Elvish Piper: Bugged [Investigating]
Coilbox
Posts: 202 Tile Toppler
I was very happy when i pulled her, but she’s bugged... when i pop the activated gem, she comes back to my hand and... nothing happens, no creature in my hand gets any mana at all... tried her on a few different decks and it wont do anything other than coming back to hand.
//Edited Title -Brigby
//Edited Title -Brigby
0
Comments
-
Apparently the back to the hand/no mana thing happens when your hand is full. But I’m only repeating rumors.0
-
That’s disappointing. I also pulled her and I’m excited to tinker with her. Ok, so let’s see how that goes....0
-
I also tried it, I think it’ a bug.It only works when the first card in my hand is a creature,if the first card is a spell or support card,it do nothing.0
-
waits for bken1234 to jump in and use mod voice to relocate this to bug
0 -
Here are the things I've found from just a night of toying around with Piper:
- It only activates one gem - not two
- It only gives full mana to the first creature in your hand if that creature is in the first card slot in your hand
- If your hand is full and you activate Piper, it will be destroyed - not returned to your hand
- If there is no creature in your hand and you activate Piper, it is still returned to your hand
Also, the 12 mana CC for it is a little high for the effect. It should probably be closer to 10 mana to make it more useful.Piper After She's First Cast (Shown Disabled)Next Turn, Showing Only One Activated GemI picked this specific sequence because it guarantees Greg did not destroy one of Piper's gems on his turnHand Before Triggering Activated GemNote that the Piper in hand is the first creature that should receive mana when the Piper in the field is triggeredPost-Gem Trigger Showing In-Hand Piper Having Received No Mana1 -
2
-
this artwork for piper is far more accurate. While we are also talking about changing the art-zoom, we should consider adding this artwork instead
0 -
[MOD NOTE] Moved to Bugs and Technical Issues [//MOD NOTE]0
-
FindingHeart8 said:waits for bken1234 to jump in and use mod voice to relocate this to bugbken1234 said:[MOD NOTE] Moved to Bugs and Technical Issues [//MOD NOTE]0
-
Bumping this back to the first page because this masterpiece is a wreck
0 -
I got Elvish Piper to but haven’t used her yet now I can’t till she’s fixed0
-
I happily got an Elvish Piper as well and am dissapointed it doesn't work. The idea of a Masterpiece is it is valuable and it works flawlessly. Just food for thought.1
-
This thread is a sad thread.
1 -
Yo, I think she was fixed. She activates two now. Still testing for other scenarios.
0 -
From my original list:
- It only activates one gem - not two fixed
- It only gives full mana to the first creature in your hand if that creature is in the first card slot in your hand fixed
- If your hand is full and you activate Piper, it will be destroyed - not returned to your hand same
- If there is no creature in your hand and you activate Piper, it is still returned to your hand same
Maybe just consider the latter notes to be occupational hazards of playing her.I've had her in a Kiora build with Ghalta and Djinn of Whishes. It's pretty gross and actually feels like her cost is worth it when you're hitting fatties like those two.
0 - It only activates one gem - not two fixed
-
Update #3 to “changed”. Looks like it doesn’t do anything if your hand is full.0
-
@Brigby I’m having instances where I match Piper’s gem while also having a creature to cast from my hand, but nothing happens. The activation never occurs. It’s been tough to replicate. Seems intermittent. But it’s happened to me twice this morning now.0
-
jtwood said:Brigby I’m having instances where I match Piper’s gem while also having a creature to cast from my hand, but nothing happens. The activation never occurs. It’s been tough to replicate. Seems intermittent. But it’s happened to me twice this morning now.
I wonder if Elvish Piper's current behavior is that it only returns to hand if there is a creature eligible to receive mana. Whether that's appropriate behavior or not though is up the designers.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements