Meet RnG sub 2 timers [Investigating]
Comments
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same happened to me. nowadays 6 points can actually affect placement...
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same here. my points said 'full' even though they were one behind, and closing and re-opening did not fix.0
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Oh right, the mighty holy Rockett wasnt involved yet, so why did i think it could have been solved....0
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Smart80 said:Oh right, the mighty holy Rockett wasnt involved yet, so why did i think it could have been solved....0
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I was playing the first sub of Meet Rocket and Groot, Welcome to Earth, and the points for some nodes started decreasing before the 4th clear. The two hardest non essential nodes were down to 15 points for the 4th clear. The other nodes seem to work normally.
//Merged Similar Threads -Brigby0 -
@Brigby @Tombstone, seriously, is this ever getting fixed? Or just tell us you dont care this is broken...0
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I was going to post some snark, then realized I already did last time.
Oh well.
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I encountered this, clearing a node for full points gives a timer of over a day. I did however notice that this bug didn't happen on my 5* essential node. My 5* node has a timer of 23h54m, and my first easy node has a timer of 1d9m even though my 5* is always the last node I do and should have a higher timer.
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Its in DPvMPQ as well.. “FULL POINTS”, no timer, eventhough points are shy by 1..0
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Tombstone said:@Smart80 If you wouldn't mind submitting a ticket on this and providing me with the support ticket number, I'll see if I can have it passed along to the team. Thanks!
at least mark it as “under investigation” if you want to blatently ignore the issue, less emberassment...0 -
Any news on this bug? Timers are still dislaying "full points" even though you don´t receive full points for completing a mission.1
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Yep, same old story.... @Tombstone @Brigby
Just a thought, why not just run the 3 day version till they find some motivation to actually investigate it?0 -
Smart80 said:Yep, same old story.... @Tombstone @Brigby
Just a thought, why not just run the 3 day version till they find some motivation to actually investigate it?
But did you open a CS ticket yet?
You know how important that is!
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Any progress yet @Tombstone @Brigby
edit: oh wow, it actually got a [investigating] tag now! :-)
isnt in bug list topic though0 -
I think this is the first time I've been affected by it, but yep.
Gonna be a few shades of not-happy if it costs me placement for Domino.0 -
Freelancer said:I encountered this, clearing a node for full points gives a timer of over a day. I did however notice that this bug didn't happen on my 5* essential node. My 5* node has a timer of 23h54m, and my first easy node has a timer of 1d9m even though my 5* is always the last node I do and should have a higher timer.
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Yeah this is never going to be fixed.
I'll just accept that I'm 6 points behind and will make that up during end grind.
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