wereotter said: Mburn7 said: wereotter said: Mburn7 said:You're point about subtypes is good, though, since a lot of them are set-specific. But there are a bunch of useable cards of required subtypes at uncommon, and you only really need 1 for a deck anyway. So it isn't too hard to get. To that point, let's assume I'm a newer player again and I'm trying to get even one eldrazi to do as you suggest. With over 300 uncommons in legacy, trying to get 1 of 12 werewolves means you only have a 4% chance of getting a usable card. However if that same player could target SOI, it's now 7 werewolves of 58 cards tripling your odds of getting a card you're after.A similar problem exists with other objectives, as I'm sure you're aware, when it comes to things like "energize x gems" even in some of the PvE events that without the Kaladesh cards, or the Kaladesh planeswalkers, you can't meet. I think giving players access to the tools they need to meet the expectations of an event shouldn't be a hurdle to jump through, but something you can access without too much difficulty. Especially if you consider the newer you are, the fewer duplicates you're likely to pull, and the fewer duplicates, the fewer orbs, which means even fewer chances to try for the cards you need. Yeah, but the legacy sets still show up in the vault rotation. Buying a single pack (or a super pack) isn't too difficult, and should contain at least 1 event-ready common or uncommon. And all you need is 1 or 2, so its just a 1 time pull.I will admit, I haven't had to worry about not having subtypes for an event since the original Terrors (and even then I had just enough of each card to make it work), so my ideas may be a bit elitist. But I really don't think its super hard to get a decent uncommon for an event, especially now that the 3 card free pack is back. Sure it may take a little bit, but that's fair. It took a bit to get the cards when they came out too. The free packs have only standard-legal cards. It's been that way for a while now. So pulling the uncommons or commons you need for legacy events won't come from those packs. That means you either have to spend crystals on legacy packs, which isn't a good investment for most players, or you have to craft the card using orbs, also not a good way to spend orbs for newer players.
Mburn7 said: wereotter said: Mburn7 said:You're point about subtypes is good, though, since a lot of them are set-specific. But there are a bunch of useable cards of required subtypes at uncommon, and you only really need 1 for a deck anyway. So it isn't too hard to get. To that point, let's assume I'm a newer player again and I'm trying to get even one eldrazi to do as you suggest. With over 300 uncommons in legacy, trying to get 1 of 12 werewolves means you only have a 4% chance of getting a usable card. However if that same player could target SOI, it's now 7 werewolves of 58 cards tripling your odds of getting a card you're after.A similar problem exists with other objectives, as I'm sure you're aware, when it comes to things like "energize x gems" even in some of the PvE events that without the Kaladesh cards, or the Kaladesh planeswalkers, you can't meet. I think giving players access to the tools they need to meet the expectations of an event shouldn't be a hurdle to jump through, but something you can access without too much difficulty. Especially if you consider the newer you are, the fewer duplicates you're likely to pull, and the fewer duplicates, the fewer orbs, which means even fewer chances to try for the cards you need. Yeah, but the legacy sets still show up in the vault rotation. Buying a single pack (or a super pack) isn't too difficult, and should contain at least 1 event-ready common or uncommon. And all you need is 1 or 2, so its just a 1 time pull.I will admit, I haven't had to worry about not having subtypes for an event since the original Terrors (and even then I had just enough of each card to make it work), so my ideas may be a bit elitist. But I really don't think its super hard to get a decent uncommon for an event, especially now that the 3 card free pack is back. Sure it may take a little bit, but that's fair. It took a bit to get the cards when they came out too.
wereotter said: Mburn7 said:You're point about subtypes is good, though, since a lot of them are set-specific. But there are a bunch of useable cards of required subtypes at uncommon, and you only really need 1 for a deck anyway. So it isn't too hard to get. To that point, let's assume I'm a newer player again and I'm trying to get even one eldrazi to do as you suggest. With over 300 uncommons in legacy, trying to get 1 of 12 werewolves means you only have a 4% chance of getting a usable card. However if that same player could target SOI, it's now 7 werewolves of 58 cards tripling your odds of getting a card you're after.A similar problem exists with other objectives, as I'm sure you're aware, when it comes to things like "energize x gems" even in some of the PvE events that without the Kaladesh cards, or the Kaladesh planeswalkers, you can't meet. I think giving players access to the tools they need to meet the expectations of an event shouldn't be a hurdle to jump through, but something you can access without too much difficulty. Especially if you consider the newer you are, the fewer duplicates you're likely to pull, and the fewer duplicates, the fewer orbs, which means even fewer chances to try for the cards you need.
Mburn7 said:You're point about subtypes is good, though, since a lot of them are set-specific. But there are a bunch of useable cards of required subtypes at uncommon, and you only really need 1 for a deck anyway. So it isn't too hard to get.
Mburn7 said: wereotter said: Mburn7 said: wereotter said: Mburn7 said:You're point about subtypes is good, though, since a lot of them are set-specific. But there are a bunch of useable cards of required subtypes at uncommon, and you only really need 1 for a deck anyway. So it isn't too hard to get. To that point, let's assume I'm a newer player again and I'm trying to get even one eldrazi to do as you suggest. With over 300 uncommons in legacy, trying to get 1 of 12 werewolves means you only have a 4% chance of getting a usable card. However if that same player could target SOI, it's now 7 werewolves of 58 cards tripling your odds of getting a card you're after.A similar problem exists with other objectives, as I'm sure you're aware, when it comes to things like "energize x gems" even in some of the PvE events that without the Kaladesh cards, or the Kaladesh planeswalkers, you can't meet. I think giving players access to the tools they need to meet the expectations of an event shouldn't be a hurdle to jump through, but something you can access without too much difficulty. Especially if you consider the newer you are, the fewer duplicates you're likely to pull, and the fewer duplicates, the fewer orbs, which means even fewer chances to try for the cards you need. Yeah, but the legacy sets still show up in the vault rotation. Buying a single pack (or a super pack) isn't too difficult, and should contain at least 1 event-ready common or uncommon. And all you need is 1 or 2, so its just a 1 time pull.I will admit, I haven't had to worry about not having subtypes for an event since the original Terrors (and even then I had just enough of each card to make it work), so my ideas may be a bit elitist. But I really don't think its super hard to get a decent uncommon for an event, especially now that the 3 card free pack is back. Sure it may take a little bit, but that's fair. It took a bit to get the cards when they came out too. The free packs have only standard-legal cards. It's been that way for a while now. So pulling the uncommons or commons you need for legacy events won't come from those packs. That means you either have to spend crystals on legacy packs, which isn't a good investment for most players, or you have to craft the card using orbs, also not a good way to spend orbs for newer players. Really? They are? Sorry about that, I didn't notice (its all dupes for me anyway lol).My bad.And my point is you really only need to get 1 or 2 legacy packs from each block (Zendikar and Innistrad) to be able to get the secondaries in the events. I don't recommend buying a ton of legacy packs, but 1 or 2 is definitely manageable. Especially since, as @FindingHeart8 said, you get packs from the required sets in the event itself as a reward.
TomB said: It still HAS to be frustrating for newer players to try and win enough to earn enough to be able to build a deck that can meet the objectives. Kinda reminds me of how I feel when I've misplaced my glasses and can't find them because I can't see them when I'm looking for them...
Mark_Tedin said: Do not forget how painful it is to get 3000 orbs. I deserve to spend it the way I prefer.
Mburn7 said: TomB said: It still HAS to be frustrating for newer players to try and win enough to earn enough to be able to build a deck that can meet the objectives. Kinda reminds me of how I feel when I've misplaced my glasses and can't find them because I can't see them when I'm looking for them... I guess, but is it any more frustrating than not being able to complete the Saga objective until you win enough DOM packs? I think of it the same way. You shouldn't be able to immediately get a perfect score as a new player. You probably shouldn't immediately be able to get full progression in every event. Winning your way into a good enough collection to contend is what makes it so satisfying when you finally get there.
arNero said: As much as I would loathe it, I'd rather have the option to craft a specific card for inflated price than having to randomly craft cards until my orb runs out.For example, to give you an idea, there's currently only one card, ONE SINGLE CARD in the entire legacy set that I want (Skysovereign), and now I have to roll for 1 in a, I dunno, 100? chance to get it for an already pricey orb cost. The hell...