Brigby said:Hi Everyone,There has been mention of Planeswalker and Card rebalancing. Is this something that’s still planning on being tackled?Until Dominaria, our main focus, as you might know, was to catch up to tabletop Magic: the Gathering releases. This task was finally finished, and we feel that our team grew more experienced with the project, and hopefully, with the MtGPQ community. With that said, we can focus a lot more on improvements for both new and veteran players, which includes overall game balance.Imbalanced cards are a problem for any competitive game, and MtGPQ is no different. We do have plans for specific cards, and you can expect some changes in future releases. We also understand though that some players might feel reluctant about certain cards, since they could be nerfed at any time. What that in mind, we can say that the general rules are:If the card is broken or becomes unplayable, it becomes an urgent task for our team, so we will fix it ASAP. Expect a patch at any moment!If the card exhibits unintended behavior, such as infinite loops, then we will measure how much it is harming players, and then define the priority on our task list.If the card is simply overpowered, our team will put it on a list, and measure every single possible solution for it.It’s a complicated situation, since players that own that card might feel harmed by the changes. To avoid that, we intend to create a general rule for this: We will release the balance patch for previous cards together with the release of the next set. (E.g: We will balance Rivals of Ixalan cards at the time of Dominaria’s release)While in production, our team members do their best to avoid releasing imbalanced cards that may break the game, but some cards still go live with unforeseen and unintended behaviors. We think we are doing a good job, but we can still improve a lot.