**** Spider-Man (Infinity War) ****
Brigby
ADMINISTRATORS Posts: 7,757 Site Admin
"Armed with a new Stark Tech suit, the friendly neighborhood Spider-Man will have to use his wit, strength, and Spider-sense to help the other heroes stop Thanos from enacting his master plan to collect all the Infinity Stones."
(Abilities, Match Damage, and Health listed at level 270)
13,995 Health
85 | 74 | 65 | 43 | 13 | 12 | 11 | 4.0x
Quick Reflexes - Passive
Spider-Man's Spider-sense lets him anticipate danger and react accordingly. Whenever Spider-Man makes a match, create 1 Web tile. Enemy powers deal 3% less damage to Spider-Man for each Web tile on the board. Whenever Spider-Man takes damage from an enemy power, remove half of all Web tiles (rounded down).
Spider-Man swings through the air, lobbing a quick burst of web-shots into battle. His webs hit 4 random colored tiles, locking any enemy tiles, fortifying any friendly tiles, and converting the rest to Web tiles.
Spider-Man grabs his enemy with his cybernetic spider legs to deliver a blow with the proportional strength of a spider! Deals 649 damage plus 260 damage for every Blue, Green, or Red Web tile on the board, and 130 damage for every other Web tile.
(Abilities, Match Damage, and Health listed at level 270)
13,995 Health
85 | 74 | 65 | 43 | 13 | 12 | 11 | 4.0x
Quick Reflexes - Passive
Spider-Man's Spider-sense lets him anticipate danger and react accordingly. Whenever Spider-Man makes a match, create 1 Web tile. Enemy powers deal 3% less damage to Spider-Man for each Web tile on the board. Whenever Spider-Man takes damage from an enemy power, remove half of all Web tiles (rounded down).
- Level 2: Enemy powers deal 6% less damage...
- Level 3: Enemy powers deal 9% less damage...
- Level 4: ...create 2 Web tiles.
- Level 5: Enemy powers deal 12% less damage...
Spider-Man swings through the air, lobbing a quick burst of web-shots into battle. His webs hit 4 random colored tiles, locking any enemy tiles, fortifying any friendly tiles, and converting the rest to Web tiles.
- Level 2: His webs hit 5 random colored tiles...
- Level 3: His webs hit 6 random colored tiles...
- Level 4: His webs hit 7 random colored tiles...
- Level 5: His webs hit 8 random colored tiles...
Spider-Man grabs his enemy with his cybernetic spider legs to deliver a blow with the proportional strength of a spider! Deals 649 damage plus 260 damage for every Blue, Green, or Red Web tile on the board, and 130 damage for every other Web tile.
- Level 2: Deals 901 damage plus 361 damage for every...and 181 damage for every...
- Level 3: Deals 1163 damage plus 466 damage for every...and 233 damage for every...
- Level 4: Deals 1677 damage plus 672 damage for every...and 336 damage for every...
- Level 5: Deals 2704 damage plus 1083 damage for every...and 542 damage for every...
**** Spider-Man (Infinity War) **** 11 votes
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Comments
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5/3/5
Green looks pretty lackluster, so the other two Powers should be maxed by default. I suppose a 4/4/5 build could work if you want more webs instead of higher damage reduction.
Main problem is that he needs to tank to be truly effective. When he does I can see him being very annoying though.
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4/4/5He could be interesting to use him with Spider Gwen. Webs everywhere.
And to complete the rainbow, introduce a good black/blue user : hulkbuster for red ap generation, IF for healing every time, punisher why not, ...0 -
5/3/5Tried him out with Spider-Gwen and Miles Morales in Miles' required nodes in SHIELD training. Worked out all right, I suppose, though Peter was mostly a web tile supplier. Big problem is of course that he needs to tank colors to be effective.0
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5/3/5Quebbster said:Tried him out with Spider-Gwen and Miles Morales in Miles' required nodes in SHIELD training. Worked out all right, I suppose, though Peter was mostly a web tile supplier. Big problem is of course that he needs to tank colors to be effective.0
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Waddles_Pines said:He already tanks blue and green at most levels. You wouldn't want him over-tanking because then 1/2 your webs go into the ether whenever he makes a match. Then again, what do I know; with no "latest" covers anymore it'll take me forever to finish him
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5/3/5Waddles_Pines said:Quebbster said:Tried him out with Spider-Gwen and Miles Morales in Miles' required nodes in SHIELD training. Worked out all right, I suppose, though Peter was mostly a web tile supplier. Big problem is of course that he needs to tank colors to be effective.
At the fourstar level, sure. I am a fivestar player though and it is really hard to get him to tank his colors over fivestars, so he's relegated to novelty purposes only. Maybe I should have made that clear.0 -
“Isn’t better than my 5*s” isn’t exactly a high bar for a 4* though. Surely that’s true of any 4* these days, except maybe the ones that generate reliable AP0
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I still think he will be great on a all spidey team but matching him with a 5 will destroy his web spamming ability, plus I doubt you can play him with any of the spider 5's (I have not confirmed this though). Put him with Gewn and Miles or pick one of them and Vulture and you should have a very solid 4 team. Just cannot get covers to test this theory0
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5/3/5Jaedenkaal said:“Isn’t better than my 5*s” isn’t exactly a high bar for a 4* though. Surely that’s true of any 4* these days, except maybe the ones that generate reliable AP
That's not the Point. The Point is that when he is paired with fivestars he won't make many matches and thus won't produce many web tiles, thus reducing his effectiveness.0 -
Sure. And when you pair him with 5* Gambit, he has no damaging powers. Again, true of all 4* characters with red or purple damage powers.
I think it is the point. To the surprise of no one, once you're using 5*s most of the time, new 4* releases probably won't be very helpful for you.2 -
You should not be pairing him with 5's it will not work well0
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Saying Iron Spider is bad because he doesn't go well with 5-stars is like saying Vision is bad because he doesn't play well with 4-stars. No, Vision is just bad. So is Iron Spider. Characters that need to tank their colors in order to be effective have never worked very well in this game.
If they're going to continue to put these types of mechanics in, the characters should be more Rogue-like. A tank can't be a tank unless they can force the enemy to pay attention to them.0 -
The problem with the Rogue model (or Spider Woman) is if you have a 4 tanking against a 5 they are going to get slaughtered, even Rogue does not last long unless she is boosted. Vision is horrible on all teams especially if he is not tanking. You put Iron Spider on an all 4 team where he gets to tank 2-3 colors and is benefiting from the synergy of his teammates he could be very good. He is very niche which is his problem and is why he is probably a bottom 1/3 4-star, he only works with a very select group but I might argue that he could be part of one of the best all 4-star team he is pointless with 5's. (Now this is all theoretical on my part I have a way to go to finish him)0
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Why are people continuing to rate Iron Spider by how good he is on a 5-star team? Judge him at his tier.2
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5/3/5Dormammu said:Why are people continuing to rate Iron Spider by how good he is on a 5-star team? Judge him at his tier.
For example, on paper Blonde Widow looks horrible to me, but one of the last few events where she was part of the enemy team (forgot which event), that team was giving me a hard time. WIthout ppl experimenting with the characters, there are very few new characters that are straight out trash. I think Iron Spidey will be awesome, if I ever get enough covers0 -
Dormammu said:Saying Iron Spider is bad because he doesn't go well with 5-stars is like saying Vision is bad because he doesn't play well with 4-stars. No, Vision is just bad. So is Iron Spider. Characters that need to tank their colors in order to be effective have never worked very well in this game.
If they're going to continue to put these types of mechanics in, the characters should be more Rogue-like. A tank can't be a tank unless they can force the enemy to pay attention to them.
His Blue is, in a roundabout way, a lot like X-23's healing.
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I consider X-23 to be a bad character, too.0
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Well I guess that’s fair.0
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Well... I champed him. And I tried him out in the first growth industry node with Gwen and Miles. Forgot to respec him and with his Blue only at 3, the board was still flooded with web tiles.
Switched him to 5/5/3 (used Gwen as my main Red outlet), and was cracking Cherry Bombs seemingly every other turn. Also had a nice almost perma stun going with her Purple. The heals from Gwen and AP gen from Miles was as bananas as I thought. And you get more than enough webs with Pete just tanking Blue/Green. This will be a super annoying team to fight in sim. Despite the lack of rainbow it is top 3 after Grocket/Medusa/Gamora and Carnage/Medusa/Mr. F.
I want to try switching one of the Spiders out (probably Gwen) for someone with an active Blue/Black, that will still allow Pete to tank his top two colors. For me that’d be: Gamora, Mordo, Hulkbuster, Yondu, or Kraven. If I drop the rainbow and look for just a good Blue OR Black (preferably Blue since I had more than I knew what to do with), other good options are Peggy, Moon Knight, Cyclops, Panther, Fury, Agent Venom, Widow, Gwenpool, etc.
I think you respec based on partners but for default I like 4/4/5. 4 Blue gives you double webs only 3% less damage reduction per tile, 4 Green targets only one less tile, and you get the full weight of his punch.
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Even though that red is a monster I still think Gwen's attack at 6 ap a pop is not only quicker, but has a higher damage output. I would remove Mies and put in somebody like Vulture to help board control and maximize Iron spiders passive every time vulture goes airborn. Gwen will keep Ironspider healed up and between his green and Vulture's blue nothing should happen on the board.
As a bunch of us have been saying do not pair him with a 5 and you should have a very solid team.1
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