Doc L said: Depends what level you are but... To me, 3* Doc Strange is a great one for any 'goon' nodes. It depends a little what you find the issue - you can take 4* Red Hulk in if it's damage, or 3* Captain Marvel, who can also remove defense tiles. You could use 4* Nico, to control the tiles more, you could of course, just blitz with damage using people like 3* Iron Fist and 4* Hulkbuster. Looking at the buffed list for this PvE, I'd use 2* Storm to counter-attack damage at the 2* level, the 3* level I'd use Daredevil's purple for the tiles, Captain America's red or blue for the same reason (plus they are very useful), 3* Doom can cause cascades with his switching colour tiles (plus his purple is pretty strong). 4*, I'd use Punisher as he's a total bad-tinykitty, and does massive damage, or Ghost Rider if you are struggling with his Penance Stare. And of course, 4* Invisible Woman's invisibility is great stuff for hiding from damage.That came out like a splurge of random information.
LifeofAgony said: Doc L said: Depends what level you are but... To me, 3* Doc Strange is a great one for any 'goon' nodes. It depends a little what you find the issue - you can take 4* Red Hulk in if it's damage, or 3* Captain Marvel, who can also remove defense tiles. You could use 4* Nico, to control the tiles more, you could of course, just blitz with damage using people like 3* Iron Fist and 4* Hulkbuster. Looking at the buffed list for this PvE, I'd use 2* Storm to counter-attack damage at the 2* level, the 3* level I'd use Daredevil's purple for the tiles, Captain America's red or blue for the same reason (plus they are very useful), 3* Doom can cause cascades with his switching colour tiles (plus his purple is pretty strong). 4*, I'd use Punisher as he's a total bad-tinykitty, and does massive damage, or Ghost Rider if you are struggling with his Penance Stare. And of course, 4* Invisible Woman's invisibility is great stuff for hiding from damage.That came out like a splurge of random information. Sentries don’t fire power, it’s all passive so strange doesn’t add any extra value.
BoyWonder1914 said: Yellow Sentry - Drops Protect Tiles, will heal the team with enough friendly specials on the boardBlue Sentry - Drops Strike Tiles, has "Core Meltdown", which turns friendly specials into critical tiles with enough on the boardGreen Sentry - Drops Attack Tiles, has "Swarm", which destroys bottom 4 tiles of a column when there aren't enough friendly specialsThe fact that their abilities are completely passive and thus fly under the radar of a Dr. Strange, St4r Lord, or Luke C4ge is one thing. What truly makes them annoying however, is that they are tile movers, and the fact that they move tiles is the only requisite for their passive powers to fire. They all have a passive where new tiles that drop automatically have a chance to be a special tile, so when you combine all of their probabilities, a special tile is almost guaranteed to be among the tiles that drop. If they don't have enough special tiles, the Green one uses swarm, which destroys those tiles and makes more drop, on top of the actual match that they get. So most turns they get some sort of cascade, which of course means more special tiles dropping. With all of these special tiles out, the self-healing and core meltdown just absolutely go crazy. Strategy then, somewhat depends on the team buildup. Sometimes you'll fight two greens and one blue, two blues and one yellow, one of each, it really varies. Especially with a Boss Battle of nothing but side nodes of these guys coming up. Medusa will absolutely never fail you. Generally since the Sentries spam so many tiles they're usually not all that strong individually, so how much damage you get out of stealing them with her purple will vary. In either case, they should most definitely be generating enough special tiles for Medusa to net you crazy AP. Someone who penalizes match 4s/5s will also do you good, since sometimes they string together frustrating amounts of them. It's very frustrating as well to deal with their healing, so someone who can stun them also is pretty effective. Medusa - Stealing + Strengthening tiles, AP generation/healing from matching tilesMockingbird - Free AP + Ability firing if they get too "lucky"Loki - Steals AP if they get too lucky, will turn their special tiles against themKraven - Weakens their tiles + deals damage, penalizes them for generating so much APKate Bishop - Prevents self-healing after you nuke themMordo - Almost guaranteed to one-shot them since they generate so much AP they don't useVenom - Penalizes them greatly for having so many special tiles on the boardAnt-Man - Can steal their special tiles almost faster than they can produce themDoc Ock - Same as Venom, and you get your own for matching themElektra - Shadow Step can put them down hard for being cascade happySquirrel Girl - Same as VenomJust some ideas to get the ball rolling. There's actually quite a few teams that deal with them well, they're just annoying regardless.