$2 CP Discussion
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This discussion was created from comments split from: At least one player has a level 462 Okoye.
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Comments
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There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
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jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.To be fair, a lot of those CPs were probably spent building fat Gambits. And this glitch only affected some players, so even if you were aware of it you may not have been in a position to exploit it even if you wanted to.Digital Day probably let to a whole lot of extra CPs in the system too, but again, that may have gone into building monster Gambits - particularly since Gambit covers were a two for one deal at that point if I recall correctly.0 -
jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.1 -
Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
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The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
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That is not entirely true... I'm sure if the seller can prove that the product was not meant to be sold at the wrong price, they can choose to cancel the order and refund whatever amount the customer paid. There are so many case studies on this scenario.0
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But they didn't. No, Demiurge/D3 denied them cover swaps, FOR TWO WEEKS! The horror2
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Quebbster said:The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
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The rockett said:Quebbster said:The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
Let it go, rockett.2 -
The rockett said:Quebbster said:The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
It's kinda surprising that you have so deep knowledge about this bug and you also happen to know a lot about another cover glitch which was mentioned in the SHIELD Training post for 4BW.0 -
madoctor said:The rockett said:Quebbster said:The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
It's kinda surprising that you have so deep knowledge about this bug and you also happen to know a lot about another cover glitch which was mentioned in the SHIELD Training post for 4BW.
It's what he does.9 -
madoctor said:The rockett said:Quebbster said:The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
It's kinda surprising that you have so deep knowledge about this bug and you also happen to know a lot about another cover glitch which was mentioned in the SHIELD Training post for 4BW.0 -
Bowgentle said:madoctor said:The rockett said:Quebbster said:The rockett said:Phumade said:jackstar0 said:There was that time when a glitch in the store meant that $2 got you and your alliance 7CP if you were made aware of it and then took advantage like a mini-whale... let's just say that CP for a lot of players became a less elusive commodity.
To be clear, I was not aware of it, nor in an alliance that took advantage.
600 pulls is not not uncommon at all. Your numbers make the CP amount look artificially high. Players at that tier have very well developed 4* farms. Your looking at 500 4* that are getting fed directly into big 330+farms. The resource chains cascades are very generous.
As to the OPs question, this is not uncommon. A lot of peoYou will see a lot of her around once GRR is out of the tokens.
It's kinda surprising that you have so deep knowledge about this bug and you also happen to know a lot about another cover glitch which was mentioned in the SHIELD Training post for 4BW.
It's what he does.
@madoctor come on. This was all common knowledge for many people that had Line. I person from an ally that had the $2 7CP glitch posted the info in the buy rooms. Everybody in those rooms knew about it. Any glitch that happens, Gambit 25% pull rate, Clasics 25% rate, HE release with BH at a 25% rate, cover glitch, any of this as soon as it happens spreads very quickly. We are in some of the same rooms that as soon as a new store comes up people check it to make sure the right rate is showing. We know know how this works. Let’s not try and fool anybody on it.
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Huh. It was not my intention to divert from the thread topic where this started. I simply wanted to provide an example of why some players seem to have more CP than other folks, and this was one such source of that disparity.
Oh well.0 -
The rockett said:
This was all common knowledge for many people that had Line. I person from an ally that had the $2 7CP glitch posted the info in the buy rooms. Everybody in those rooms knew about it. Any glitch that happens, Gambit 25% pull rate, Clasics 25% rate, HE release with BH at a 25% rate, cover glitch, any of this as soon as it happens spreads very quickly. We are in some of the same rooms that as soon as a new store comes up people check it to make sure the right rate is showing. We know know how this works. Let’s not try and fool anybody on it.0 -
In every case where there was an error (I believe) the too-high rate was clearly displayed in the store pop ups. It wasn’t hidden that Gambit’s store offered 25% 5’s; the only trick was opening tokens and seeing that anecdotally, it appeared to be actually 25%. The devs were scrambling to fix it, of course.
People forget, maybe, that the issues that arose came when things were new.
The HE store bug (which was a 17% bonus rate, btw) came a week after bonus heroes debuted in the game. So we can chalk that up to devs learning and making mistakes.
The first store to offer 3 5’s in the new release store was the DD store. That had the Classic increased 5* odds error. So again it seems the devs were learning/ made an error. I missed this entirely so I don’t remember the store odds display myself.
The next 5* store was Gambit’s which had the 25% odds in his store this time. Learning again. Chaos ensued and the Age of Gambit V Gambit began.
Since Gambit’s store, we have had 8 new 5’s with no errors in stores. It appears they figured this thing out, but of course we all keep checking just in case.0 -
It seems like when there's new thing that has a loophole, many players will jump at it if they are in the know. We have other exploits like Legendary Tokens, grandfathered iso, token pull. The recent one would be the HfH exploit (free cover) and new covers exploit. It seems like those players aren't angels either. It's like you know that it's clearly a mistake, but you still consciously took advantage of the mistake.
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HoundofShadow said:It seems like when there's new thing that has a loophole, many players will jump at it if they are in the know. We have other exploits like Legendary Tokens, grandfathered iso, token pull. The recent one would be the HfH exploit (free cover) and new covers exploit. It seems like those players aren't angels either. It's like you know that it's clearly a mistake, but you still consciously took advantage of the mistake.
Players will take advantage as long as the company does nothing to those players. If players actually got banned/sandboxed, received a huge bill, retro their roster, anything but nothing than I bet you there wouldn't be many players looking for exploits, at least not well known or long time players3 -
The game locks stuff behind RNG as its main driver of interest. Their business model is partly frustration, just enough that you keep trying but not that you give up. And maybe spend some money to alleviate it.
So of course players take any advantage they can get. Engaged players are in a constant state of some level of frustration and want to relieve it. Their game design encourages the seeking of loopholes.I have a 12 cover Gambit and a useless red cover on my vine. My first 5* Bonus Hero in months. Would I do something to fix that (I don’t have 720 CP laying around) if I could? Even non-kosher? Possibly?0 -
Other games ban accounts of offending players that are purposefully exploiting loopholes (ie, a person who keeps the sales screen open after the fix and buys a ton of $2 7 CP). They also roll back gains on those accounts for lesser offenses
d3go could do the same. That's the action that keeps people from doing this stuff. No coding/testing cycle is perfect0
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