May Q&A Session - Question Submission (5/7/18)
Comments
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Any chance you could find some Pirates (hopefully black), Illusions (blue), and maybe a token dinosaur generator (red or white) to make into Masterpieces (a werewolf or two would be great too)? I'm sure the Dominara ones are already chosen, but in the future it would be an interesting way to keep Planeswalkers usable in standard.
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Is there a chance for players to see more events during the week? There's actually almost nothing to do except on weekends.
Why is the XLN droprate still twice lower than any other? Is it planned to restablish normal XLN droprates ? Are we going to see that kind of reduced droprates again in future sets ?
Can we expect new legacy events coming with dominaria?
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DBJones said:Any chance you could find some Pirates (hopefully black), Illusions (blue), and maybe a token dinosaur generator (red or white) to make into Masterpieces (a werewolf or two would be great too)? I'm sure the Dominara ones are already chosen, but in the future it would be an interesting way to keep Planeswalkers usable in standard.
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1. Where are the MC?
2. Will DOM be released in one set?
3. Will DOM have reduced drop rates?
4.Storyline?
5. When will I be invited to value-town?
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6. Have you thought about reducing time of single player events to 24 hours?
7. Have you thought about giving us more then one coalition event in a week, possible a minor event and then a major event?1 -
What's with the lack of 48-hour events during the week? Why were they reduced in the first place, and can we have them come back soon?5
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ninjark said:Speaking of Limited...
How about a Sealed Deck Event!?Sealed Deck building could be done using a phantom Premium Pack or two as a player's "Event Library".Phantom meaning the Event Library would not be added to their personal collection during or after the Event. This would allow for a zero cost entry that anyone could play in.(An additional option could be having 1 or more nodes locked-in with level 60 planeswalkers, of those currently for sale in the Vault.
It would be a nice preview of a planeswalker before buying and investing runes into it.If there are any locked-in planeswalkers, there would probably need to be colorless packs added to the Event Library to ensure there are enough cards to make a legal 10-card deck.)
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Why overlapping events?
Why...?
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Who decides the event schedule and why do you/they decide it's better to keep them at a minimum instead of giving more content to play at our own will?
Why is Fate is Rarely Fair and Emergency Ordinances never used as legacy events?
What happened to the PvE version of Trial of the Gods that came up once, broken, and never returned.
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boopers said:There is something that is long overdue for an overhaul in this game: Coalition management, leaderboards, coalition search, out of game experience, etc.
- We can't change leaders.
- Leaders that leave the game can't be removed even if the rest of the coalition is active.
- We can't assign co-leaders like in other games.
- A player looking to join a coalition either has to already know the name, or drudge through 50,000 inactive coalitions to find one that is a good match (seriously, try doing a random search... the rank 23206, indicating a score of 0, pops up at least once per search).
- The leaderboard doesn't indicate anything of substance, just accumulated points (GoblinPile could go dead for a year and not fall out of second place).
- we can't look at individual player event history
- players lose their accumulated points when they change coalitions
- We can't see a history of coalition event performance (the standings disappear after the event ends)
- there is no in-game global chat, you can only chat with your own coalition
- the battle log is ok, but we lack the ability to share a recording of how a battle went with our coalition to demonstrate how decks work, etc.
And the list goes on and on for basic game management features and experience that you would expect in a mobile game. Are there any plans to upgrade the out-of-game experience?
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1. Will Dominaria be released in its entirety?
2. What are your plans to fill up game time during the week?
3. Acquiring runes and crystals are presently done in large chunks over weekend events but are still not enough to keep up with the releases that require crystals and PW that also require runes to level up. What are your plans to address this problem?
4. Will you be considering another $19.99 mythic bundle like Tendershoot? I really enjoyed this bundle and I would like to see more in the future.
5. Now that the Immortal Sun event has played three times I will say that initially I was not in favor of the elite coalitions getting the choice mythic but how you handled the following two runs left me nothing short of impressed and I honestly can say I would not mind seeing something like this in future set events. Initial run will only reward the top coalitions like before [which in this case rewards their hard work in by being among the first to have the new mythic] , the additional runs reward via progression and top 250 coalitions. Are you planning to repeat this?
6. How will you be addressing the duplicated card issue for Core 2019 to avoid what essentially could end up being a lackluster?
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I have been stockpiling pink mana jewels in the hope of obtaining specific mythic cards from the Amonkhet set, but I have no idea how long it's going to be before it rotates in... if ever.... I haven't seen them rotate in since Ixalan was released. What is the rotation cycle? It seems very sporadic and frustrating to me. I never know what sets will rotate in and how long they will stay. It's makes it real hard to decide whether to use the jewels vs. hang on to them for a later rotation.
I would love to know that Rivals would be for X days starting x/xx, then Ixalan for X days, then Hour for X, etc.
As a side note, the rotation cycle would be very helpful for planeswalkers as well as the card sets too.
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Will there ever be any more additions to story mode?0
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serpent said:I have been stockpiling pink mana jewels in the hope of obtaining specific mythic cards from the Amonkhet set, but I have no idea how long it's going to be before it rotates in... if ever.... I haven't seen them rotate in since Ixalan was released. What is the rotation cycle? It seems very sporadic and frustrating to me. I never know what sets will rotate in and how long they will stay. It's makes it real hard to decide whether to use the jewels vs. hang on to them for a later rotation.
I would love to know that Rivals would be for X days starting x/xx, then Ixalan for X days, then Hour for X, etc.
As a side note, the rotation cycle would be very helpful for planeswalkers as well as the card sets too.0 -
serpent said:I have been stockpiling pink mana jewels in the hope of obtaining specific mythic cards from the Amonkhet set, but I have no idea how long it's going to be before it rotates in... if ever.... I haven't seen them rotate in since Ixalan was released. What is the rotation cycle? It seems very sporadic and frustrating to me. I never know what sets will rotate in and how long they will stay. It's makes it real hard to decide whether to use the jewels vs. hang on to them for a later rotation.
I would love to know that Rivals would be for X days starting x/xx, then Ixalan for X days, then Hour for X, etc.
As a side note, the rotation cycle would be very helpful for planeswalkers as well as the card sets too.
1. What is the schedule for releases this year? I'm very curious0 -
Can we look forward to an expansion of the story mode portion of the game?
Are there any plans to introduce daily quests that revolve around tackling parts of the story for extra daily rewards?
Do you have any intention of either preventing duplicate cards from the 400 mana jewel elite packs, or increasing the crafting orb rewards from cards purchased in these packs?3 -
The Free booster's odds are very low for the amount of cards we can get each day. Do you have any plans to improve free booster or can we get again the 3 cards every 8 hours?4
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Do you have any current means for tracking and trending how often cards get played? If so, are there any future plans on using this data to balance cards seen in ubiquity and cards that rarely see play? If not, is it possible and are there future plans to do so?
Will you tweak the game so that cards that say “Convert x gems to your Planeswalker’s colors” will actually do something with Karn, or will 22 cards, which most are colorless, be effectively unusable with him?
Why are the Ixalan rare and Mythic drop rates almost exactly half that of every other set?
Are there any plans to give each Planeswalker a heroic match in story mode? It would be very nice to see at least one match per walker, as it would give people an idea of what that walker is all about to entice them to purchase from the vault, and would reduce mediocrity for the most efficient runes/mastery in the game, who's has not been changes since release.
And as many others have said, spending 400 pink gems for 500 orbs is one of the worst feelings in the game. I can't think of any other game where the rarest resource has a chance to be converted almost one for one for one of the most common resources. It legitimately turns people away from the game. Especially so since we know that you know how to prevent duplicates from the Orb system. Even something as simple as increasing the Orb amount would take the sting away. Will you please consider this?
Will we ever see any innovation for objectives? All of the ones feel old, recycled, and some just straight up lazy/poor design (end with X HP or less). Suggestions: have a creature with power x or greater, have a permanent reinforced X or more times, cast x cards in a turn, etc.
Waffles of the Phoenix Family of Coalitions1 -
Each event is currently linked to a block (Across Ixalan ==> Ixalan, Totp ==> HOU, etc.)
But does it make sense also for Legacy Blocks? Should'nt we be able to choose a block within Legacy blocks when we win a reward?
For example in Nodes of Power, I can win boosters and a rare (depending on your Tier : Silver, platinum, etc) but if I may have all the OGW rares/mythic, so I may choose KLD for the rewards.
I think this improvement in Legacy rewards could give much more interest for new and veteran players.
What do you think of it and what are your plans concerning Legacy rewards?
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1. How do you see the situation of new players? What makes them join the game and what makes them seeing around given the difficulty of events, mediocre rewards and accelerated rotations rendering their collections obsolete?
2. How are you balancing bugfixing and new content? Right now it seems like focus is on accelerated development rather than stabilization.
3. Any chance you are considering a set of comprehensive rules to both guide the developers and help the players understand how various mechanics and cards should interact? See MTG comprehensive rules list to understand what I mean.
4. Why did you increase the crystals costs of new SETS, lowered the drop rates (see IXN) and eliminated masterpieces from these packs? Don't you want your players to have access to the latest toys, especially seeing how rotations are obnoxiously fast right now?
5. Can we expect more communication from you in the upcoming period? The player base is getting unhappy with every passing day and the most serious issues with the game (bad drops, fast rotations, many bugs , horrible crashes, the release schedule being unprofessionally inexistent etc) are answered in silence.... 🙄
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