GIVE ME MY GREG BACK
Comments
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Lars said:wereotter said:Lars said:wereotter said:
The point is, if you're on these forums, chances are, your voice is an outlier. The typical player likely isn't on here, and likely isn't as hardcore into the game as you are, and probably will be turned away if the game is too challenging, and fewer players getting into the game, or sticking with it, is bad for the health of the game overall.
I mean consider how many players exist in this game, then think about how many names you see here and with what frequency. The majority of players don’t give feedback on here.
Everone here write what they tought, no more. Your wishes are not mine.
Do you really think that if you make a poll to every player of this game about IA's level most of the players would like hardest IA? Really? This is just a game.0 -
rafalele said:Lars said:wereotter said:Lars said:wereotter said:
The point is, if you're on these forums, chances are, your voice is an outlier. The typical player likely isn't on here, and likely isn't as hardcore into the game as you are, and probably will be turned away if the game is too challenging, and fewer players getting into the game, or sticking with it, is bad for the health of the game overall.
I mean consider how many players exist in this game, then think about how many names you see here and with what frequency. The majority of players don’t give feedback on here.0 -
Lars said:wereotter said:
The point is, if you're on these forums, chances are, your voice is an outlier. The typical player likely isn't on here, and likely isn't as hardcore into the game as you are, and probably will be turned away if the game is too challenging, and fewer players getting into the game, or sticking with it, is bad for the health of the game overall.
Just to intervene, saying that casual players are more interested in the social side of the game isn't true. The majority of the large-scale coalitions initially coalesced around a single community (which has now become multiple communities), and the social aspect is what has kept us here even when we have been utterly disappointed/frustrated/dismayed at the state of the game.
This forum has a lot of great posters, but they come from both casual and hardcore sides of the game. It isn't coincidental that a number of the most frequent posters come from Goblinpile, though.
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The mastery system isn't good enough to split people up.
I want better AI at higher levels, but jumping from gold to platinum gets heaps harder because you are playing against much better decks in the first place, So "Platinum Veterans" need different things from "Platinum Squires", but how is that line drawn?
Gold to Platinum can't be the place where the AI gets better, it has to be further on into Platinum, but I don't know how to decide that "nicely".2 -
wereotter said:Honestly, I don't mind the lowered difficulty.I don't come to the game for a challenge, I come to enjoy myself and to relax, and the higher difficulty wasn't really achieving that. It seems to me he's in a good place between the absolute moron it was prior to Ixalan and the high difficulty he has been in the last few weeks.I also just an reminded of an issue regarding difficulty that was in play with another game I am involved in wherein the outliers of the game who were the most hardcore kept complaining that the game was too easy, and since they were the loudest voices, the developers took that to imply that they spoke for the community and massively raised the difficulty of the game. Then they took note of how few players were completing content, and started to get backlash against the higher difficulty and tuned things back down, but not until the game had suffered as a result of the higher difficulty for over a year, disengaging many players. The point is, if you're on these forums, chances are, your voice is an outlier. The typical player likely isn't on here, and likely isn't as hardcore into the game as you are, and probably will be turned away if the game is too challenging, and fewer players getting into the game, or sticking with it, is bad for the health of the game overall.
I feel like this sums up how I like to play the game pretty accurately.1 -
Player feedback is important for us to understand, because it provides perspective outside of just the minds at D3/Oktagon. We created this forum to gather the thoughts and sentiment of players like all of you. There is a wide variety of players here, both newcomers and veterans alike, but it's no surprise that players who frequently post are usually the most passionate about wanting to see the game improve and grow.
Having said that though, we also understand that there are players out there who either don't know the forum exists or are just content with playing the game and going with the flow. That doesn't mean that their feedback doesn't matter. It just means we need to work harder to make sure their voices are heard, hence the occasional in-game poll we provide.
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@Brigby bring back the smart AI for Platinum. Let the low colors have this dullard.2
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Kinesia said:The mastery system isn't good enough to split people up.
I want better AI at higher levels, but jumping from gold to platinum gets heaps harder because you are playing against much better decks in the first place, So "Platinum Veterans" need different things from "Platinum Squires", but how is that line drawn?
Gold to Platinum can't be the place where the AI gets better, it has to be further on into Platinum, but I don't know how to decide that "nicely".4 -
Lars said:Kinesia said:The mastery system isn't good enough to split people up.
I want better AI at higher levels, but jumping from gold to platinum gets heaps harder because you are playing against much better decks in the first place, So "Platinum Veterans" need different things from "Platinum Squires", but how is that line drawn?
Gold to Platinum can't be the place where the AI gets better, it has to be further on into Platinum, but I don't know how to decide that "nicely".
Grin. They probably deliberately avoided calling the tiers "Common", "Uncommon", "Mythic", "Legendary"...0 -
Lars said:wereotter said:I mean consider how many players exist in this game, then think about how many names you see here and with what frequency. The majority of players don’t give feedback on here.
We're a sample population, but since we're not a true random sample, our collective opinion on these threads are not a determinant to predicting the views of the mass. Only the developers who are able to compare their revenue fluctuation have the knowledge to determine the impact of their choices.
That being said, the players who are active in these threads are passionate enough about the game to go out of their way to mingle with strangers and debate about (frequently complex) game mechanics...with no guarantee that it will have any effect on the game whatsoever. That, in my opinion, makes them more committed to this game than your general "casual player."
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FindingHeart8 said:Lars said:wereotter said:I mean consider how many players exist in this game, then think about how many names you see here and with what frequency. The majority of players don’t give feedback on here.
We're a sample population, but since we're not a true random sample, our collective opinion on these threads are not a determinant to predicting the views of the mass.FindingHeart8 said:
That being said, the players who are active in these threads are passionate enough about the game to go out of their way to mingle with strangers and debate about (frequently complex) game mechanics...with no guarantee that it will have any effect on the game whatsoever. That, in my opinion, makes them more committed to this game than your general "casual player."0 -
Lars said:FindingHeart8 said:Lars said:wereotter said:I mean consider how many players exist in this game, then think about how many names you see here and with what frequency. The majority of players don’t give feedback on here.
We're a sample population, but since we're not a true random sample, our collective opinion on these threads are not a determinant to predicting the views of the mass.FindingHeart8 said:
That being said, the players who are active in these threads are passionate enough about the game to go out of their way to mingle with strangers and debate about (frequently complex) game mechanics...with no guarantee that it will have any effect on the game whatsoever. That, in my opinion, makes them more committed to this game than your general "casual player."I never meant to imply that the opinions of people on the forums are irrelevant, because clearly they aren't. It's just important to realize that sometimes what we think is best for the game based on our observations might not be best for the player base at large.1 -
Lars said:FindingHeart8 said:Lars said:wereotter said:I mean consider how many players exist in this game, then think about how many names you see here and with what frequency. The majority of players don’t give feedback on here.
We're a sample population, but since we're not a true random sample, our collective opinion on these threads are not a determinant to predicting the views of the mass.
The following sentence, which somehow seems to have been lost in your quote of what I said, states "Only the developers who are able to compare their revenue fluctuation have the knowledge to determine the impact of their choices."
Neither of us have the information available to make a claim on whether or not we are our opinions reflect accurately to mtgpq's mass population. However, I was originally replying to your post that contradicts your most recent reply:
"True; but just because a minority of players post here, it doesn't mean they are 'outliers'. Since they are players, their views are entirely representative of players."
Here you're either making the claim that the our opinions on these threads are the direct will of the mtgpq players, or you're being redundant.
However, if you actually meant something different than what you wrote, could you clarify?FindingHeart8 said:
That being said, the players who are active in these threads are passionate enough about the game to go out of their way to mingle with strangers and debate about (frequently complex) game mechanics...with no guarantee that it will have any effect on the game whatsoever. That, in my opinion, makes them more committed to this game than your general "casual player."Lars replied:
Being more committed that the average player does not mean that their views about the game, and what they want from it, are different.No, but it doesn't prove it either. My point here was speculative, which is why I stated it as my opinion and my observations that supported it.
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wereotter said:
Actually.... being more committed means that your views are more likely to be skewed. People who are really into the game are likely to have the skills or resources to meet harder challenges than less dedicated players due to the amount of time and resources spent into the game. That means our perception of the game is skewed in a way that will cause some of us to cry for higher difficulty when the game may already be too difficult for others.0 -
Lars said:wereotter said:
Actually.... being more committed means that your views are more likely to be skewed. People who are really into the game are likely to have the skills or resources to meet harder challenges than less dedicated players due to the amount of time and resources spent into the game. That means our perception of the game is skewed in a way that will cause some of us to cry for higher difficulty when the game may already be too difficult for others.This never implied that the opinions are 100% in opposition to the opinions of other players or that 100% of people who post here are of one set group.1 -
*Closing this topic due to OP's request, off-topic deviation, as well as to avoid potential attacks against other players.0
This discussion has been closed.
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