Akblaze said: I’d like to know when D3 is going to fix this piece of the game that’s been broken for years. Until this is fixed there is no fair scaling or progression in this game. Is D3 so hung up in making money that they won’t address this?
Akblaze said: Civil wat has been broken for a long time. Someone needs to teach the programmers how to do their job. The broken brackets and scaling I’m referring to is related to tje PVP seasons. This is suppose to be a progressive game to where I should’nt have to spend a lot of money to move up in the game. I understand where D3 says they can’t control who joins when but they do control what brackets you fall into. Even with my 4*’s champed I’ll never finish in the top 50 or even 100 when all of those players are at least level 450. No one will ever get the rewards except tje sharks. Although I think they way they throw you into a higher bracket than you can compete on during the pvp play itself. The least D3 can do is make it fair, that’s all I’m asking for. But instead all they say is buy shields. Well I do buy shields and the lag in the game always brings in attack losses 5 min after shielding. Bunch of B.S.
acescracked said: I think it's cool that I'm a Shark!
Akblaze said: Again, shields don’t matter if there is no one to play against. And if you do get lucky and find one it’s only worth 10pts or less.....Do you realize how many shields it would take?
Shields do matter if you want to reach top scores. The higher your score, the more players can see you and hit you. Once you have passed your floating Point (depends from player to player, you need to experiment a bit and see where you start losing Points faster than you can gain them back) you need to shield hop if you want to reach better scores. Put up a shield, look for targets while shielded. When you have good targets lined up, drop the shield, hit them as fast as you can, then put up Another shield. You will only be visible to others for a Little while.
The notification lag is annoying, but the score does get updated in real time, it's just the message of who hit you and for how much that gets delayed. Very rarely will Points actually get deducted after you put up the shield (it has happened to me, but only once in a blue moon).
But if you want better placement but not work more for it: Try playing a different end time. The ecology is different in the different end times, changing your habits may help you perform better. And if you want a better season placement you can skip an event or two at the beginning of the season and join a fresh season bracket later, almost all high scorers join during the first event so placement is a lot easier that way.
Akblaze said: I think everyone is misunderstanding me. I usually finish the PvP’s top 25 or higher and yes I use shields. The bracketing I’m referring to is the season bracket. That needs fix and where I’m talking about not finishing top 100. It’s usually around 250.The scaling or progression in the game like someone mentioned before should be be based on strength and level (hp’s) and that’s where things get weird. Once you hit a certain point or score in the game it’s like the flood gates open and everyone with players with hp at 450 and above and your highest is only 270 then that’s not the fair part.