, so when the Devs say something, and a dozen people ask "What about X, Y, and Z?" then a moderator could post it into the second chat so there's less clutter (then the second chat could be copied and pasted at the end, to spread to places like the forums and reddit and Discord/Line and so on).
Though of course, we'd be glad to just show up and be patient asking questions, too. I'm a forum junkie that's regularly relaying information to a Discord of 150+ people, and bringing their questions here, so anything to increase the ease of flow of information is good for a lot of people down the line, you know?
i get that it is easy to have a back and forth on line or discord. i happened to be on discord the night supports were introduced. there were 4 people from demi on that night, for quite awhile, answering questions. but i came in halfway through, and scrolling up trying to find the questions to what they were answering was halfway between annoying and impossible. i gave up, and it was super deflating. there was no easy record of the interaction, no one on the forums knew it was going on, it blew my mind. here is this brand new feature and it was just brigby on here answering some questions in the official thread that probably had a ton of traffic the day of, and weeks afterword. but on discord, you had 4 people interacting with 80 people who were in the right place at the right time
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Spudgutter said:
-mega snip-
we've basically already had that. I think it was Colog who started a thread, with the intention of letting people post questions, back in april. and Will came in and answered quite a few questions, there were hardly any trolls, and it was pretty cool. then May came along, he tried again, and got no response. so for june, he gave up.
i get that it is easy to have a back and forth on line or discord. i happened to be on discord the night supports were introduced. there were 4 people from demi on that night, for quite awhile, answering questions. but i came in halfway through, and scrolling up trying to find the questions to what they were answering was halfway between annoying and impossible. i gave up, and it was super deflating. there was no easy record of the interaction, no one on the forums knew it was going on, it blew my mind. here is this brand new feature and it was just brigby on here answering some questions in the official thread that probably had a ton of traffic the day of, and weeks afterword. but on discord, you had 4 people interacting with 80 people who were in the right place at the right time
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I agree with a lot of brigby post did not read all posts,not going to.i like the win PvP over points. I sold most five stars that I have received. Not ready. A lot of the changes I felt were decent compromise. Can not ever come close to pleasing everyone. Compromise is key. Thinking of compromise, not what A person wants seems better. That is my opinion I could be wrong. No more comment on this post0
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zeddicus said:I agree with a lot of brigby post did not read all posts,not going to.i like the win PvP over points. I sold most five stars that I have received. Not ready. A lot of the changes I felt were decent compromise. Can not ever come close to pleasing everyone. Compromise is key. Thinking of compromise, not what A person wants seems better. That is my opinion I could be wrong. No more comment on this post
Pretty clear the devs want to get newer players to stick. My guess is this game has quite a falloff in terms of play after say 2 months. You realize how far behind other players you are and it is extremely discouraging. If you stick through it, farm 2s, maybe spend some money to grow, you end up getting booted out of CL6 PVP and then realize how far behind you really are. I was very lucky to get into an established alliance with solid commanders and that helped me still gain rewards without placing t10 every time.
I am sure folks who've been at it over 2 years see these changes and go "dang, where was that when I was in the middle of 3* land?" But that happens with every game. Game prices change, in-game offers pop up mid season to allow newer players to catch up, etc etc. Game devs want people playing and spending all year long in this new era of micro-transactions.
As a newer player, I find the forum very helpful. Wouldn't want to see the forum go away.0 -
IceIX said:bluewolf said:No offense, but I believe that metrics have a lot more to do with the changes that tend to occur than forum opinions. I also think that the devs have plans that dovetail with some players' thoughts far more than they are being driven by them.0
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BoyWonder1914 said:IceIX said:bluewolf said:No offense, but I believe that metrics have a lot more to do with the changes that tend to occur than forum opinions. I also think that the devs have plans that dovetail with some players' thoughts far more than they are being driven by them.4
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IceIX said:BoyWonder1914 said:IceIX said:bluewolf said:No offense, but I believe that metrics have a lot more to do with the changes that tend to occur than forum opinions. I also think that the devs have plans that dovetail with some players' thoughts far more than they are being driven by them.4
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IceIX said:BoyWonder1914 said:IceIX said:bluewolf said:No offense, but I believe that metrics have a lot more to do with the changes that tend to occur than forum opinions. I also think that the devs have plans that dovetail with some players' thoughts far more than they are being driven by them.
Do the private alliance players/high 4star rosters play any mode competitively? Be it pvp or PVE? Since a claim was made about having expert players. But this points more to casual play (which is totally understandable and nothing at all bad. I probably wouldn't play my own game competitively either. Very few games entice that).1 -
IceIX said:BoyWonder1914 said:IceIX said:bluewolf said:No offense, but I believe that metrics have a lot more to do with the changes that tend to occur than forum opinions. I also think that the devs have plans that dovetail with some players' thoughts far more than they are being driven by them.1
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OJSP said:The rockett said:So No expert 5* players.
But, I understand why it’s necessary to have at least one who not only understands the nitty gritty of 5* tier, but is also experiencing it. Testing characters in the sandbox environment is not enough.1 -
smkspy said:@IceIX you definitely need at least one player/tester that has naturally moved beyond fours and into fives to understand just how ridiculously broken and frustrating the transition is for a player at that level.
Edit: Just to add in answer to "why not just give yourselves 5*s", our Live rosters are all 100% legit, same as everyone else.0 -
Checking to see my forehead has healed up from banging it against this particular brick wall.
This is why you do not understand 5* play Live. If all the data you get on 5* play is from QA server play it is nothing like what happens Live.
Which means you make changes from a flawed perspective.
Havent drawn blood yet so I’m going to stop before they take me away as insane for repeating the same thing over and over expecting a different result4 -
@IceIX how can I trust that the team understands the 5* pvp meta and can adjust characters appropriately to make them playable in it when nobody at d3 seems to be a competitive 5* pvp player?0
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IceIX said:smkspy said:@IceIX you definitely need at least one player/tester that has naturally moved beyond fours and into fives to understand just how ridiculously broken and frustrating the transition is for a player at that level.
Edit: Just to add in answer to "why not just give yourselves 5*s", our Live rosters are all 100% legit, same as everyone else.0 -
Brigby said:To be fair, I think @IceIX is only talking about members of D3 Go! I wouldn't be surprised if the designers over at Demiurge have some in the 5-Star realm of play.
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It's the players who chose to see D3 and Demiurge as one and chose not to make any distinction between them. Generally, it's okay to see them as one.
However, in this specific scenario, I think there need to be distinction between D3 and Demiurge because we are talking about their personal rosters.
The "expert player panel" comment was made by Will, so wouldn't it be better to wait for Will to comment instead of jumping on them.
Besides, when you guys are talking with the devs, don't you ask them which * land are they in?0 -
Poor Brigby and IceIX. They offer up some insight and this is what happens.
Do you really think the developers aren't aware of the 'Gambit Problem'? If history has taught us anything (see: OML) no one is going to address whether he'll be nerfed, re-balanced, or whatever is going to happen until it happens. Pressing them for information they can't reveal isn't motivating them to come to these forums and giving us what information they are allowed to give.
This thread should be closed. It's strayed off a topic that wasn't worth discussing in the first place.2
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