Deck RNG
DBJones
Posts: 803 Critical Contributor
Previously, I had seen on these forums that the cards you draw in a game are produced by randomly shuffling 4 copies of each card in your deck, and that seemed reasonable from what I saw. However, since the update this doesn't feel true anymore. The fact that they said this update fixed the HUF issue, which was related to the 40 card decks from what I've heard, makes me think they may well have changed the way this works. Anyone have concrete evidence one way or another?
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Yes, I'm noticing alot more bad card draws. I would get 3-4 copies of the sames 4-cards over and over. Deck RNG draw has been bad. on top of the New Cascading and AI now prioritize 5-match on top of their Clairvoyance skyfall. Someone wanted a tougher game.. you got it.0
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MDsupa said:Yes, I'm noticing alot more bad card draws. I would get 3-4 copies of the sames 4-cards over and over. Deck RNG draw has been bad. on top of the New Cascading and AI now prioritize 5-match on top of their Clairvoyance skyfall. Someone wanted a tougher game.. you got it.
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Looks like the decks are still created in the same way at least. I just cycled my way through 80 cards in a deck, and found four copies of each card in both the first and second 40. That makes the odds of a different method pretty low. As to the order of the cards, and initial hands, I haven't done nearly enough for any trends to mean anything, and I haven't even noticed any.
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I’ve been observing a lot more highly improbable AI plays. Incidents of the AI able to play the same creature three turns in a row starting on the first or second turn.
The odds of drawing the same card three out of four cards out of 40 seem too low to see this as often as I have this update.0 -
wereotter said:I’ve been observing a lot more highly improbable AI plays. Incidents of the AI able to play the same creature three turns in a row starting on the first or second turn.
The odds of drawing the same card three out of four cards out of 40 seem too low to see this as often as I have this update.
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Something has been changed , I also get draws of 3/4 copies of the same card, more than before the update.0
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DBJones said:Previously, I had seen on these forums that the cards you draw in a game are produced by randomly shuffling 4 copies of each card in your deck, and that seemed reasonable from what I saw. However, since the update this doesn't feel true anymore. The fact that they said this update fixed the HUF issue, which was related to the 40 card decks from what I've heard, makes me think they may well have changed the way this works. Anyone have concrete evidence one way or another?0
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DBJones said:Looks like the decks are still created in the same way at least. I just cycled my way through 80 cards in a deck, and found four copies of each card in both the first and second 40. That makes the odds of a different method pretty low. As to the order of the cards, and initial hands, I haven't done nearly enough for any trends to mean anything, and I haven't even noticed any.
But what you've done above is the perfect way to check; it can be done without too much effort any time it looks like it might be off.
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I've always said the 40 card deck is a figment of our imagination. Cast Uncage the Menangerie on turn 1 for proof of my assertion. Or HUF with AotSS and another AotSS in hand.
I've also drawn more than 4 copies of numerous other cards on their own in the first 3 - 5 turns -- and seen AI do the same. Any draw deck will show you there is no such thing as the 40 card deck.
It's an RNG game with an RNG deck -- and I've seen nothing to convince me otherwise. (Though I welcome proof to the contrary.)0 -
bken1234 said:I've always said the 40 card deck is a figment of our imagination. Cast Uncage the Menangerie on turn 1 for proof of my assertion.
Most times anyone's bothered to count their cards in a game, the 40 card description has held up, but there are cases where it hasn't. Your mileage may vary.
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I had a Koth cast 5 Inferno Jets in 2 turns on Tuesday. It was in The first 10 rounds. He wasn’t using any draw or fetch mechanism like HUF. The first two cast on Round 3 (I had GI out) — I Cast Nyx in round 4 and GI came back.
Over the next 2 turns he filled and held 3 cards. On Round 7 he cast 3 Inferno Jets and hit me with 2x damage with the last one.
So that’s 5 of one card in one deck. He went on to cast the same card a few more times.
This is noteworthy for me because 1. it was the red node so I lost a bonus and 2. He held 3 IJ to get past my GI — I’m having a blast observing smarter Greg - So I did double check the battle log after to confirm this was the the case and I didn’t miss HUF or any other fetch of draw mechanism.2 -
As I said a bit earlier, I cycled my way through 80 cards, and got two sets of the 40 card deck that has 4 of each card. While not conclusive, and there could be unexpected things that mess it up besides fetching, the odds of getting the described 40 card deck twice in a row from a purely RNG deck are pretty low. However, the AI might have different rules, did anyone ever see Greg have that issue where HUF didn't fetch as many cards as it should? Or any other glitches where the game failed to create another forty card deck when it was needed?
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I think the 40 card deck is the _basic_ setup as DNJones demonstrates, but there is SOMETHING that messes it up, maybe more than 1 thing, and we currently have zero idea what. At all, just wild guesses.
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Just played a match where the ai cast 5 gideons intervention (at least that's what I thought) checked the battle log after I got my **** kicked to see if it was 4 or 5 and the log showed only one being cast. Huh?
Note: these were cast on separate turns each time.0 -
Did they have Starfield? (Although it should show Starfield triggering and then GI coming back into play, but the log is faulty with some things.)1
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Yes, they did. Thank you, had to read what that card does. Makes sense.
What a pain in the...2 -
If the battlelog didn't show it I'd make a bug report for that, it really needs to.
With the new Across Ixalan event I was having a hard time working out what was happening and it turns out to be similar, the "node" effects are not recorded in the battlelog, so it looks like the AI is just cheating and buffing its creatures for no reason.
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I did fall victim to 5 lay claims last night. I don't think they drew past 40, but things didn't start getting weird til their 6th turn, and 3 happened off of a single cascade. Definitely weren't any day's undoings going on. It's hard to guage if anything is fishy right now because I'm still adjusting to cascadapalooza2k18. Feels bad, but lots feels bad when you watch Greg cast 70 mana worth of cards from one cascade . On the upside, Greg's targeting is wonkier than ever, so I survived 5 cast outs.0
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Had Raider’s Wake in play during a recent match and creatures consistently in play to trigger raid. Watched the AI cast three copies of Legion Conquistador.
This is vital as it proves the decks aren’t 40-card decks. Every time you cast a Legion Conquistador, you tutor up the next one into hand. However it is the last card in hand, meaning my Raider’s Wake should force a discard of the tutored version. This means the AI had to draw three copies in addition to the three tutored up for a total of 6 before running through a 40-card deck. So either the AI drew key cards needed outside the normal peremiters, the decks are just RNG picking any of the 10 possible cards, or the AI can rearrange its hand after casting cards.0
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