Maybe time to rally for more Villians again...
SpecSpecter
Posts: 182 Tile Toppler
Today Suports came out and right out the gate we get a HYDRA one that only villain characters can use. This got me curious so I did a count... there's only about 19 villians total above the 3* level which just comes off as... weird I guess in a game where the characters number well over a hundred.
So I was wondering, of the villians Marvel has to offer, who would you most like to see. For me personally it shouldn't be much of a surprise as my thread on Doctor Doom isn't all that hard to find but as far as non-repeated villians... honestly I'll probably like to go for characters like The Collector or The Grandmaster (if they even count). As a side-note, frankly I'm still surprised that with all the success Black Panther has been doing that we never got a Killmonger in game.
So I was wondering, of the villians Marvel has to offer, who would you most like to see. For me personally it shouldn't be much of a surprise as my thread on Doctor Doom isn't all that hard to find but as far as non-repeated villians... honestly I'll probably like to go for characters like The Collector or The Grandmaster (if they even count). As a side-note, frankly I'm still surprised that with all the success Black Panther has been doing that we never got a Killmonger in game.
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Comments
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Personally, I'd love to see characters with ambiguous pasts and motivations (like Red Hulk and Elektra) get a split designation, where they could use both hero and villain supports.
That being said, if that's too much work, we should at least get a big bad for every character who can carry their own comic book title.3 -
Deadpool and Loki could probably make that list as well. For characters not yet in the game there's also Taskmaster.
Anyways it just kind of baffles me that we get HYDRA goons in game without any of the actual major HYDRA characcters. Red Skull and Baron Zemo being obvious ones, but it seems more often then not the the MCU plays a big part of what characters we see in game and both of them have already had their time on screen come and pass.
Talking about HYDRA, I would love to see stuff from AIM as well as that's a pool that's pretty much untapped. Like MODAK and maybe even Monica Rappaccini.
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In the last round of official suggestions, I offered up Kang the Conqueror as a 5*. I'd love to see Sabertooth as a 4*, and Red Skull as 4&5*. Doom with the Power Cosmic needs to be his 5* iteration.
New suggestions:
Mandarin 4*
Fin Fang Foom 5*
Dormammu 5*
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Sim Mayor said:Personally, I'd love to see characters with ambiguous pasts and motivations (like Red Hulk and Elektra) get a split designation, where they could use both hero and villain supports.
Still, I like the idea. Maybe Namor could be the first character released who has affiliations to both heroes and villains.1 -
SpecSpecter said:As a side-note, frankly I'm still surprised that with all the success Black Panther has been doing that we never got a Killmonger in game.0
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I just had an idea for Kang the Conqueror. He should have 3,4,&5* versions, and all of them should be playable in the same group, meaning they shouldn't block one another from being played simultaneously in your team. Previously I thought of a House-Party-Protocol-like power for him, but this could replace that idea for something more unique to Kang. Obviously, he should get some crazy team-up powers active only to a full Kang group. Oh, and to further the theme, there could be a Support version of him, or three (only equipable to Kang... and maybe Doom), for a total of six different Kangs!1
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Neuromancer said:I just had an idea for Kang the Conqueror. He should have 3,4,&5* versions, and all of them should be playable in the same group, meaning they shouldn't block one another from being played simultaneously in your team. Previously I thought of a House-Party-Protocol-like power for him, but this could replace that idea for something more unique to Kang. Obviously, he should get some crazy team-up powers active only to a full Kang group. Oh, and to further the theme, there could be a Support version of him, or three (only equipable to Kang... and maybe Doom), for a total of six different Kangs!
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As for new villains - I can't see many obvious choices from upcoming films etc.
We have Thanos and I'd be surprised if any of the Black Order make it in game as actual characters (but perhaps as some sort of non-playable/support function for Thanos) from Infinity War.
Not sure who the villain in Ant-man/Wasp is.
Likewise Luke Cage/Iron Fist - maybe Steel Serpent?
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To the original post about the Hydra Henchmen support, do you know how many 4* Villains actually create special tiles (to take advantage of perk to potentially fortify a special)?
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Carnage, Kingpin, Sandman
And the 5* characters:
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Goblin, Doc Ock
Eesh. Guess Ill go Carnage unless I need it on a boosted 3* for an essential node or something.
The other perks start to get pretty good with levels though.0 -
Rick OShay said:To the original post about the Hydra Henchmen support, do you know how many 4* Villains actually create special tiles (to take advantage of perk to potentially fortify a special)?
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Carnage, Kingpin, Sandman
And the 5* characters:
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Goblin, Doc Ock0 -
Also, countdowns are special tiles. Vulture currently has my Hydra Henchmen equipped to occasionally protect his green countdowns while he's airborne.
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DAZ0273 said:Neuromancer said:I just had an idea for Kang the Conqueror. He should have 3,4,&5* versions, and all of them should be playable in the same group, meaning they shouldn't block one another from being played simultaneously in your team. Previously I thought of a House-Party-Protocol-like power for him, but this could replace that idea for something more unique to Kang. Obviously, he should get some crazy team-up powers active only to a full Kang group. Oh, and to further the theme, there could be a Support version of him, or three (only equipable to Kang... and maybe Doom), for a total of six different Kangs!
* Also there's Scarlet Centurion to add to the fray...
Or if they make him solely a 5*, they can have a Lockjaw-esque power and call it "Council of Kangs" where a different version of him appears depending on what color is most prevalent....1 -
DAZ0273 said:Not sure who the villain in Ant-man/Wasp is.
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Waddles_Pines said:DAZ0273 said:Neuromancer said:I just had an idea for Kang the Conqueror. He should have 3,4,&5* versions, and all of them should be playable in the same group, meaning they shouldn't block one another from being played simultaneously in your team. Previously I thought of a House-Party-Protocol-like power for him, but this could replace that idea for something more unique to Kang. Obviously, he should get some crazy team-up powers active only to a full Kang group. Oh, and to further the theme, there could be a Support version of him, or three (only equipable to Kang... and maybe Doom), for a total of six different Kangs!
* Also there's Scarlet Centurion to add to the fray...
Or if they make him solely a 5*, they can have a Lockjaw-esque power and call it "Council of Kangs" where a different version of him appears depending on what color is most prevalent....
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SpecSpecter said:DAZ0273 said:Not sure who the villain in Ant-man/Wasp is.
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