Boosted 5s?
Comments
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I'm honestly surprised it hasn't happened yet. Once they did it for PvE I assumed it was an inevitable step.
Why not? It would be fun and let you use characters that sit on your bench. Plus you could check and see if Banner at level 500 can beat a 375 Gambit.
(No he can't)
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If you did boosts it would need to be more than 1 or 2. If it was 1 then it would just be all gambit/boost and 2 boosted would make you uncompetitive unless you had that pair champed (maybe not if one was banner)0
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Would be awesome. I use less than half my 5*s regularly.0
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ZeroKarma said:I'm honestly surprised it hasn't happened yet. Once they did it for PvE I assumed it was an inevitable step.
Why not? It would be fun and let you use characters that sit on your bench. Plus you could check and see if Banner at level 500 can beat a 375 Gambit.
(No he can't)1 -
ZeroKarma said:I'm honestly surprised it hasn't happened yet. Once they did it for PvE I assumed it was an inevitable step.
Why not? It would be fun and let you use characters that sit on your bench. Plus you could check and see if Banner at level 500 can beat a 375 Gambit.
(No he can't)0 -
I think it’s something that needs to be done really carefully. My Hawkeye was buffed to 120k health in the recent PvE, and his match damage was off the scale. Same with Spiderman the PvE before.
Buffs, yes, I’d like that, but not crazy levels.0 -
Doc L said:I think it’s something that needs to be done really carefully. My Hawkeye was buffed to 120k health in the recent PvE, and his match damage was off the scale. Same with Spiderman the PvE before.
Buffs, yes, I’d like that, but not crazy levels.
The essential boost is like 100 levels, so it lets you feel what it's like to have level 550 fivestars for an event...Now imagine what a fivestar that is already level 550 does with the boost...
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Exactly... It has to be done really carefully otherwise it’ll be ridiculous every week. It has to improve the situation rather than make it worse.0
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If you're boosting characters just to cover up a problem with the 5* meta, you're not solving any problems.
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Maybe the way to deal with it would instead of having set 5* boosted (apart from Essentials), be to have a special 5* boost card (like say +100 levels, +50 levels) that is a consumable like other types of boost and so would have one-off use so you would need to consider when to use. I guess you could either win it as a prize or maybe acquire from vaults or tokens. Maybe also have a ceiling limit so it only applies to non max champ 5’s.
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Why wouldn't you just use the boost card on your strongest 5*?
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Borstock said:Why wouldn't you just use the boost card on your strongest 5*?
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many 5* players have gambit as their highest 5. In order to make a random 5 at 450 a better option they’d have to be boosted at least 50 levels. And even that wouldn’t necessarily be enough. If your gambit was 470, would you use goblin at 480? 490? 500?1
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DAZ0273 said:
Maybe the way to deal with it would instead of having set 5* boosted (apart from Essentials), be to have a special 5* boost card (like say +100 levels, +50 levels) that is a consumable like other types of boost and so would have one-off use so you would need to consider when to use. I guess you could either win it as a prize or maybe acquire from vaults or tokens. Maybe also have a ceiling limit so it only applies to non max champ 5’s.
I think a mechanic like that would be really interesting, but it would also make a dramatically different game and would drastically effect balance. It would have to be executed really well to work. So I wouldn't recommend it....0 -
Basepuzzler said:many 5* players have gambit as their highest 5. In order to make a random 5 at 450 a better option they’d have to be boosted at least 50 levels. And even that wouldn’t necessarily be enough. If your gambit was 470, would you use goblin at 480? 490? 500?0
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broll said:DAZ0273 said:
Maybe the way to deal with it would instead of having set 5* boosted (apart from Essentials), be to have a special 5* boost card (like say +100 levels, +50 levels) that is a consumable like other types of boost and so would have one-off use so you would need to consider when to use. I guess you could either win it as a prize or maybe acquire from vaults or tokens. Maybe also have a ceiling limit so it only applies to non max champ 5’s.
I think a mechanic like that would be really interesting, but it would also make a dramatically different game and would drastically effect balance. It would have to be executed really well to work. So I wouldn't recommend it....
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I'm assuming it's only a matter of time before 5*s are added into the weekly boosted rotation, which is why I don't feel bad for champing guys like Archangel and Ghost Rider.
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Doc L said:Basepuzzler said:many 5* players have gambit as their highest 5. In order to make a random 5 at 450 a better option they’d have to be boosted at least 50 levels. And even that wouldn’t necessarily be enough. If your gambit was 470, would you use goblin at 480? 490? 500?0
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I think 50 levels would be good1
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If the OP's concern for the lack of variety at the 5-star tier is to be considered, letting players choose who is boosted is not going to help.
Borstock said:If you're boosting characters just to cover up a problem with the 5* meta, you're not solving any problems.0
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