Official request to NEVER make more cards that prevent use of planeswalker abilities
Comments
-
I haven't found it to be that bad once I adapted.0
-
I admit I do not enjoy facing spyglass, sphinx, immortal sun cards, but the mechanic is interesting and forces you to shift strategy.
That being said, I'm okay with the current cards as-is (even if I have to encounter them once and a while when a lot of players win the card this event). However I'd be opposed to making more cards that employ this mechanic. The planeswalker abilities is what makes mtgpq unique; make a ton of new cards that take that away and we basically just have a watered down version of paper mtg with significant limitations.
0 -
I'm in the camp supporting this mechanic (in a limited capacity). However, I think one of the frustrating things about it is that you see it's played (usually), but forget to take it into account, and so you see you have your abilities to use, go to use them, and there's confusion for a moment as you try to figure out what's going wrong. I think a better way to implement this effect would be for the support to drain loyalty rather than straight blocking.0
-
DumasAG said:I'm in the camp supporting this mechanic (in a limited capacity). However, I think one of the frustrating things about it is that you see it's played (usually), but forget to take it into account, and so you see you have your abilities to use, go to use them, and there's confusion for a moment as you try to figure out what's going wrong. I think a better way to implement this effect would be for the support to drain loyalty rather than straight blocking.4
-
well, considering EVERYONE will be getting Immortal Sun, it's likely best to get used to not ever using PW abilities. That, or pack lots of disenchant.0
-
BenRama said:well, considering EVERYONE will be getting Immortal Sun, it's likely best to get used to not ever using PW abilities. That, or pack lots of disenchant.0
-
I just crafted Manglehorn, for Vraska.0
-
BenRama said:well, considering EVERYONE will be getting Immortal Sun, it's likely best to get used to not ever using PW abilities. That, or pack lots of disenchant.
3 -
I'll add Silverclad Ferocidons to the list of non-spells that destroy supports. Yeah she's expensive at 19 mana but super useful when paired with Forerunner of the Empire (triggers Enrage) and some cheap hatchlings.
But back to the Immortal Sun, I don't yet have it but when Azor used it on 5.3 it actually benefited me more than him. It kept me safe from his abilities and I already had Jace 2's ultimate out, buffing all my critters.1 -
*Please keep all comments on the topic of cards that prevent the use of Planeswalker abilities. If you wish to discuss cards that prevent players from casting Spells, then please start another thread. Thank you!0
-
Mburn7 said:DumasAG said:I'm in the camp supporting this mechanic (in a limited capacity). However, I think one of the frustrating things about it is that you see it's played (usually), but forget to take it into account, and so you see you have your abilities to use, go to use them, and there's confusion for a moment as you try to figure out what's going wrong. I think a better way to implement this effect would be for the support to drain loyalty rather than straight blocking.
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements