I bet the devs just haven't gotten around to updating the Graphics yet. They may not even have realized the information is no longer accurate.
jamesh said: I kind of wish they'd go back to showing percentages again, since they avoid most of this imprecision.
jamesh said: When the vintage 4* characters were reintroduced to tokens, it was stated that when drawing a 4* you had a 50% chance of pulling a "latest" character and 50% chance of pulling a "classic". This was displayed in game as "3x odds" for latest characters. The numbers didn't quite add up for both of these statements, so one of them must have been an approximation. It wasn't clear which.With Kraven entering tokens, there is now sixty 4* characters in tokens, or 12 latest and 48 vintage. If there is still a 50% chance of pulling a latest character, then latest characters would have "4x odds" (12 * 4 == 48). However, the store still shows them as "3x odds".So have the odds of pulling a latest character been dropping as new characters entered the pool? Or are the odds displayed in game now inaccurate?
Quebbster said: jamesh said: I kind of wish they'd go back to showing percentages again, since they avoid most of this imprecision. I Think they decided to stop showing percentages once the percentage chance for each 4* dropped to the 0,1 % range. Seeing it like that is hardly motivating...
broll said: jamesh said:7 When the vintage 4* characters were reintroduced to tokens, it was stated that when drawing a 4* you had a 50% chance of pulling a "latest" character and 50% chance of pulling a "classic". This was displayed in game as "3x odds" for latest characters. The numbers didn't quite add up for both of these statements, so one of them must have been an approximation. It wasn't clear which.With Kraven entering tokens, there is now sixty 4* characters in tokens, or 12 latest and 48 vintage. If there is still a 50% chance of pulling a latest character, then latest characters would have "4x odds" (12 * 4 == 48). However, the store still shows them as "3x odds".So have the odds of pulling a latest character been dropping as new characters entered the pool? Or are the odds displayed in game now inaccurate? It was a really dumb choice to do it this way. I called it on day one that they wouldn't constantly recalculate and this x3 would eventually be wrong. They are so predictable...Edit:Found my day 1 comment lolhttps://forums.d3go.com/discussion/comment/708055/#Comment_708055
jamesh said:7 When the vintage 4* characters were reintroduced to tokens, it was stated that when drawing a 4* you had a 50% chance of pulling a "latest" character and 50% chance of pulling a "classic". This was displayed in game as "3x odds" for latest characters. The numbers didn't quite add up for both of these statements, so one of them must have been an approximation. It wasn't clear which.With Kraven entering tokens, there is now sixty 4* characters in tokens, or 12 latest and 48 vintage. If there is still a 50% chance of pulling a latest character, then latest characters would have "4x odds" (12 * 4 == 48). However, the store still shows them as "3x odds".So have the odds of pulling a latest character been dropping as new characters entered the pool? Or are the odds displayed in game now inaccurate?
Hadronic said: broll said: jamesh said:7 When the vintage 4* characters were reintroduced to tokens, it was stated that when drawing a 4* you had a 50% chance of pulling a "latest" character and 50% chance of pulling a "classic". This was displayed in game as "3x odds" for latest characters. The numbers didn't quite add up for both of these statements, so one of them must have been an approximation. It wasn't clear which.With Kraven entering tokens, there is now sixty 4* characters in tokens, or 12 latest and 48 vintage. If there is still a 50% chance of pulling a latest character, then latest characters would have "4x odds" (12 * 4 == 48). However, the store still shows them as "3x odds".So have the odds of pulling a latest character been dropping as new characters entered the pool? Or are the odds displayed in game now inaccurate? It was a really dumb choice to do it this way. I called it on day one that they wouldn't constantly recalculate and this x3 would eventually be wrong. They are so predictable...Edit:Found my day 1 comment lolhttps://forums.d3go.com/discussion/comment/708055/#Comment_708055 Figures these devs would hard code a 3 here. Instead of using:(N_total_4_in_game -12)/12;
moss04 said: I was under the impression that there is actual legality around displaying the correct chances in stores like these. I'd be willing to bet 3x odds is still accurate and it is no longer 50/50 between latest and classic. It's hardly scientific but to support this I've noticed that I seem to draw more classics lately.
bluewolf said: I am going to assume that they kept the odds split evenly between Latest and Vintage 4's and have not updated the display. Note that if their actual odds are better than the displayed odds, then they are not "cheating" anyone and they are meeting the requirements of notifying users of what they are getting.
Since reading this thread, I've only pulled vintage 4*'s from LT's. Sure, it's only been 7 or 8 tokens, so it's a very small pool and obviously well within the realm of possibility.
Alternatively, there's some Ringu/It Follows/etc type curse on the thread and if you complain about your 4* pull rate here and someone reads it, the bad luck is transferred to that person.