Steam UI - Not so bad
aesthetocyst
Posts: 538 Critical Contributor
A thread to balance the other one, since it started with a conclusion.
There may be some who had a positive reaction and would like to express their appreciation.
Or maybe they're so excited about a new feature, they don't mind the imposition, no matter what comes.
There may be some who had a positive reaction and would like to express their appreciation.
Or maybe they're so excited about a new feature, they don't mind the imposition, no matter what comes.
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Comments
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Some things don't need balance.
Sorry the first reply is negative, but I do not understand, even stripping away the knee jerk anger, how there can be anything positive to say about the change.
It is less functional, slower, more cumbersome and less pleasent to look at than the old system. I cannot see any benefit this change has on me.
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Dragon_Nexus said:Some things don't need balance.
Sorry the first reply is negative, but I do not understand, even stripping away the knee jerk anger, how there can be anything positive to say about the change.
It is less functional, slower, more cumbersome and less pleasent to look at than the old system. I cannot see any benefit this change has on me.That was my same exact reaction when the Forum interface was updated
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So, like, no one then? Ha, shocking.
This is my one attempt to be positive ... posted as a player who played both UIs for a couple years ... and crossposted from the "so bad" thread (mea culpa):
_________________
IF they are finally overhauling the ridiculous, byzantine, unintuitive roster management and training chunks of the mobile UI,in a way that will be a QoL improvement for mobile players, and be good enough to make sense on a PC platform, AND also mean less work going forward for the devs, then that's wonderful for everyone!
I really hope that's the case.
... and if it is, that should have been explained up front. People are understanding, they'd put up with temporary imposition if demonstrated that a better day is coming. Yes, even this community, we've been there before.
___________
If this IF is born out, then it will have not been so bad. IF5 -
Punisher5784 said:
That was my same exact reaction when the Forum interface was updated4 -
Dormammu said:Punisher5784 said:
That was my same exact reaction when the Forum interface was updated
Some of which were resurrected.
I also miss my 6,000 other thumbs3 -
aesthetocyst said:Dormammu said:Punisher5784 said:
That was my same exact reaction when the Forum interface was updated
Some of which were resurrected.
I also miss my 6,000 other thumbsMaybe you should change the title to talk about how dreadful the new forum is after 1 year
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Ive found 1 whole positive!!!!! On the char select screen before a node, the train button (x2) takes you directly to the respec screen... Not sure that was there before.
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Punisher5784 said:
Maybe you should change the title to talk about how dreadful the new forum is after 1 year
It also flashes and strobes unnecessarily if a char can be trained ... wished that stayed on mobile only....grumble grumble0 -
I for one am very excited for the new feature. Dying for some new info. The only thing we know from in-game, is there will be "supports", and that you can filter them by * level/rank. I'm unsure if we will be sending or receiving supports. There also seems to be red iso that is earn-able through this feature.
My dream is that we will be able to send out characters on our roster as "supports" similar to team-ups. While, on a support mission the character cannot be selected for any game mode or leveled until they return from their "mission". When they return, they bring with them a certain amount of iso depending on the character's rank and how long you choose to have them gone for. Or even better, you are somehow encouraged to send out all of your characters equally (like you get more for sending someone who has not been sent), which would encourage playing different characters while the best ones are gone.
The truth is, the game is becoming bloated with new characters and it is getting harder and harder for new players to catch up. We also don't get a lot of use from 90% or our rosters so this would help both of those things.
Sadly, my idea probably isn't close to what's happening and I'll be sad that it isn't as great as I built it up in my head (i.e. red iso will be just the next paywall), but I'm going to choose to remain optimistic as this is a happy thread!
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Daredevil217 said:I for one am very excited for the new feature.
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Daredevil217 said:
My dream is that we will be able to send out characters on our roster as "supports" similar to team-ups. While, on a support mission the character cannot be selected for any game mode or leveled until they return from their "mission". When they return, they bring with them a certain amount of iso depending on the character's rank and how long you choose to have them gone for. Or even better, you are somehow encouraged to send out all of your characters equally (like you get more for sending someone who has not been sent), which would encourage playing different characters while the best ones are gone.
If Steam users are getting Facebook benefits that would be great.0 -
I guess we're going to have to wait and see, but I wonder if they've got non-trivial changes to the character info screen planned for a future update?
All the changes to that screen in the last few years have been minor, and probably not a big burden to port to the lesser used Steam UI. If they're going to completely revamp the screen, then handling the Steam version might double the work.
So the real question is how well this hypothetical character info screen will work on landscape displays.
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Daredevil217 said:The truth is, the game is becoming bloated with new characters and it is getting harder and harder for new players to catch up. We also don't get a lot of use from 90% or our rosters so this would help both of those things.
Sadly, my idea probably isn't close to what's happening and I'll be sad that it isn't as great as I built it up in my head (i.e. red iso will be just the next paywall), but I'm going to choose to remain optimistic as this is a happy thread!aesthetocyst said:A thread to balance the other one, since it started with a conclusion.
There may be some who had a positive reaction and would like to express their appreciation.
Or maybe they're so excited about a new feature, they don't mind the imposition, no matter what comes.
Were there additional graphics? No.
Was there a new option to change game to mobile-size layout, so you can play in a window while still doing something else? No. (You can resize, sure, just like you always could - but if you want a window that's even decently sized, there's really no way you can play comfortably while still doing anything else.)
Was there new artwork? No.
There isn't much to discuss because there just aren't really any redeeming features to the new UI. It's not like you can say "yes but the new multiple artworks per character make it more entertaining" - because there is no more artwork. &c. It's just worse. I literally can't think of a single redeeming feature for the new UI, and as far as being bad - more screens to switch through to get complete information, that's a bad thing as far as I'm concerned. Here I am with a nice large monitor and what? Useless.
I can really only think the OP didn't experience the changes personally. Although a call to reason and positivity is almost always best, in this particular case I think it's a lost cause.
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***I'm locking this thread as there don't need to be 2 threads discussing the same UI change to Steam.***0
This discussion has been closed.
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