Interesting combo/scenario that are hard to pull off
Comments
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ThaRoadWarrior said:Lemminkäinen said:wingX said:
5* Dr Ock green + Agent Coulson's purple (both active and passive) + (CapFal's blue or Hood's black):
All 3 characters beside Dr Ock have abilities to reduce countdown timer and use Coulson's purple to match away Dr Ock's green when timer is at '1'.
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My XFW isn't very good yet (lvl 94 1/3/2), but it seems like using him with SWitch and Nightcrawler to engineer a Bamf!->Surgical Strike would be a pretty comical nuke. Can somebody better positioned to evaluate that let me know if it's as fun as it feels like it should be?0
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ThaRoadWarrior said:My XFW isn't very good yet (lvl 94 1/3/2), but it seems like using him with SWitch and Nightcrawler to engineer a Bamf!->Surgical Strike would be a pretty comical nuke. Can somebody better positioned to evaluate that let me know if it's as fun as it feels like it should be?0
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Played around with 4* Iron Fist, Vulture and Professor X. Super fun but tons of overlap.
Absolute mayhem, especially against goons and other dummies.
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Kind of accidentally picked bagman spider man while using Gamora+Groot. Turns out, if you use bagman's sticky web on groots bomb attack, it keeps the countdown from going down, but you still get the extra turn. You get constant 2 turns at no cost.4
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Naked_Samurai said:Kind of accidentally picked bagman spider man while using Gamora+Groot. Turns out, if you use bagman's sticky web on groots bomb attack, it keeps the countdown from going down, but you still get the extra turn. You get constant 2 turns at no cost.2
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Was having fun in PVE with 50% GladiaThor, C&D, and 3Clops. Thor destroys Green, Red, and Yellow tiles every turn. Swap to make Cloak in front so Dagger makes yellow tiles for Thor to pick up. Cyclops then uses that yellow to make more red for Thor to destroy. Then proceed to nuke everyone.
Another fun team is to swap Cyclops for Vulture. C&D make Black to send Vulture airborne while Thor destroys Green. Then use his green to kill everyone. Very fast.0 -
Came oh-so-close to getting the Turn 0 kill with Main Event Hulk. When he destroyed the tiles at the start of the match, it set off two criticals and killed the first two goons. The third one, sadly, had to be killed off the old-fashioned way.1
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ThaRoadWarrior said:Naked_Samurai said:Kind of accidentally picked bagman spider man while using Gamora+Groot. Turns out, if you use bagman's sticky web on groots bomb attack, it keeps the countdown from going down, but you still get the extra turn. You get constant 2 turns at no cost.0
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ThaRoadWarrior said:Naked_Samurai said:Kind of accidentally picked bagman spider man while using Gamora+Groot. Turns out, if you use bagman's sticky web on groots bomb attack, it keeps the countdown from going down, but you still get the extra turn. You get constant 2 turns at no cost.
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wingX said:4* Deadpool's purple + 2*Mag Blue (5 covers) + 4*Carol's yellow active:
Use Carol yellow to lower Mag's blue timer to 0 to destroy all tiles on board including Deadpool's countdowns
After thinking through, this may not be that hard to pull off but still is a fun combo though.0 -
sambrookjm said:ThaRoadWarrior said:Naked_Samurai said:Kind of accidentally picked bagman spider man while using Gamora+Groot. Turns out, if you use bagman's sticky web on groots bomb attack, it keeps the countdown from going down, but you still get the extra turn. You get constant 2 turns at no cost.0
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I liked 2* magneto blue with war machine's ability (red i think?) that places a fortified countdown that gives a percentage chance that a new tile will be a friendly attack tile, destroy all tiles and get a bunch of attack tiles0
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