DOM Cards That Need Buffs

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  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    Mburn7 said:
    Wolfteeth said:
    Traxos sucks and is an Uncommon at best
    Care to explain why?  As I already said, I think he seems pretty good.
    12 mana for an 8/8 mythic that can't attack unless you cast a heroic spell (unlikely to be able to do that every turn).

    and in the same set there's an 11 for a 9/3 uncommon (demonfrog) that can attack every turn.

    That is why Traxos sucks.  Also because I just packed him with my 400 crystals and I would've been happy with ANY OTHER mythic of that set.  Oh I'm not salty, not the slightest bit ;)
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Brakkis said:
    Mburn7 said:
    Wolfteeth said:
    Traxos sucks and is an Uncommon at best
    Care to explain why?  As I already said, I think he seems pretty good.

    It requires you to play a select subset of cards to be of any value. What if you go a turn without a good match and can't play a card?


    First of all, you appear to have responded to my comment on @Wolfteeth 's overly inflammatory comment.  No biggie.

    True that can be an issue, but again, its something to build around.  Use historic supports that generate mana (there are a bunch), to reduce the chances of having a "bad turn."  Run a card like Raff, or Jhoira's Familiar (once they fix it) or, if you have a bigger collection, Jodah, Jhoira, or The Weatherlight.  Run Alchemist's Vial or Traveler's Amulet.  Don't dump your entire hand in one shot, instead save stuff to space out the bonus.  Sure, it may not be the super-optimal efficient strategy compared to dumping Storm the Vault and Beckett Brass, but it should still work most of the time.Brakkis said:
    Mburn7 said:
    Wolfteeth said:
    Traxos sucks and is an Uncommon at best
    Care to explain why?  As I already said, I think he seems pretty good.

    If you're running supports to activate him, do Saga's count as being "cast" each turn they flip to the next chapter? If not, for the most part you don't want to reinforce them. The only other Legendary supports are the flip lands from RIX. 


    Sagas do not count as being cast when they change chapters, but they do trigger on the current chapter if reinforced.  So it's not always a bad thing to do (I used The Eldest Reborn to steal an entire field of creatures by casting 2 on top the one that was already out).

    And most of the RIX flip supports are really good, and generate mana once flipped, doubly helping out your deck and casting abilities.  Also (unless it was fixed) them flipping counts as another cast, so you get 2 activations. 

    Look, I'm not saying that Traxos is the best card in the set.  It definitely isn't.  But to say that it is garbage is overlooking how it can be utilized effectively.  A card shouldn't have to be a fit for every deck to be good.
  • Firinmahlazer
    Firinmahlazer Posts: 417 Mover and Shaker
    I disagree about Squee. Obviously exile takes care of him but he's literally unkillable otherwise. Useful for sacrifice objectives. Blocks berserkers and can take out or at least weaken a defender and then come back next turn. At the very least he's a persistent 3 damage every turn. 
  • NinjaE
    NinjaE Posts: 213 Tile Toppler
    I disagree about Squee. Obviously exile takes care of him but he's literally unkillable otherwise. Useful for sacrifice objectives. Blocks berserkers and can take out or at least weaken a defender and then come back next turn. At the very least he's a persistent 3 damage every turn. 

    The function is fine, but anything for 20 mana should be a potential game ender. He isn't.
  • Blazer
    Blazer Posts: 84 Match Maker
    Been having some fun with Squee. Sarkhan, Elenda, Fiery Conclusion, and Mox Amber seem to be working well, not top tier but fun, threw in Lotus and Thaumatic Compass for extra loyalty. Gets the city's blessing easy too.
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    NinjaE said:
    I disagree about Squee. Obviously exile takes care of him but he's literally unkillable otherwise. Useful for sacrifice objectives. Blocks berserkers and can take out or at least weaken a defender and then come back next turn. At the very least he's a persistent 3 damage every turn. 

    The function is fine, but anything for 20 mana should be a potential game ender. He isn't.
    he's not even a game beginner.  More of a mid-game in-betweener if you're trying to set up a lengthy combo and the AI forgot how to play puzzle quest
  • Firinmahlazer
    Firinmahlazer Posts: 417 Mover and Shaker
    NinjaE said:
    I disagree about Squee. Obviously exile takes care of him but he's literally unkillable otherwise. Useful for sacrifice objectives. Blocks berserkers and can take out or at least weaken a defender and then come back next turn. At the very least he's a persistent 3 damage every turn. 

    The function is fine, but anything for 20 mana should be a potential game ender. He isn't.
    Well then go down the list of everything for 20+ mana that isn't a "game ender". And almost all those cards can be taken care of by a removal spell. Not Squee. 
  • DBJones
    DBJones Posts: 803 Critical Contributor
    It's not that Squee can't be useful, he just seems too expensive. Compare him to Despoiler of Souls, an Origins rare. Sure, it drains mana, and doesn't enable a few things Squee does, but 12 mana for 5 attack makes it much better most of the time. Also, Squee costs 3 cmc in paper, and can be returned from exile. 10-12 cost would make him much more playable in my opinion.
  • Aeroplane
    Aeroplane Posts: 314 Mover and Shaker
    Mburn7 said:
    Wolfteeth said:
    Traxos sucks and is an Uncommon at best
    Care to explain why?  As I already said, I think he seems pretty good.
    12 mana for an 8/8 mythic that can't attack unless you cast a heroic spell (unlikely to be able to do that every turn).

    and in the same set there's an 11 for a 9/3 uncommon (demonfrog) that can attack every turn.

    That is why Traxos sucks.  Also because I just packed him with my 400 crystals and I would've been happy with ANY OTHER mythic of that set.  Oh I'm not salty, not the slightest bit ;)
    Swamp-The Demon Frog (Historic also), uncommon, 9/3, spirit objectives.. 

    Forest- Steel Leaf Champion 8/7 with Huatli ,elf objectives, power 3 or less can't block (rare)

    Slimefoot for 13 mana..

    I agree , I pulled Traxos  and there is a better creature out there to put in any color deck for power, defense or buffing other creatures. Utterly useless. Don't know if it's better than that golem that you needed to match 5 for it to attack. It also would do 7 damage to the first opp. creature.
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Mburn7 said:
    Wolfteeth said:
    Traxos sucks and is an Uncommon at best
    Care to explain why?  As I already said, I think he seems pretty good.
    12 mana for an 8/8 mythic that can't attack unless you cast a heroic spell (unlikely to be able to do that every turn).

    and in the same set there's an 11 for a 9/3 uncommon (demonfrog) that can attack every turn.

    That is why Traxos sucks.  Also because I just packed him with my 400 crystals and I would've been happy with ANY OTHER mythic of that set.  Oh I'm not salty, not the slightest bit ;)
    ANY OTHER mythic?  Seriously?  You want to trade for my Haphazard Bombardment?  That was my "elite" pack pull.

    Also, you really can't compare anything to Yargle.  Yargle is the greatest card ever made (see my release day post for full commentary)
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    Bloodtallow Candle. Considering you can’t destroy your own supports, and this one has to die before it does anything it should have maybe two shields. Or activated gems that destroy the support. 
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Historic spells need to be fixed so that they are treated like historic cards when they are interacted with. Not so much a buff as it is a bug fix  but it still needs to be addressed.  
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Historic spells need to be fixed so that they are treated like historic cards when they are interacted with. Not so much a buff as it is a bug fix  but it still needs to be addressed.  
    Its funny, the artifact spells DO trigger historic when you cast them, but the legendaries do not.  Very odd.
  • HomeRn
    HomeRn Posts: 330 Mover and Shaker
    wereotter said:
    Bloodtallow Candle. Considering you can’t destroy your own supports, and this one has to die before it does anything it should have maybe two shields. Or activated gems that destroy the support. 
    Pia and Kiran Nallar would like to have a word about that.  Activate 1 red, deals 5 damage to your opponent after destroying the first support you control.
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    HomeRn said:
    wereotter said:
    Bloodtallow Candle. Considering you can’t destroy your own supports, and this one has to die before it does anything it should have maybe two shields. Or activated gems that destroy the support. 
    Pia and Kiran Nallar would like to have a word about that.  Activate 1 red, deals 5 damage to your opponent after destroying the first support you control.
    Okay one card that will blow it up for you. But my point is as a colorless card it should be playable outside red. 
  • Firinmahlazer
    Firinmahlazer Posts: 417 Mover and Shaker
    DBJones said:
    It's not that Squee can't be useful, he just seems too expensive. Compare him to Despoiler of Souls, an Origins rare. Sure, it drains mana, and doesn't enable a few things Squee does, but 12 mana for 5 attack makes it much better most of the time. Also, Squee costs 3 cmc in paper, and can be returned from exile. 10-12 cost would make him much more playable in my opinion.
    I'll meet you in the middle and say 15 mana or his current cost stays and reinforcements add +1/+1. My first thought when I got him was "oh look a card I'll never use" but he's proving to be more useful than I initially thought. 
  • ElfNeedsFood
    ElfNeedsFood Posts: 944 Critical Contributor
    edited May 2018
    Traxos should trigger on token artifacts like servos and Thopters too. I think if I had him, I’d find a way to make him work....
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    DBJones said:
    It's not that Squee can't be useful, he just seems too expensive. Compare him to Despoiler of Souls, an Origins rare. Sure, it drains mana, and doesn't enable a few things Squee does, but 12 mana for 5 attack makes it much better most of the time. Also, Squee costs 3 cmc in paper, and can be returned from exile. 10-12 cost would make him much more playable in my opinion.
    I'll meet you in the middle and say 15 mana or his current cost stays and reinforcements add +1/+1. My first thought when I got him was "oh look a card I'll never use" but he's proving to be more useful than I initially thought. 

    Yeah, but he's hiring you to say that! You are even wearing a mask of his face in your portrait!
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    Traxos should trigger on token artifacts like servos and Thopters too. I think if I had him, I’d find a way to make him work....
    Did they get the artifact subtype programmed in? I agree he should, just not sure if they added it. 
  • DBJones
    DBJones Posts: 803 Critical Contributor
    Thopter tokens do have the artifact subtype. I noticed while playing Saheeli without vehicles. I don't have Traxos to check if they properly trigger him though. If they do using him with Thopter Spy Network (and another support obviously) would remove his disadvantage entirely.