Second Weekly Coalition Event?

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Comments

  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    Tilwin90 said:
    Kinesia said:
    I would love a bit of _everything_ to stop staleness.

    The only thing I hate is FIRF, but replace the 5 vehicles with _random_ objectives instead...

    One little bit new little bit old thing that I would love to see at least once is timed well for Ixalan, do RotGP with legacy instead, it'd be new but familiar and, sure,  it'd be boring with repetition too, but it was something I used to think about while playing it standard so I want it legacy even just once.
    OMG, that actually sprung up a stupid idea in my head. What if there was this PVE event (PVP could cause too much of a ruckuss and blame on the randomizer) with RANDOM secondary objectives? You get a pool of relatively well balanced objectives (that in no combination could exclude one another) and discover them at the beginning of the match :smile:
    Now THAT would require some super heavy deckbuilding skills.
    I would love randomized objectives in PVE. 
  • tfg76
    tfg76 Posts: 258 Mover and Shaker
    I'm a PvP player, so I'd like to see 2) - rotating across all planeswalkers seems great. Although I would like it to be in Standard :)

    I'd also be OK with rotating between 2) and 3) every other week. Why not Avacyn's Madness in 3) though?
  • UweTellkampf
    UweTellkampf Posts: 376 Mover and Shaker
    Please no more stale content. This game lives and falls with cards and events. But what's the joy of exploring new cards in old events with familiar structures and enemies. If you are too lazy too implement new stuff, at least randomize the objectives. Or give us more opportunities to target players who we want to play against. For example coalition internal encounters. Heck, I wouldnt even need prizes if you'd let us test our decks against people we got to know through the game. Having me go again through the complete and utter boredom of RotGP will ultimately just stop me playing it at all. And I have really tried to keep myself entertained. I mean, I have beaten Bolas with Tezz1 for god's sake...
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    Kinesia said:
    I would love a bit of _everything_ to stop staleness.

    The only thing I hate is FIRF, but replace the 5 vehicles with _random_ objectives instead...

    One little bit new little bit old thing that I would love to see at least once is timed well for Ixalan, do RotGP with legacy instead, it'd be new but familiar and, sure,  it'd be boring with repetition too, but it was something I used to think about while playing it standard so I want it legacy even just once.
    Fate is Rarely Fair was a horrible event.  The only good vehicles really were rares/mythics, which I could only see as fun if you had Skysovereign but would still be repetitive.  Additionally, if you were facing a decent deck that wasn't running vehicles, you were at a huge disadvantage; not the fun, challenging kind of disadvantage either, more the UUGHHH kind as you tried to get your clunky vehicles to be more powerful than bumper cars at an amusement park. 
  • DBJones
    DBJones Posts: 803 Critical Contributor
    I would love PvE with random objectives! Also, we know they can restrict colors in PvE (they've done it on accident), that would be another interesting challenge. Green Vs. Bolas anyone? Hopefully not in coalition events though…
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    DBJones said:
    I would love PvE with random objectives! Also, we know they can restrict colors in PvE (they've done it on accident), that would be another interesting challenge. Green Vs. Bolas anyone? Hopefully not in coalition events though…
    N2 Energy -- I've done it twice. It's incredibly boring -- and I love the idea!
  • andrewvanmarle
    andrewvanmarle Posts: 978 Critical Contributor
    What about rotating the old pve events with new objectives: 5 extra points for an origins + block only deck?