D3 - Please stop launching so many heroes
Comments
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Projectus2501 said:One good example is the new black panther. I now that kraven is bad but even if he wasn't, he is so recent we probably wouldn't have played with it. And 2 weeks later, yet another 4*.
This is terrible for new players
Unfortunately it is something you need to get used to. There will be character releases every other week, like Clockwork. Though Kraven's release was actually 4 weeks ago, 2 weeks ago the release was the Robbie Reyes - that was actually a nice break since it was a fivestar release without an accompanying threestar, so we could actually stock up on ISO for Black Panther...But yeah, Black Panther this weekend, and in two weeks there will be Another fourstar released. It's how it goes, because new releases is what gets people playing apparently.
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Quebbster said:Projectus2501 said:One good example is the new black panther. I now that kraven is bad but even if he wasn't, he is so recent we probably wouldn't have played with it. And 2 weeks later, yet another 4*.
This is terrible for new players.But yeah, Black Panther this weekend, and in two weeks there will be Another fourstar released. It's how it goes, because new releases is what gets people playing (paying) apparently.
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Nick441234 said:To be fair, new players shouldn't even be worrying about 4*s. They'll be working on 2*s and 3*s.0
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broll said:Nick441234 said:To be fair, new players shouldn't even be worrying about 4*s. They'll be working on 2*s and 3*s.
Its a very long road playing Marvel Puzzle Quest and theres no quick way to the end without putting sickening amounts of money into the game.1 -
Nick441234 said:broll said:Nick441234 said:To be fair, new players shouldn't even be worrying about 4*s. They'll be working on 2*s and 3*s.
Its a very long road playing Marvel Puzzle Quest and theres no quick way to the end without putting sickening amounts of money into the game.1 -
It's a tough road if you're a collector. If you haven't already been playing for a few years, it's almost impossible to catch up.
If you just want to get competitive, newer players really need to focus on the newer releases and just let the old chaff go. E.g. no one needs Hulkbuster anymore. He's a passion project, if anything. Outside a half dozen characters that are top-tier with good synergy, everyone else is niche or "only when boosted" territory. You only need 1 cover, so long as you've got two good ones to do the heavy lifting when they're essential. At anything below the 5* tier, you can compete without a full roster of champs.
If you go into it thinking you need to champ every new release, you're going to have an awful time with the game. Enjoy it with managed expectations or not at all.1 -
I personally think that devs won't loose much if they stop "printing" characters at least for one season and use that time to, maybe, rework some oldies, fixing some issues, inventing new features. And finally decided what to do with pvp. I know, that not all loved win-based, but they sad to think about it, make some improvements and changes. Problem is that everything depends on money and time. Take hours from developing new characters (at least for a month) and put it into something else and into new ways of "ravaging" our wallets.2
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You cant be competitive without the older characters though. They will always come up as essentials in PVE, where new players are going to have to start out, and not having those characters will mean you cant be competitive in that event. You cant skip older characters in this game in an attempt to catch up. All you can do is play your own game, at your own speed, and ignore what everyone else is doing.0
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Calnexin said:It's a tough road if you're a collector. If you haven't already been playing for a few years, it's almost impossible to catch up.
If you just want to get competitive, newer players really need to focus on the newer releases and just let the old chaff go. E.g. no one needs Hulkbuster anymore. He's a passion project, if anything. Outside a half dozen characters that are top-tier with good synergy, everyone else is niche or "only when boosted" territory. You only need 1 cover, so long as you've got two good ones to do the heavy lifting when they're essential. At anything below the 5* tier, you can compete without a full roster of champs.
If you go into it thinking you need to champ every new release, you're going to have an awful time with the game. Enjoy it with managed expectations or not at all.
When I first started playing, Hulkbuster was worth chasing, he was one of the better 4*. By the time I got him champed, slowed a lot by Vaulting, he was an irrelevance, an antique from an old meta that was based around stockpiling AP for a big nuke.
On a personal level I don't mind because I like his design artwork and pretty much any 4* boosted is useful. However unless you can keep up or are lucky, you will get passed by.
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broll said:Nick441234 said:broll said:Nick441234 said:To be fair, new players shouldn't even be worrying about 4*s. They'll be working on 2*s and 3*s.
Its a very long road playing Marvel Puzzle Quest and theres no quick way to the end without putting sickening amounts of money into the game.
I don't think starting the game at 2* would really help new players, wouldn't they just hit the roster slot wall earlier? Daily 4*s would probably not go over well if they are like the 3, where you need to already have them rostered.
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Straycat said:broll said:Nick441234 said:broll said:Nick441234 said:To be fair, new players shouldn't even be worrying about 4*s. They'll be working on 2*s and 3*s.
Its a very long road playing Marvel Puzzle Quest and theres no quick way to the end without putting sickening amounts of money into the game.
I don't think starting the game at 2* would really help new players, wouldn't they just hit the roster slot wall earlier? Daily 4*s would probably not go over well if they are like the 3, where you need to already have them rostered.0 -
Yeah the time sink for F2P is getting longer and I'm likely going to pull out like I did for the earlier game of Castle Age if anyone remembers it. It became such a time sink with daily logins etc. and became more of a chore than actual fun. Things got so repetitive that you had to do things just to get 1 piece of a major puzzle and there were thousands puzzles to complete and just as you were completing the first one it became obsolete with the next new release.
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DAZ0273 said:Calnexin said:It's a tough road if you're a collector. If you haven't already been playing for a few years, it's almost impossible to catch up.
If you just want to get competitive, newer players really need to focus on the newer releases and just let the old chaff go. E.g. no one needs Hulkbuster anymore. He's a passion project, if anything. Outside a half dozen characters that are top-tier with good synergy, everyone else is niche or "only when boosted" territory. You only need 1 cover, so long as you've got two good ones to do the heavy lifting when they're essential. At anything below the 5* tier, you can compete without a full roster of champs.
If you go into it thinking you need to champ every new release, you're going to have an awful time with the game. Enjoy it with managed expectations or not at all.
When I first started playing, Hulkbuster was worth chasing, he was one of the better 4*. By the time I got him champed, slowed a lot by Vaulting, he was an irrelevance, an antique from an old meta that was based around stockpiling AP for a big nuke.
On a personal level I don't mind because I like his design artwork and pretty much any 4* boosted is useful. However unless you can keep up or are lucky, you will get passed by.
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This is not a game I'd recommend any new players take up with any illusion that they will ever "catch up". But if they like marvel and/or puzzle quest or match 3 games in general, it can be a fun 5-15 minutes a day time killer. And no stress involved by the way...
I'm in a very casual alliance. We rarely finish round 5 of boss events. We may go a week without a single message on the board. I often outscore the rest of my alliance combined on events. But the free cp messages are always popping up because people enjoy the time they spend with it. My guess is there are a lot more alliances like mine than those filled with people that spend 2+ hours a day playing.2 -
Ppl insist that d3 has launched heroes this way since the begining of game. Still, only stubborns don't change their mind. I'm not gonna pay cash for 4*s I wont even remember 2 months from now....0
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Projectus2501 said:Ppl insist that d3 has launched heroes this way since the begining of game. Still, only stubborns don't change their mind. I'm not gonna pay cash for 4*s I wont even remember 2 months from now....
You should try being less stubborn and change your mind.1 -
crackninja said:This is not a game I'd recommend any new players take up with any illusion that they will ever "catch up". But if they like marvel and/or puzzle quest or match 3 games in general, it can be a fun 5-15 minutes a day time killer. And no stress involved by the way...
I'm in a very casual alliance. We rarely finish round 5 of boss events. We may go a week without a single message on the board. I often outscore the rest of my alliance combined on events. But the free cp messages are always popping up because people enjoy the time they spend with it. My guess is there are a lot more alliances like mine than those filled with people that spend 2+ hours a day playing.0 -
It's understandable when new players complain about the release schedule. They are already limited by roster slots and HP, so having to deal with a new character every two weeks can be hard on them. But like Nick441234 said, they really should be focusing on 2* and 3* characters...
However, long-term players should be used to this by now. In most cases, we have enough slots/HP to roster a new character every two weeks. If not, well, you'll have to prioritize which characters you like then, or spend some money on HP.
And honestly, I'm cool with every new 4* not being memorable. It means I don't feel the need to chase their covers and won't have to spend ISO to champ them right away in my ISO-limited state.0 -
The upside of dilution is that Vintage characters are not going to be required very often. So if you skip rostering one it won’t be a huge inpact on general pve and pvp. It will probably be about 1/2 a year between a specific Vintage 4* being an essential. That said, they should really consider an increase in the cover reward rate at this point with 61 4’s and counting.2
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There's definitely a snowball effect for resources if you build your roster from the bottom up. I'm getting HP very quickly now that I'm farming, and now that my 3* roster is getting up into the 220s. I don't know that there's a short way to catch up currently available (for free), but if you can stay in your lane and champ all your characters teir by teir, you'll be able to do it eventually.1
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