Meet RnG sub 2 timers [Investigating]
Smart80
Posts: 748 Critical Contributor
The timers in the 48h sub are still broken upon reset...
Points show as full, even when point shy.
Timers are gone, but went to 1d21m nonetheless after 5th hit.
Kinda amazed this bug isnt in bug status list yet, as it has been around forever.
Hoping tapping comes to an end in not too long, these couple lost points could be quite costly. Please fix, or at least add to to-do-list...
//Edited Title -Brigby
Points show as full, even when point shy.
Timers are gone, but went to 1d21m nonetheless after 5th hit.
Kinda amazed this bug isnt in bug status list yet, as it has been around forever.
Hoping tapping comes to an end in not too long, these couple lost points could be quite costly. Please fix, or at least add to to-do-list...
//Edited Title -Brigby
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Comments
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In my experience this is usually only a visual bug that can be fixed by force closing the app and restarting. YMMV
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Usually it is, but not in this event. You somehow need to wait till timers are up, where you normally can hit full points around 4m40, but the timers do vanish earlier. So either need to set own timers or loose points or time (and therefor points as well).
Please make it work as all other 48h subs...
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Hey Smart80, Sorry you are experiencing an issue with the event timers. If you haven't already, please contact our Customer Support team using the following link:
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Tombstone said:
Hey Smart80, Sorry you are experiencing an issue with the event timers. If you haven't already, please contact our Customer Support team using the following link:
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OJSP said:0
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Had the same issue like @Smart80. Even though I’ve timed my 5th clear optimally (which means that the game showed ‚full points’ for each node) I’m now six points behind other players.0
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@Brigby @Tombstone
Do i really need to contact support, what will tell me to check the forum or tell me this is known problem? Please have devs look into this please.. After more than 2 years, this at least deserves to be listed in the Bug Status List, dont you think?
Thanks in advance0 -
Smart80 said:Tombstone said:Smart80 If you wouldn't mind submitting a ticket on this, sending as much info as you can, and providing me with the support ticket number, I'll see if I can have it passed along to the team. Thanks!0
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Brigby said:Smart80 said:Tombstone said:Smart80 If you wouldn't mind submitting a ticket on this, sending as much info as you can, and providing me with the support ticket number, I'll see if I can have it passed along to the team. Thanks!
Tomb wants the number of my ticket, right? Should i post it here or in PM?0 -
Smart80 said:Brigby said:Smart80 said:Tombstone said:Smart80 If you wouldn't mind submitting a ticket on this, sending as much info as you can, and providing me with the support ticket number, I'll see if I can have it passed along to the team. Thanks!
Tomb wants the number of my ticket, right? Should i post it here or in PM?1 -
If you are a hardcore PVE player, you know that this bug is sub 2 after you wait the 24hrs for the refresh has been live for a LONG time and it is still not fixed. If you wait the full time for points to regenerate, once you clear you will get 1 less point and your timer will read 1 D and 17 m NOT 23hrs 59 mins like it should. I think this has been live since this event started but am not sure.
Question, will this ever be resolved?
Now there is a work around some players have found out how to do it, I personally have not figured it out.0 -
Example I am at 21447 with my refreshs in SL9 with a bunch of other people. Somebody is 21453 that didn’t get this bug OR knows the work around to get max points. I think they know the work around for these points. With these 6 might not mean a lot to some, at the high end of pve play this matters ALOT. This could mean losing 1st place or losing top 5.
This bug is not in the essentials, it is only in the base of the event.0 -
So, its still messed up...
Did they at least try to look into it?0 -
LOL. No. This is an old bug that they have never fixed. I think it has been live since they released this event. Does not effect essential nodes. Only the 6 base nodes.0
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Who cares.
Have some more supports!1 -
The rockett said:LOL. No. This is an old bug that they have never fixed. I think it has been live since they released this event. Does not effect essential nodes. Only the 6 base nodes.0
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Smart80 said:The rockett said:LOL. No. This is an old bug that they have never fixed. I think it has been live since they released this event. Does not effect essential nodes. Only the 6 base nodes.
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Smart80 said:The rockett said:LOL. No. This is an old bug that they have never fixed. I think it has been live since they released this event. Does not effect essential nodes. Only the 6 base nodes.0
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