Mburn7 said: That's the price you pay for discounted crafting. Its harder to target things.
Brakkis said: Mburn7 said: That's the price you pay for discounted crafting. Its harder to target things. Why, pray-tell, must there be a "price"? Explain the reasoning behind a conditional.
ifsandbuts said: Mburn7 said: That's the price you pay for discounted crafting. Its harder to target things. So what I am hearing you say is that the devs should just make this game more frustrating and less fun to play.How quickly we forget what happened to d3...
HypnoticSpecter said: Given how support for Legacy events has decreased, I don't see much harm in making those sets easier to collect. Are we really worried about Emrakul's Corruption, Trials, and the few other Legacy events we're still given now and then getting even more unbalanced? It would seem to have a marginal effect on the game as a whole, while still making dedicated, longterm players happy.
Firinmahlazer said: HypnoticSpecter said: Given how support for Legacy events has decreased, I don't see much harm in making those sets easier to collect. Are we really worried about Emrakul's Corruption, Trials, and the few other Legacy events we're still given now and then getting even more unbalanced? It would seem to have a marginal effect on the game as a whole, while still making dedicated, longterm players happy. Because it's never enough for some people. We're literally getting free cards and it's being asked that they be made easier to obtain? What's the harm in being thankful for what we have?
bken1234 said: I think it's more a matter of fun for legacy cards [...] going set specific doesn't offer much of a competitive advantage, it does however increase engagement, as it allows people to collect from sets that interest them.
bken1234 said: Firinmahlazer said: HypnoticSpecter said: Given how support for Legacy events has decreased, I don't see much harm in making those sets easier to collect. Are we really worried about Emrakul's Corruption, Trials, and the few other Legacy events we're still given now and then getting even more unbalanced? It would seem to have a marginal effect on the game as a whole, while still making dedicated, longterm players happy. Because it's never enough for some people. We're literally getting free cards and it's being asked that they be made easier to obtain? What's the harm in being thankful for what we have? I think it's more a matter of fun for legacy cards -- If I want to really explore the energy mechanic, I need Kaladesh cards, why should someone have to craft 80 cards they aren't interested in to get to 3 -- going set specific doesn't offer much of a competitive advantage, it does however increase engagement, as it allows people to collect from sets that interest them. In paper you can buy boosters from old sets (if you know where to look).