Boss Events Feel Like an ISO Punishment

LavaManLee
LavaManLee Posts: 1,436 Chairperson of the Boards
First, I know not everyone is in my situation so this certainly doesn't affect all of you as it does me.  Second, yes, I definitely understand this is a first world problem and certainly there are way more important things in life.  Third, in no way does this diminish my enjoyment of the game in general so this is not a "Rage Quit" thread at all.

That said, I am in a position where I need ISO way more than I need 3* or 4* covers as rewards.  When I can do PVE each week, it is easy enough to load up on ISO and champ one of my 4*s a week (roughly).  As soon as a Boss Event comes in, my ISO rate slows WAY down compared to PVE and I end up scrambling to hope none of my covers die on the vine.

Yes, it is nice to get the progression awards for Boss Events but it would be nice to add ISO rewards along the way to compensate for the loss of ISO progression.  Or, maybe just hold off on having covers expire during a Boss Event.  Stop their timer or something like that.

TLDR : I miss my ability to greatly increase ISO during Boss Events vs PVE.
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Comments

  • broll
    broll Posts: 4,732 Chairperson of the Boards
    Just be glad it's not Boss Rush.  That was a punishment!
  • LifeofAgony
    LifeofAgony Posts: 690 Critical Contributor
    Rewards for boss events on a whole do not equal out to 4 days of standard pve.  It’s definitely a topic that’s arisen more than a few times.  Don’t think it’s ever gotten beyond the “we will look into it” response.
  • Bigtone
    Bigtone Posts: 30 Just Dropped In
    I"ve gotten to the point where I don't enjoy the Boss Event like I use to. Between the lack of iso, and the long wait between run(that for me only takes 5mins). My only alternative is PVE, which I am not a fan of. Wish they had a secondary event along with the Boss event.
  • Punter1
    Punter1 Posts: 729 Critical Contributor
    edited April 2018

    The difference between a Boss event iso and regular PVE iso is pretty much from the placement rewards.  The Boss event lacks any placement iso which in higher CLs even in T100 is still easily 5k+ daily and probably closer to 10k for forum regulars.  I think my regular daily iso is 40k+, boss events it's under 30k. 

    So the lack of iso issue then comes back to a similar argument as to why PVE needs placement rewards and it can't all live in prog.  You can't have all the rewards equivalent to T10 placement in prog as they'll give out way more than they plan rather than limiting that comes with placement.

    As placement in Boss event doesn't exist as a mechanism we're stuck. 

    PLaying devils advocate as I agree they could kick up the notch on the prog boss events stuff a little!  Especially at the later end, few later rewards of 2k+ ISO would make sense.  Also smoothing out the sub-node level rank up is way past due an adjustment.  Oh but we got supports....

  • Felonius
    Felonius Posts: 289 Mover and Shaker
    I agree with the OP.  Overall Boss Event Rewards (particularly ISO) are substandard/too low.  This is a first world problem, that doesn't make me want to rage quit, but is still annoying.
  • Straycat
    Straycat Posts: 963 Critical Contributor
    I still think the 3 and 4* covers for 100% alliances make boss events better than regular pve. ISO is just time, covers are RNG, so guaranteed covers are better. But since not all alliances get max progression, and the 500 iso rewards from side nodes end up harder than the boss fight, they should definitely add iso somewhere. Maybe some red iso too.
  • ZeiramMR
    ZeiramMR Posts: 1,357 Chairperson of the Boards
    edited April 2018
    Rewards for boss events on a whole do not equal out to 4 days of standard pve.  It’s definitely a topic that’s arisen more than a few times.  Don’t think it’s ever gotten beyond the “we will look into it” response.
    Boss Events replace a 3 day PVE event, not 4. They still come out lower on ISO.
  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards

    I agree that Boss Events should give more Iso. For instance, why am I earning 250 Iso for beating the Boss when the side Node is always 500 iso or 140 Iso in progression. Regardless, its a tradeoff because we're receiving 3 4* covers as opposed to none. Boss events only hurt those that normally place T10 or their alliance cannot finish all 8 rounds. 

  • Basepuzzler
    Basepuzzler Posts: 180 Tile Toppler
    I would gladly trade the iso for the 4* covers and 2 leg tokens.  Bring on the boss events.
  • Jarvind
    Jarvind Posts: 1,684 Chairperson of the Boards
    I don't mind the ISO dearth so much as the fact that once you enter 5* territory they completely stop being a challenge. Even round 8 is a joke when a couple crits will kill the boss, and as always, it goes double if you have The Only Character That Matters (Gambit, if you're new here).

    The masochist in me actually kind of enjoyed the original run of Galactus. The one that was wildly, cartoonishly unfair and ignited one of the great Forum Firestorms of our time. Yes, it was horribly unbalanced and clearly never tested, and we got the lamest excuse for it ever ("you're supposed to lose"), but man, when you actually managed to KO him inside three turns, it felt like an accomplishment.

    Compare that to Thanos, who I now beat 95% of the time without taking any damage at all, and can sometimes beat before he even makes a move, if the black gem starts off matchable. I'm not saying they should all be as punishing as OG Galactus (or, god forbid, the forsaken Boss Rush), but a happy medium would be cool.
  • Tiggida
    Tiggida Posts: 64 Match Maker
    Jarvind said:
    I don't mind the ISO dearth so much as the fact that once you enter 5* territory they completely stop being a challenge. Even round 8 is a joke when a couple crits will kill the boss, and as always, it goes double if you have The Only Character That Matters (Gambit, if you're new here).

    The masochist in me actually kind of enjoyed the original run of Galactus. The one that was wildly, cartoonishly unfair and ignited one of the great Forum Firestorms of our time. Yes, it was horribly unbalanced and clearly never tested, and we got the lamest excuse for it ever ("you're supposed to lose"), but man, when you actually managed to KO him inside three turns, it felt like an accomplishment.

    Compare that to Thanos, who I now beat 95% of the time without taking any damage at all, and can sometimes beat before he even makes a move, if the black gem starts off matchable. I'm not saying they should all be as punishing as OG Galactus (or, god forbid, the forsaken Boss Rush), but a happy medium would be cool.
    If you’re using gambit in this particular boss event you’re doing it wrong lol. 
  • Borstock
    Borstock Posts: 2,734 Chairperson of the Boards
    They could always lower regular rewards to align with Boss event output.
  • Borstock
    Borstock Posts: 2,734 Chairperson of the Boards
    Tiggida said:
    Jarvind said:
    I don't mind the ISO dearth so much as the fact that once you enter 5* territory they completely stop being a challenge. Even round 8 is a joke when a couple crits will kill the boss, and as always, it goes double if you have The Only Character That Matters (Gambit, if you're new here).

    The masochist in me actually kind of enjoyed the original run of Galactus. The one that was wildly, cartoonishly unfair and ignited one of the great Forum Firestorms of our time. Yes, it was horribly unbalanced and clearly never tested, and we got the lamest excuse for it ever ("you're supposed to lose"), but man, when you actually managed to KO him inside three turns, it felt like an accomplishment.

    Compare that to Thanos, who I now beat 95% of the time without taking any damage at all, and can sometimes beat before he even makes a move, if the black gem starts off matchable. I'm not saying they should all be as punishing as OG Galactus (or, god forbid, the forsaken Boss Rush), but a happy medium would be cool.
    If you’re using gambit in this particular boss event you’re doing it wrong lol. 
    Using Gambit is never wrong.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited April 2018
    Edited: Good catch by OJSP. Added in essential nodes as well.

    This topic come up almost every boss event. In a 3 days PvE, you need to do this amount of clear:

    Main chapter: 4 clears
    Join force: 4 clears
    Easy nodes: 3* (4+3) = 21 clears
    Hard nodes= 3* (4+3) =21 clears
    Essential nodes = 3 or 4* (4+3) = 21 or 28 clears
    Total number of clears per day= 4+21+21+21 or 28= 67 or 74
    Total number of clears per PvE = 67 or 74 *3+4= 205 or 227 clears

    I think this is the least  amount of clears needed for a normal PvE.

    For boss events, I believe it's fewer than that depending on how many alliance members you have. Assuming a single member alliance:

    24hrs/8 = 3 rounds
    Every 8 hours = 5 side nodes + 5/6 boss nodes = 10 or 11 clears
    Number of clears needed per 24 hours = 10*3 or 11 * 3 = 30 or 33
    Number of clears needed for boss events = 30*3 or 33*3 = 90 or 99

    Essentially, you are doing half the clear of a normal PvE if you are doing it alone. In an alliance, it's fewer. Indvidual effort to iso-8 ratio is actually normal.

  • NMANOZ
    NMANOZ Posts: 108 Tile Toppler
    Easy solution to this problem, double Iso during boss events.
  • Tony_Foot
    Tony_Foot Posts: 1,814 Chairperson of the Boards
    edited April 2018
    Borstock said:
    Tiggida said:

    If you’re using gambit in this particular boss event you’re doing it wrong lol. 
    Using Gambit is never wrong.
    It is for this event unless he's your highest 5* match damage. The longest level 8 boss match I have had it 4 turns making gambit next to useless. Most are over on turn 2.

    I'm working this weekend so embracing the weekend off with this event but I said last year when I didn't even have a 5* that this event was far too easy and with a 5* it's auto pilot. But hey whatever, all these boss events are super easy and it's about 2 years since I lost a round but it's not taking up much time and it's not going to change.

    I'd love CL bosses but I guess supports where more important.
  • sambrookjm
    sambrookjm Posts: 2,163 Chairperson of the Boards
    edited April 2018
    Borstock said:
    Tiggida said:
    Jarvind said:
    I don't mind the ISO dearth so much as the fact that once you enter 5* territory they completely stop being a challenge. Even round 8 is a joke when a couple crits will kill the boss, and as always, it goes double if you have The Only Character That Matters (Gambit, if you're new here).

    The masochist in me actually kind of enjoyed the original run of Galactus. The one that was wildly, cartoonishly unfair and ignited one of the great Forum Firestorms of our time. Yes, it was horribly unbalanced and clearly never tested, and we got the lamest excuse for it ever ("you're supposed to lose"), but man, when you actually managed to KO him inside three turns, it felt like an accomplishment.

    Compare that to Thanos, who I now beat 95% of the time without taking any damage at all, and can sometimes beat before he even makes a move, if the black gem starts off matchable. I'm not saying they should all be as punishing as OG Galactus (or, god forbid, the forsaken Boss Rush), but a happy medium would be cool.
    If you’re using gambit in this particular boss event you’re doing it wrong lol. 
    Using Gambit is never wrong.
    The 4-star versions of both Rocket and Gamora are boosted for this event.  If you've got them champed, this is one of the few (maybe the only?) times where I'd have to say that Gambit isn't your top choice for the event.

    I've been running through various teams (Matching the blue Infinity Stone for 30 red AP on the first turn with Hulkbuster ends the match VERY quickly!), but Grocket/Nico are just destroying poor Thanos.